..
BinaryBlob.cpp
Fix regression with VVV_COMPILEMUSIC
aborting
2021-09-23 22:35:52 -07:00
BinaryBlob.h
Use fixed-size int types for resourceheader
2021-09-23 22:21:49 -07:00
BlockV.cpp
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
BlockV.h
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
Constants.h
Fix SCREEN_HEIGHT_PIXELS
being wrong constant
2021-10-01 09:35:28 -07:00
Credits.h
Move Misa to C++ credits
2021-08-31 23:22:22 -07:00
CustomLevels.cpp
Fix regression with counting out-of-bounds custom entities
2021-10-27 16:49:57 -07:00
CustomLevels.h
Remove vmult
lookup tables
2021-09-24 16:37:27 -07:00
DeferCallbacks.c
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
DeferCallbacks.h
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
Editor.cpp
Rename stretch mode to scaling mode internally
2021-12-22 19:54:59 -08:00
Editor.h
Use const std::string&
where possible in function params
2021-09-06 15:43:59 -07:00
Ent.cpp
Untabify every single file
2021-09-06 18:56:39 -07:00
Ent.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Entity.cpp
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
Entity.h
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
Enums.h
Remove unused game-gamestates
2021-12-18 00:01:32 -08:00
Exit.h
Use SDL_NORETURN
2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp
Fix -Wformat-security warnings
2021-12-05 10:45:36 -08:00
FileSystemUtils.h
Call FS.syncfs on Emscripten ( #838 )
2021-09-02 13:19:51 -04:00
Finalclass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Finalclass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Game.cpp
Rename stretch mode to scaling mode internally
2021-12-22 19:54:59 -08:00
Game.h
Hide level path by default
2021-12-22 00:58:27 -08:00
GlitchrunnerMode.c
Split glitchrunner mode into multiple versions
2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h
Split glitchrunner mode into multiple versions
2021-08-05 13:35:21 -04:00
GOGNetwork.c
Axe NETWORK_
[set
/get
]AchievementProgress()
2021-09-19 21:49:54 -07:00
Graphics.cpp
Remove VVV_min/max
in favor of SDL_min/max
2021-12-22 16:43:31 -08:00
Graphics.h
Rename textbox
to textboxes
and textbox line
to lines
2021-09-12 21:06:27 -07:00
GraphicsResources.cpp
LoadImage
: Check LodePNG return value and print errors
2021-11-14 14:02:51 -08:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Fix char overflow in Analogue Mode
2021-12-22 21:49:08 -08:00
GraphicsUtil.h
Add ClearSurface()
2021-02-25 19:38:25 -05:00
Input.cpp
Rename stretch mode to scaling mode internally
2021-12-22 19:54:59 -08:00
Input.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
KeyPoll.cpp
Handle lost focus on Emscripten
2021-09-07 09:43:48 -07:00
KeyPoll.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Labclass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Labclass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Logic.cpp
Remove game.door_left/right/up/down variables
2021-12-17 19:43:29 -08:00
Logic.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
main.cpp
Switch over to using SDL_GetTicks64()
2021-11-01 11:37:50 -07:00
MakeAndPlay.h
Use multiline comments in C files
2021-04-17 00:50:04 -04:00
Map.cpp
Remove game.door_left/right/up/down variables
2021-12-17 19:43:29 -08:00
Map.h
Remove vmult
lookup tables
2021-09-24 16:37:27 -07:00
Maths.h
Remove VVV_min/max
in favor of SDL_min/max
2021-12-22 16:43:31 -08:00
Music.cpp
Music: Do not do fades if not playing
2021-09-10 19:37:33 -07:00
Music.h
Move Mix_PausedMusic()
call into wrapper function
2021-09-10 19:37:31 -07:00
Network.c
Axe NETWORK_
[set
/get
]AchievementProgress()
2021-09-19 21:49:54 -07:00
Network.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Otherlevel.cpp
Fix elephant placement across rooms
2021-12-08 16:25:18 -08:00
Otherlevel.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
preloader.cpp
Axe RGBflip()
in favor of getRGB()
2021-09-11 02:15:20 -07:00
preloader.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Render.cpp
Rename stretch mode to scaling mode internally
2021-12-22 19:54:59 -08:00
Render.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
RenderFixed.cpp
Use resumegamemode
to track menu animation
2021-09-05 16:59:05 -07:00
RenderFixed.h
Remove now-unneeded deltaframe fix when going to in-game settings
2021-03-21 02:55:42 -04:00
Screen.cpp
Move filterSubrect
off of Screen
2021-12-22 20:39:11 -08:00
Screen.h
Move filterSubrect
off of Screen
2021-12-22 20:39:11 -08:00
ScreenSettings.h
Rename stretch mode to scaling mode internally
2021-12-22 19:54:59 -08:00
Script.cpp
hardreset
: Reset ingame_titlemode
2021-12-17 23:39:26 -08:00
Script.h
createentity command: Actually have p1/p2/p3/p4 defaults
2021-08-12 00:20:40 -04:00
Scripts.cpp
Add message when player is kicked out of Super Gravitron
2021-09-03 12:08:31 -07:00
SoundSystem.cpp
Untabify every single file
2021-09-06 18:56:39 -07:00
SoundSystem.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Spacestation2.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Spacestation2.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
SteamNetwork.c
Silence GCC warnings about void*
-to-function-pointer casts
2021-10-21 01:00:06 -07:00
TempSDLFallthrough.h
Use SDL_FALLTHROUGH
if available
2021-11-11 23:48:41 -08:00
TerminalScripts.cpp
Untabify every single file
2021-09-06 18:56:39 -07:00
Textbox.cpp
Rename textbox
to textboxes
and textbox line
to lines
2021-09-12 21:06:27 -07:00
Textbox.h
Rename textbox
to textboxes
and textbox line
to lines
2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c
Use multiline comments in C files
2021-04-17 00:50:04 -04:00
Tower.cpp
Add POS_MOD
macro and use for all positive modulos
2021-09-24 17:48:15 -07:00
Tower.h
Remove vmult
lookup tables
2021-09-24 16:37:27 -07:00
TowerBG.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Unused.h
Factor out UNUSED macro to header file
2021-05-25 15:23:34 -04:00
UtilityClass.cpp
Remove VVV_min/max
in favor of SDL_min/max
2021-12-22 16:43:31 -08:00
UtilityClass.h
Use SDL_FALLTHROUGH
if available
2021-11-11 23:48:41 -08:00
Version.h
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
Version.h.in
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
Vlogging.c
Mark all vlog functions with printf attributes
2021-09-27 20:49:09 -07:00
Vlogging.h
Mark all vlog functions with printf attributes
2021-09-27 20:49:09 -07:00
WarpClass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
WarpClass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
XMLUtils.cpp
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
XMLUtils.h
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
Xoshiro.c
Replace Gravitron RNG with seeded Xoshiro
2021-08-27 12:28:35 -07:00
Xoshiro.h
Replace Gravitron RNG with seeded Xoshiro
2021-08-27 12:28:35 -07:00