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Fix 'if (key.resetWindow)' indentation
It was being indented with tabs instead of spaces.
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1 changed files with 5 additions and 5 deletions
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@ -545,11 +545,11 @@ int main(int argc, char *argv[])
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}
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}
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if(key.resetWindow)
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{
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key.resetWindow = false;
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gameScreen.ResizeScreen(-1, -1);
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}
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if(key.resetWindow)
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{
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key.resetWindow = false;
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gameScreen.ResizeScreen(-1, -1);
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}
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music.processmusic();
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graphics.processfade();
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