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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-16 09:38:29 +02:00
Commit Graph

15 Commits

Author SHA1 Message Date
Dav999
60fd0bc0c2 Replace [Press {button} to toggle gameplay] by freeze/unfreeze
This is both easier for translators ("toggle" can be an annoying word)
and is useful in general because you can tell if gameplay is frozen
without having to have anything in the room that should normally be
moving but isn't.

I didn't follow the rule in lang/README-programmers.txt to keep the
original string around as ***OUTDATED*** in this case, since I know
only Arabic has it translated - we can just tell the Arabic translators
on Discord that this string was replaced.
2024-01-19 16:31:39 -08:00
Misa
4922fa4599 Disable debugger logic when not active
This fixes a bug where you could still drag an entity around with the
debugger inactive if you were holding the entity while disabling the
debugger with Y. Furthermore, you couldn't even drop the entity even if
you wanted to.
2024-01-06 20:51:59 -08:00
AllyTally
b7a8bb138c Unhardcode TAB in translation strings
In case we want to make it rebindable in the future, we shouldn't make
translators retranslate these strings.
2023-11-19 17:34:23 -08:00
AllyTally
4df35da0e4 Fix debugging in the tower, update wording
Fixes debugging mouse targets and rendering in the tower. This also
changes "movement" to "gameplay" in the TAB hint.
2023-11-19 17:34:23 -08:00
AllyTally
0804f2d0c0 Add warp background as general information 2023-11-19 17:34:23 -08:00
AllyTally
f7ca850017 Update to latest commit 2023-11-19 17:34:23 -08:00
AllyTally
6b7bf44402 Add gravity line true hitbox visuals 2023-11-19 17:34:23 -08:00
AllyTally
55a05342e9 Replace manual check with SDL_PointInRect 2023-11-19 17:34:23 -08:00
AllyTally
63620efac8 Fix moving entities flashing in over 30fps mode 2023-11-19 17:34:23 -08:00
Ally
689768b8ca Fix issues
Co-authored-by: Dav999 <44736680+Dav999-v@users.noreply.github.com>
2023-11-19 17:34:23 -08:00
AllyTally
aff4d2012c Add -leveldebugger flag
This commit adds the `-leveldebugger` flag so you can use it while
playtesting from a different editor program, such as Ved.
2023-11-19 17:34:23 -08:00
AllyTally
c62da1c9a0 Add flag display by holding U 2023-11-19 17:34:23 -08:00
AllyTally
fd2f738145 Debug lines while not hovering
This commit adds new debug lines while you're NOT hovering over an
entity or a block. Additionally, coordinates are now displayed smaller,
to not take up as much vertical space.
2023-11-19 17:34:23 -08:00
AllyTally
be77047440 Add more info, add lang string 2023-11-19 17:34:23 -08:00
AllyTally
91f87fa126 Add level debugger screen
The level debugger is toggleable in playtesting mode by pressing Y.
You can toggle whether or not the game is paused inside of the debugger
by pressing TAB. The debugger screen allows you to see entity and block
properties, and allows you to move them around.
2023-11-19 17:34:23 -08:00