1
0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 06:28:30 +02:00
VVVVVV/desktop_version/src
Dav999-v f8fd51fc95 Indicate what special roomnames are in the levels
This just adds booleans roomname_special to the level classes in
preparation for the localization system to use them.

This commit is part of rewritten history of the localization branch.
The original (unsquashed) commit history can be found here:
https://github.com/Dav999-v/VVVVVV/tree/localization-orig
2022-12-31 20:04:56 -08:00
..
Alloc.h Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.h Use fixed-size int types for resourceheader 2021-09-23 22:21:49 -07:00
BlockV.cpp Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
BlockV.h Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
Constants.h Fix SCREEN_HEIGHT_PIXELS being wrong constant 2021-10-01 09:35:28 -07:00
Credits.h Add fraZ0R to the list of contributors 2022-11-30 11:22:50 -08:00
CustomLevels.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
CustomLevels.h Add support for start position via level XML for CLI playtesting 2022-06-19 15:21:36 -07:00
CWrappers.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
CWrappers.h Implement new string formatting system (VFormat) 2022-05-06 00:19:30 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Refactor scriptclass::startgamemode 2022-12-29 14:01:36 -08:00
Editor.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
Ent.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Ent.h Untabify every single file 2021-09-06 18:56:39 -07:00
Entity.cpp Unexport getgridpoint 2022-12-11 12:40:45 -08:00
Entity.h Unexport getgridpoint 2022-12-11 12:40:45 -08:00
Enums.h Remove unused game-gamestates 2021-12-18 00:01:32 -08:00
Exit.h Use SDL_NORETURN 2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
FileSystemUtils.h Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Finalclass.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Finalclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Game.cpp Add debug print to unlockAchievement 2022-12-29 15:51:14 -08:00
Game.h remove two-argument setstate 2022-12-07 17:40:15 -08:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Graphics.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Graphics.h Enumify all fade modes 2022-04-25 00:57:47 -07:00
GraphicsResources.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Refactor scriptclass::startgamemode 2022-12-29 14:01:36 -08:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
InterimVersion.h Optimize recompilation from changing commit hash 2022-08-23 00:00:38 -07:00
InterimVersion.in.c Optimize recompilation from changing commit hash 2022-08-23 00:00:38 -07:00
KeyPoll.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
KeyPoll.h Untabify every single file 2021-09-06 18:56:39 -07:00
Labclass.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Labclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
lodepng_wrapper.c Migrate LodePNG to submodule 2022-03-13 23:50:37 -07:00
Logic.cpp Axe scriptclass::resetgametomenu 2022-12-29 15:51:16 -08:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Refactor scriptclass::startgamemode 2022-12-29 14:01:36 -08:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Map.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Maths.h Remove clamp in favor of SDL_clamp 2022-02-11 17:31:41 -05:00
Music.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Music.h SDL_mixer is now entirely contained in Music.cpp. 2021-12-26 08:57:38 -05:00
Network.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Otherlevel.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
preloader.cpp Axe RGBflip() in favor of getRGB() 2021-09-11 02:15:20 -07:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ReleaseVersion.h De-duplicate release version 2022-08-23 00:00:39 -07:00
Render.cpp Unify all queries to map size to map.getwidth and map.getheight 2022-11-30 13:35:14 -08:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use resumegamemode to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Screen.h Add forced fullscreen mode 2021-12-25 23:01:45 -08:00
ScreenSettings.h Add and use scaling mode enum 2021-12-25 23:14:12 -08:00
Script.cpp Axe scriptclass::resetgametomenu 2022-12-29 15:51:16 -08:00
Script.h Axe scriptclass::resetgametomenu 2022-12-29 15:51:16 -08:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
Spacestation2.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Spacestation2.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
SteamNetwork.c Silence GCC warnings about void*-to-function-pointer casts 2021-10-21 01:00:06 -07:00
TerminalScripts.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Textbook.c Add Textbook 2022-12-31 20:04:56 -08:00
Textbook.h Add Textbook 2022-12-31 20:04:56 -08:00
Textbox.cpp Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
Textbox.h Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Tower.cpp Add POS_MOD macro and use for all positive modulos 2021-09-24 17:48:15 -07:00
Tower.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
TowerBG.h Untabify every single file 2021-09-06 18:56:39 -07:00
Unreachable.h Use _SDL_HAS_BUILTIN 2022-12-29 16:13:54 -08:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Remove "Lots" and "???" from number_words 2022-07-04 23:14:44 -07:00
UtilityClass.h Simplify time formatting functions 2021-12-25 11:38:12 -08:00
VFormat.c Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
VFormat.h Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Vlogging.c Add color support to Windows console output, properly 2022-11-14 21:57:01 -08:00
Vlogging.h Add -console option on Windows 2022-11-14 19:40:23 -08:00
WarpClass.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
WarpClass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Move xoshiro_seed debug print to top 2022-11-14 13:14:25 -08:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00