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VVVVVV/desktop_version/src
Misa b7cbdfe8f9 Fix char overflow in Analogue Mode
In aa7b63fa5f, I didn't notice that the
result was implicitly being converted to int by the min/max from before.
I instead added it to the existing char, but that resulted in a char
overflow (it's unsigned, so thankfully not undefined behavior).

But of course the entire point of that commit is to make it explicitly
clear when you are converting between types, intentionally or otherwise,
in min/max comparisons. So despite causing a regression (which I have
now fixed), at least it did its job.
2021-12-22 21:49:08 -08:00
..
BinaryBlob.cpp Fix regression with VVV_COMPILEMUSIC aborting 2021-09-23 22:35:52 -07:00
BinaryBlob.h Use fixed-size int types for resourceheader 2021-09-23 22:21:49 -07:00
BlockV.cpp Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
BlockV.h Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
Constants.h Fix SCREEN_HEIGHT_PIXELS being wrong constant 2021-10-01 09:35:28 -07:00
Credits.h Move Misa to C++ credits 2021-08-31 23:22:22 -07:00
CustomLevels.cpp Fix regression with counting out-of-bounds custom entities 2021-10-27 16:49:57 -07:00
CustomLevels.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Rename stretch mode to scaling mode internally 2021-12-22 19:54:59 -08:00
Editor.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
Ent.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Ent.h Untabify every single file 2021-09-06 18:56:39 -07:00
Entity.cpp Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
Entity.h Add setactivityposition(x,y), add new textbox color transparent (#847) 2021-10-13 15:38:51 -07:00
Enums.h Remove unused game-gamestates 2021-12-18 00:01:32 -08:00
Exit.h Use SDL_NORETURN 2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp Fix -Wformat-security warnings 2021-12-05 10:45:36 -08:00
FileSystemUtils.h Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
Finalclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Finalclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Game.cpp Rename stretch mode to scaling mode internally 2021-12-22 19:54:59 -08:00
Game.h Hide level path by default 2021-12-22 00:58:27 -08:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Graphics.cpp Remove VVV_min/max in favor of SDL_min/max 2021-12-22 16:43:31 -08:00
Graphics.h Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
GraphicsResources.cpp LoadImage: Check LodePNG return value and print errors 2021-11-14 14:02:51 -08:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Fix char overflow in Analogue Mode 2021-12-22 21:49:08 -08:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Rename stretch mode to scaling mode internally 2021-12-22 19:54:59 -08:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Handle lost focus on Emscripten 2021-09-07 09:43:48 -07:00
KeyPoll.h Untabify every single file 2021-09-06 18:56:39 -07:00
Labclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Labclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Logic.cpp Remove game.door_left/right/up/down variables 2021-12-17 19:43:29 -08:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Switch over to using SDL_GetTicks64() 2021-11-01 11:37:50 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Remove game.door_left/right/up/down variables 2021-12-17 19:43:29 -08:00
Map.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
Maths.h Remove VVV_min/max in favor of SDL_min/max 2021-12-22 16:43:31 -08:00
Music.cpp Music: Do not do fades if not playing 2021-09-10 19:37:33 -07:00
Music.h Move Mix_PausedMusic() call into wrapper function 2021-09-10 19:37:31 -07:00
Network.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Fix elephant placement across rooms 2021-12-08 16:25:18 -08:00
Otherlevel.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
preloader.cpp Axe RGBflip() in favor of getRGB() 2021-09-11 02:15:20 -07:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Rename stretch mode to scaling mode internally 2021-12-22 19:54:59 -08:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use resumegamemode to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Move filterSubrect off of Screen 2021-12-22 20:39:11 -08:00
Screen.h Move filterSubrect off of Screen 2021-12-22 20:39:11 -08:00
ScreenSettings.h Rename stretch mode to scaling mode internally 2021-12-22 19:54:59 -08:00
Script.cpp hardreset: Reset ingame_titlemode 2021-12-17 23:39:26 -08:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
SoundSystem.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
SoundSystem.h Untabify every single file 2021-09-06 18:56:39 -07:00
Spacestation2.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Spacestation2.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
SteamNetwork.c Silence GCC warnings about void*-to-function-pointer casts 2021-10-21 01:00:06 -07:00
TempSDLFallthrough.h Use SDL_FALLTHROUGH if available 2021-11-11 23:48:41 -08:00
TerminalScripts.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Textbox.cpp Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
Textbox.h Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Add POS_MOD macro and use for all positive modulos 2021-09-24 17:48:15 -07:00
Tower.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
TowerBG.h Untabify every single file 2021-09-06 18:56:39 -07:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Remove VVV_min/max in favor of SDL_min/max 2021-12-22 16:43:31 -08:00
UtilityClass.h Use SDL_FALLTHROUGH if available 2021-11-11 23:48:41 -08:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Vlogging.c Mark all vlog functions with printf attributes 2021-09-27 20:49:09 -07:00
Vlogging.h Mark all vlog functions with printf attributes 2021-09-27 20:49:09 -07:00
WarpClass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
WarpClass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00