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Don't initialize game.gametimer in the header file
That's a C++ thing apparently.
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2 changed files with 2 additions and 1 deletions
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@ -365,6 +365,7 @@ void Game::init(void)
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skipfakeload = false;
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ghostsenabled = false;
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gametimer = 0;
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cliplaytest = false;
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playx = 0;
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@ -392,7 +392,7 @@ public:
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bool shouldreturntoeditor;
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#endif
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int gametimer = 0;
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int gametimer;
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};
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extern Game game;
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