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2.4-updates
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2.2
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.4
2.4.1
2.4.2
-
5cc5ff5cea
Interpolate fade amount
Misa
2020-04-28 18:10:40 -0700 -
cea07eca4a
Update screenshake position in fixed-timestep loop
Misa
2020-04-28 17:29:59 -0700 -
f646645ce1
Reduce indentation of "else if" in Graphics::cutscenebars()
Misa
2020-04-28 17:17:13 -0700 -
9e5895e2ee
Interpolate cutscene bars position
Misa
2020-04-28 17:16:24 -0700 -
6e60c5ed78
Update cutscene bars in fixed-timestep loop
Misa
2020-04-28 17:11:02 -0700 -
5ab1ded4e9
Simplify "else if" indentation for right-side tower screen wrapping
Misa
2020-04-28 16:45:53 -0700 -
48bceb85c2
Update oldxp/oldyp when screen wrapping
Misa
2020-04-28 16:44:31 -0700 -
9fc66f3cf7
Set drawframe to tile when creating an entity
Misa
2020-04-28 16:37:55 -0700 -
b3fc19609a
Move onground/onroof/animateentities logic to start of gamelogic()
Misa
2020-04-28 16:25:03 -0700 -
d91101addc
Use case-switch for para-check in entclass::setenemy()
Misa
2020-04-28 16:20:59 -0700 -
29d362d56a
Initialize oldxp/oldyp in createentity()
Misa
2020-04-28 16:17:10 -0700 -
7198fc000e
Add linear interpolation of rendered entities
Misa
2020-04-28 16:02:55 -0700 -
50b08c8e1a
Move render functions to outer deltatime loop
Misa
2020-04-28 15:02:37 -0700 -
86b3703372
Indent timestep loop
Misa
2020-04-28 14:44:53 -0700 -
029490c4a5
Replace SDL_Delay() with an accumulator
Misa
2020-04-28 14:37:58 -0700 -
62441edbc9
Account for hours when calculating time trial result time
Misa
2020-06-17 22:58:44 -0700 -
cf0febfbb6
Account for hours when calculating time trial result time
Misa
2020-06-17 22:58:44 -0700 -
0ee5c07f4a
Add #define _POSIX_SOURCE
Misa
2020-06-17 16:06:15 -0700 -
3428d962b3
Add #define __STDC_FORMAT_MACROS
Misa
2020-06-17 15:49:40 -0700 -
5e43a44d9a
Add 7x7, 9x9, full horizontal and vertical brush sizes
AllyTally
2020-06-17 18:49:57 -0300 -
2cdd701421
Add #define _POSIX_SOURCE
Misa
2020-06-17 16:06:15 -0700 -
38870f831f
Add #define __STDC_FORMAT_MACROS
Misa
2020-06-17 15:49:40 -0700 -
06c3235a5c
Add 7x7, 9x9, full horizontal and vertical brush sizes
AllyTally
2020-06-17 18:49:57 -0300 -
d7dac6b9be
Allow using Warp Zone gray tileset in editor
AllyTally
2020-06-17 17:40:58 -0300 -
04692b8c75
Allow using Warp Zone gray tileset in editor
AllyTally
2020-06-17 17:40:58 -0300 -
fc265e3c75
Fix unmounting assets exiting to menu resulting in silence
Misa
2020-06-17 00:56:07 -0700 -
44bd4ec0b7
Fix custom assets not being unmounted when exiting from editor/credits
Misa
2020-06-17 00:48:10 -0700 -
31a9c7152d
Fix unmounting assets exiting to menu resulting in silence
Misa
2020-06-17 00:56:07 -0700 -
8fd4a0003d
Fix custom assets not being unmounted when exiting from editor/credits
Misa
2020-06-17 00:48:10 -0700 -
f9dfae0144
Hardcode fix for next-line </edentity>
Misa
2020-06-16 16:19:33 -0700 -
bc9f21d7f8
Revert "Fix loading levels saved with 2.2 or earlier"
Misa
2020-06-16 15:45:01 -0700 -
2a218f9edb
Hardcode fix for next-line </edentity>
Misa
2020-06-16 16:19:33 -0700 -
3eaeac6c24
Revert "Fix loading levels saved with 2.2 or earlier"
Misa
2020-06-16 15:45:01 -0700 -
9a8dc4b6ff
Only remove duplicate player entities in scriptclass::hardreset()
Misa
2020-06-15 16:19:25 -0700 -
a8cedd2f91
Prevent out-of-bounds indexing with trinket/crewmate IDs
Misa
2020-06-15 14:20:37 -0700 -
9de61c5b76
2020-06-16 11:15:08 +1030 -
798268f8a8
2020-06-16 11:11:55 +1030 -
a99e976402
Support hex entities in metadata
leo60228
2020-06-15 20:31:54 -0400 -
1fba23b005
Only remove duplicate player entities in scriptclass::hardreset()
Misa
2020-06-15 16:19:25 -0700 -
529c7bae23
Make elephant not be flashy if screen effects are disabled
Misa
2020-06-15 15:13:18 -0700 -
6a0a635d7f
Prevent out-of-bounds indexing with trinket/crewmate IDs
Misa
2020-06-15 14:20:37 -0700 -
f0ec627628
Sigh.
Ethan Lee
2020-06-15 07:37:05 -0400 -
3323b7e3cf
Maybe check the right size m8
Ethan Lee
2020-06-14 22:44:34 -0400 -
bd71fb8a68
Disallow negative size values in BinaryBlob
Ethan Lee
2020-06-14 22:43:58 -0400 -
4894639b3a
valid needs to have either exactly 1 or 0
Ethan Lee
2020-06-14 22:40:57 -0400 -
06a71bab18
Some sanity checks for BinaryBlob header data
Ethan Lee
2020-06-14 22:39:06 -0400 -
33fd589616
Fix time trial result displaying 00:60 instead of 01:00
Misa
2020-06-14 17:51:39 -0700 -
aa27fb871c
Fix time trial result displaying 00:60 instead of 01:00
Misa
2020-06-14 17:51:39 -0700 -
b53d2ae53f
Remove i/j/k attributes from classes that don't need them
Misa
2020-06-14 11:21:32 -0700 -
2014b8004e
Remove i/j/k attributes from classes that don't need them
Misa
2020-06-14 11:21:32 -0700 -
1f360620cf
Add inspecial() checks to savetele() and savequick()
Misa
2020-06-13 20:08:39 -0700 -
93a67bd357
Add Game::inspecial()
Misa
2020-06-13 20:07:52 -0700 -
08c75430d6
Add inspecial() checks to savetele() and savequick()
Misa
2020-06-13 20:08:39 -0700 -
a68d6d342c
Add Game::inspecial()
Misa
2020-06-13 20:07:52 -0700 -
da1b58d771
Override custommode if in finalmode when drawing tilesvec
Misa
2020-06-13 19:24:59 -0700 -
2d49988f5d
Fix indexing out-of-bounds with font printing functions
Misa
2020-06-13 18:56:59 -0700 -
3b0ec54164
De-duplicate flip mode code with font printing functions
Misa
2020-06-13 18:46:32 -0700 -
031402e4bb
Fix indexing out-of-bounds with miscellaneous images
Misa
2020-06-13 18:37:53 -0700 -
d03d8afedf
Fix indexing out-of-bounds via tile numbers
Misa
2020-06-13 18:37:18 -0700 -
5195299e65
Fix indexing out-of-bounds via an entity's drawframe
Misa
2020-06-13 18:35:12 -0700 -
6900553f57
Add INBOUNDS macro
Misa
2020-06-13 18:22:05 -0700 -
a922420066
De-duplicate flipmode check in entityclass::entitycollisioncheck()
Misa
2020-06-13 18:13:04 -0700 -
72976a6c52
Override custommode if in finalmode when drawing tilesvec
Misa
2020-06-13 19:24:59 -0700 -
4ffff59557
Fix indexing out-of-bounds with font printing functions
Misa
2020-06-13 18:56:59 -0700 -
10f5f0f2c4
De-duplicate flip mode code with font printing functions
Misa
2020-06-13 18:46:32 -0700 -
2bdf11bf0e
Fix indexing out-of-bounds with miscellaneous images
Misa
2020-06-13 18:37:53 -0700 -
d706e23960
Fix indexing out-of-bounds via tile numbers
Misa
2020-06-13 18:37:18 -0700 -
2f51b50ac8
Fix indexing out-of-bounds via an entity's drawframe
Misa
2020-06-13 18:35:12 -0700 -
36aafdae8c
Add INBOUNDS macro
Misa
2020-06-13 18:22:05 -0700 -
f36d98af65
De-duplicate flipmode check in entityclass::entitycollisioncheck()
Misa
2020-06-13 18:13:04 -0700 -
4f50883d58
Prevent removing the player entity
Misa
2020-06-13 12:00:04 -0700 -
f312186e4e
Prevent removing the player entity
Misa
2020-06-13 12:00:04 -0700 -
51d852601d
Remove passing around pointer to gameScreen from KeyPoll::Poll()
Misa
2020-06-13 11:44:22 -0700 -
30bcc08bec
Move gameScreen off of the stack and onto the heap
Misa
2020-06-13 11:44:01 -0700 -
60a2e100fc
Fix 'if (key.resetWindow)' indentation
Misa
2020-06-13 11:38:07 -0700 -
0882ffec2c
Remove passing around pointer to gameScreen from KeyPoll::Poll()
Misa
2020-06-13 11:44:22 -0700 -
6c6ab33c7c
Move gameScreen off of the stack and onto the heap
Misa
2020-06-13 11:44:01 -0700 -
d8ab7f6ca6
Fix 'if (key.resetWindow)' indentation
Misa
2020-06-13 11:38:07 -0700 -
a15d01ad80
Fix fullscreen focus behavior
Ethan Lee
2020-06-13 10:35:05 -0400 -
506628cef1
Revert "Fix unfocusing the game while in fullscreen mode"
Ethan Lee
2020-06-13 10:23:52 -0400 -
884035fd2e
Add unsigned char static_cast to argument of std::isdigit()
Misa
2020-06-12 10:48:41 -0700 -
fdb44cc209
Add <cctype> include
Misa
2020-06-12 10:46:11 -0700 -
14afae1a40
Add bounds checks to script commands that didn't have them
Misa
2020-06-12 21:55:41 -0700 -
5783a0073b
Add bounds checks to script commands that didn't have them
Misa
2020-06-12 21:55:41 -0700 -
fdce412680
Guard all cases obj.getcompanion() is used unchecked
Misa
2020-06-12 20:43:19 -0700 -
beab344267
Guard all cases obj.getplayer() is used unchecked
Misa
2020-06-12 20:36:08 -0700 -
08e47e839f
Guard all cases obj.getteleporter() is used unchecked
Misa
2020-06-12 19:31:08 -0700 -
d5db698e49
Guard all cases obj.getcompanion() is used unchecked
Misa
2020-06-12 20:43:19 -0700 -
b2108f8eea
Guard all cases obj.getplayer() is used unchecked
Misa
2020-06-12 20:36:08 -0700 -
3bd00d81ce
Guard all cases obj.getteleporter() is used unchecked
Misa
2020-06-12 19:31:08 -0700 -
3b76713441
Only add editor ghosts if the editor exists
AllyTally
2020-06-12 19:30:17 -0300 -
5c80a4c25e
Remove another header initialization
AllyTally
2020-06-12 19:27:21 -0300 -
d740205138
Don't initialize game.gametimer in the header file
AllyTally
2020-06-12 19:23:16 -0300 -
805992a1e1
Fix mixed indentation
AllyTally
2020-06-12 19:20:39 -0300 -
1b0b1d32e8
Remove accidental whitespace
AllyTally
2020-06-12 19:11:21 -0300 -
eb52657c23
Add a player trail to the editor (ghosts)
AllyTally
2020-06-12 19:04:35 -0300 -
c36c7ead9c
Only add editor ghosts if the editor exists
AllyTally
2020-06-12 19:30:17 -0300 -
4c84f58f62
Remove another header initialization
AllyTally
2020-06-12 19:27:21 -0300 -
8b77167ddf
Don't initialize game.gametimer in the header file
AllyTally
2020-06-12 19:23:16 -0300 -
a98e5cbea7
Fix mixed indentation
AllyTally
2020-06-12 19:20:39 -0300