..
Alloc.h
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
BinaryBlob.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
BinaryBlob.h
Use fixed-size int types for resourceheader
2021-09-23 22:21:49 -07:00
BlockV.cpp
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
BlockV.h
Add setactivityposition(x,y)
, add new textbox color transparent
( #847 )
2021-10-13 15:38:51 -07:00
Constants.h
Fix SCREEN_HEIGHT_PIXELS
being wrong constant
2021-10-01 09:35:28 -07:00
Credits.h
Add fraZ0R to the list of contributors
2022-11-30 11:22:50 -08:00
CustomLevels.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
CustomLevels.h
Add support for start position via level XML for CLI playtesting
2022-06-19 15:21:36 -07:00
CWrappers.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
CWrappers.h
Implement new string formatting system (VFormat)
2022-05-06 00:19:30 -07:00
DeferCallbacks.c
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
DeferCallbacks.h
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
Editor.cpp
Refactor scriptclass::startgamemode
2022-12-29 14:01:36 -08:00
Editor.h
Use const std::string&
where possible in function params
2021-09-06 15:43:59 -07:00
Ent.cpp
Untabify every single file
2021-09-06 18:56:39 -07:00
Ent.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Entity.cpp
Unexport getgridpoint
2022-12-11 12:40:45 -08:00
Entity.h
Unexport getgridpoint
2022-12-11 12:40:45 -08:00
Enums.h
Remove unused game-gamestates
2021-12-18 00:01:32 -08:00
Exit.h
Use SDL_NORETURN
2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
FileSystemUtils.h
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Finalclass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Finalclass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Game.cpp
Add debug print to unlockAchievement
2022-12-29 15:51:14 -08:00
Game.h
remove two-argument setstate
2022-12-07 17:40:15 -08:00
GlitchrunnerMode.c
Split glitchrunner mode into multiple versions
2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h
Split glitchrunner mode into multiple versions
2021-08-05 13:35:21 -04:00
GOGNetwork.c
Axe NETWORK_
[set
/get
]AchievementProgress()
2021-09-19 21:49:54 -07:00
Graphics.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Graphics.h
Enumify all fade modes
2022-04-25 00:57:47 -07:00
GraphicsResources.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
GraphicsUtil.h
Add ClearSurface()
2021-02-25 19:38:25 -05:00
Input.cpp
Refactor scriptclass::startgamemode
2022-12-29 14:01:36 -08:00
Input.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
InterimVersion.h
Optimize recompilation from changing commit hash
2022-08-23 00:00:38 -07:00
InterimVersion.in.c
Optimize recompilation from changing commit hash
2022-08-23 00:00:38 -07:00
KeyPoll.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
KeyPoll.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Labclass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Labclass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
lodepng_wrapper.c
Migrate LodePNG to submodule
2022-03-13 23:50:37 -07:00
Logic.cpp
Axe scriptclass::resetgametomenu
2022-12-29 15:51:16 -08:00
Logic.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
main.cpp
Refactor scriptclass::startgamemode
2022-12-29 14:01:36 -08:00
MakeAndPlay.h
Use multiline comments in C files
2021-04-17 00:50:04 -04:00
Map.cpp
Also lock statedelay
2022-12-07 17:40:15 -08:00
Map.h
Make room names own their own memory
2022-11-30 22:53:36 -08:00
Maths.h
Remove clamp
in favor of SDL_clamp
2022-02-11 17:31:41 -05:00
Music.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Music.h
SDL_mixer is now entirely contained in Music.cpp.
2021-12-26 08:57:38 -05:00
Network.c
Axe NETWORK_
[set
/get
]AchievementProgress()
2021-09-19 21:49:54 -07:00
Network.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Otherlevel.cpp
Fix elephant placement across rooms
2021-12-08 16:25:18 -08:00
Otherlevel.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
preloader.cpp
Axe RGBflip()
in favor of getRGB()
2021-09-11 02:15:20 -07:00
preloader.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
ReleaseVersion.h
De-duplicate release version
2022-08-23 00:00:39 -07:00
Render.cpp
Unify all queries to map size to map.getwidth
and map.getheight
2022-11-30 13:35:14 -08:00
Render.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
RenderFixed.cpp
Use resumegamemode
to track menu animation
2021-09-05 16:59:05 -07:00
RenderFixed.h
Remove now-unneeded deltaframe fix when going to in-game settings
2021-03-21 02:55:42 -04:00
Screen.cpp
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Screen.h
Add forced fullscreen mode
2021-12-25 23:01:45 -08:00
ScreenSettings.h
Add and use scaling mode enum
2021-12-25 23:14:12 -08:00
Script.cpp
Axe scriptclass::resetgametomenu
2022-12-29 15:51:16 -08:00
Script.h
Axe scriptclass::resetgametomenu
2022-12-29 15:51:16 -08:00
Scripts.cpp
Add message when player is kicked out of Super Gravitron
2021-09-03 12:08:31 -07:00
Spacestation2.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
Spacestation2.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
SteamNetwork.c
Silence GCC warnings about void*
-to-function-pointer casts
2021-10-21 01:00:06 -07:00
TerminalScripts.cpp
Untabify every single file
2021-09-06 18:56:39 -07:00
Textbox.cpp
Rename textbox
to textboxes
and textbox line
to lines
2021-09-12 21:06:27 -07:00
Textbox.h
Rename textbox
to textboxes
and textbox line
to lines
2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Tower.cpp
Add POS_MOD
macro and use for all positive modulos
2021-09-24 17:48:15 -07:00
Tower.h
Remove vmult
lookup tables
2021-09-24 16:37:27 -07:00
TowerBG.h
Untabify every single file
2021-09-06 18:56:39 -07:00
Unreachable.h
Use _SDL_HAS_BUILTIN
2022-12-29 16:13:54 -08:00
Unused.h
Factor out UNUSED macro to header file
2021-05-25 15:23:34 -04:00
UtilityClass.cpp
Remove "Lots" and "???" from number_words
2022-07-04 23:14:44 -07:00
UtilityClass.h
Simplify time formatting functions
2021-12-25 11:38:12 -08:00
VFormat.c
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
VFormat.h
Replace all free calls with VVV_free[func]
2022-11-30 22:50:08 -08:00
Vlogging.c
Add color support to Windows console output, properly
2022-11-14 21:57:01 -08:00
Vlogging.h
Add -console
option on Windows
2022-11-14 19:40:23 -08:00
WarpClass.cpp
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
WarpClass.h
Replace roomnames/hiddennames/glitchnames with const char*
2021-09-12 21:06:26 -07:00
XMLUtils.cpp
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
XMLUtils.h
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
Xoshiro.c
Move xoshiro_seed
debug print to top
2022-11-14 13:14:25 -08:00
Xoshiro.h
Replace Gravitron RNG with seeded Xoshiro
2021-08-27 12:28:35 -07:00