.. |
Alloc.h
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.cpp
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.h
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Use fixed-size int types for resourceheader
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2021-09-23 22:21:49 -07:00 |
BlockV.cpp
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Print activity zone text in correct font, remove Graphics::drawtextbox
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2023-02-13 23:27:00 -08:00 |
BlockV.h
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Print activity zone text in correct font, remove Graphics::drawtextbox
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2023-02-13 23:27:00 -08:00 |
Constants.h
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Fix SCREEN_HEIGHT_PIXELS being wrong constant
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2021-10-01 09:35:28 -07:00 |
Credits.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
CustomLevels.cpp
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Allow levels to select a font via XML, show correct font in levels list
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2023-02-13 23:27:00 -08:00 |
CustomLevels.h
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Allow levels to select a font via XML, show correct font in levels list
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2023-02-13 23:27:00 -08:00 |
CWrappers.cpp
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Use loc::toupper_ch instead of SDL_toupper in VFormat
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2022-12-31 20:04:56 -08:00 |
CWrappers.h
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Use loc::toupper_ch instead of SDL_toupper in VFormat
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2022-12-31 20:04:56 -08:00 |
DeferCallbacks.c
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
DeferCallbacks.h
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
Editor.cpp
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Replace "by" for level authors with happy face
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2023-02-13 23:27:00 -08:00 |
Editor.h
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Start using level-specific font where needed, make CJK tweaks
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2023-02-13 23:27:00 -08:00 |
Ent.cpp
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Axe Graphics::ct and Graphics::setcolreal
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2023-01-01 20:16:08 -08:00 |
Ent.h
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Use SDL_Color for colors instead of colourTransform
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2023-01-01 16:36:43 -08:00 |
Entity.cpp
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Print activity zone text in correct font, remove Graphics::drawtextbox
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2023-02-13 23:27:00 -08:00 |
Entity.h
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Unexport getgridpoint
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2022-12-11 12:40:45 -08:00 |
Enums.h
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Remove unused game-gamestates
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2021-12-18 00:01:32 -08:00 |
Exit.h
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Use SDL_NORETURN
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2021-09-27 10:32:23 -07:00 |
FileSystemUtils.cpp
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static -qualify mount_pre_datazip
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2023-02-14 09:44:31 -08:00 |
FileSystemUtils.h
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Add font containers for global and custom fonts
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2023-02-13 23:27:00 -08:00 |
Finalclass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
Finalclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Font.cpp
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Improve ordering of font charset loading
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2023-02-13 23:27:00 -08:00 |
Font.h
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Replace PR_COLORGLYPH_BRI(a) and PR_ALPHA(a) with PR_BRIGHTNESS(a)
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2023-02-13 23:27:00 -08:00 |
Game.cpp
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Add menu for selecting the level font
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2023-02-13 23:27:00 -08:00 |
Game.h
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Add menu for selecting the level font
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2023-02-13 23:27:00 -08:00 |
GlitchrunnerMode.c
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GlitchrunnerMode.h
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GOGNetwork.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Graphics.cpp
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
Graphics.h
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
GraphicsResources.cpp
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Start rewrite of font system
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2023-02-13 23:27:00 -08:00 |
GraphicsResources.h
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Start rewrite of font system
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2023-02-13 23:27:00 -08:00 |
GraphicsUtil.cpp
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
GraphicsUtil.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
Input.cpp
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Use SDL_Point instead of rolling our own point struct
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2023-01-28 23:32:14 -08:00 |
Input.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
InterimVersion.h
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
InterimVersion.in.c
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
KeyPoll.cpp
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
KeyPoll.h
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Add localization "foundation" (many code changes)
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2022-12-31 20:04:56 -08:00 |
Labclass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
Labclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Localization.cpp
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Add menu for selecting the level font
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2023-02-13 23:27:00 -08:00 |
Localization.h
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Add menu for selecting the level font
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2023-02-13 23:27:00 -08:00 |
LocalizationMaint.cpp
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Write max_local to language files during sync
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2023-02-13 23:27:00 -08:00 |
LocalizationMaint.h
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Add cutscene test menu
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2022-12-31 20:04:56 -08:00 |
LocalizationStorage.cpp
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Write max_local to language files during sync
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2023-02-13 23:27:00 -08:00 |
LocalizationStorage.h
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Write max_local to language files during sync
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2023-02-13 23:27:00 -08:00 |
lodepng_wrapper.c
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Migrate LodePNG to submodule
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2022-03-13 23:50:37 -07:00 |
Logic.cpp
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Print activity zone text in correct font, remove Graphics::drawtextbox
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2023-02-13 23:27:00 -08:00 |
Logic.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
main.cpp
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Migrate more prints and graphics.len calls to font::
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2023-02-13 23:27:00 -08:00 |
MakeAndPlay.h
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Use multiline comments in C files
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2021-04-17 00:50:04 -04:00 |
Map.cpp
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Silence various warnings in builds removing content
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2023-02-04 00:14:04 -08:00 |
Map.h
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Use SDL_Point instead of rolling our own point struct
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2023-01-28 23:32:14 -08:00 |
Maths.h
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Use SDL_Point instead of rolling our own point struct
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2023-01-28 23:32:14 -08:00 |
Music.cpp
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
Music.h
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SDL_mixer is now entirely contained in Music.cpp.
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2021-12-26 08:57:38 -05:00 |
Network.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Network.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Otherlevel.cpp
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Otherlevel.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
preloader.cpp
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Migrate more prints and graphics.len calls to font::
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2023-02-13 23:27:00 -08:00 |
preloader.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
ReleaseVersion.h
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De-duplicate release version
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2022-08-23 00:00:39 -07:00 |
Render.cpp
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Replace PR_COLORGLYPH_BRI(a) and PR_ALPHA(a) with PR_BRIGHTNESS(a)
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2023-02-13 23:27:00 -08:00 |
Render.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
RenderFixed.cpp
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Use resumegamemode to track menu animation
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2021-09-05 16:59:05 -07:00 |
RenderFixed.h
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Remove now-unneeded deltaframe fix when going to in-game settings
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2021-03-21 02:55:42 -04:00 |
RoomnameTranslator.cpp
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Complete font::print_wrap flag handling
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2023-02-13 23:27:00 -08:00 |
RoomnameTranslator.h
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Migrate more prints to font::, determine font for most textboxes
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2023-02-13 23:27:00 -08:00 |
Screen.cpp
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Abort and print error if window/renderer cannot be created
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2023-01-28 23:44:07 -08:00 |
Screen.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
ScreenSettings.h
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Add and use scaling mode enum
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2021-12-25 23:14:12 -08:00 |
Script.cpp
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
Script.h
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
Scripts.cpp
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Prioritize loading processed script names
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2023-01-31 20:09:44 -08:00 |
Spacestation2.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
Spacestation2.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
SteamNetwork.c
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Silence GCC warnings about void* -to-function-pointer casts
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2021-10-21 01:00:06 -07:00 |
TerminalScripts.cpp
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Add textcase(n) commands to scripts
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2022-12-31 20:04:56 -08:00 |
Textbook.c
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Replace all localization SDL_free with VVV_free
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2022-12-31 20:04:56 -08:00 |
Textbook.h
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Add Textbook
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2022-12-31 20:04:56 -08:00 |
Textbox.cpp
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
Textbox.h
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Allow a maximum of 26 lines, with L suffix
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2023-02-14 14:56:27 -08:00 |
ThirdPartyDeps.c
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
Tower.cpp
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Add POS_MOD macro and use for all positive modulos
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2021-09-24 17:48:15 -07:00 |
Tower.h
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Remove vmult lookup tables
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2021-09-24 16:37:27 -07:00 |
TowerBG.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
Unreachable.h
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Use _SDL_HAS_BUILTIN
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2022-12-29 16:13:54 -08:00 |
Unused.h
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Factor out UNUSED macro to header file
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2021-05-25 15:23:34 -04:00 |
UtilityClass.cpp
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UtilityClass.cpp: make time formats and numbers translatable
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2022-12-31 20:04:56 -08:00 |
UtilityClass.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
VFormat.c
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Use loc::toupper_ch instead of SDL_toupper in VFormat
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2022-12-31 20:04:56 -08:00 |
VFormat.h
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Support underscore (_) in VFormat arg name
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2022-12-31 20:04:56 -08:00 |
Vlogging.c
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Add color support to Windows console output, properly
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2022-11-14 21:57:01 -08:00 |
Vlogging.h
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Add -console option on Windows
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2022-11-14 19:40:23 -08:00 |
WarpClass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
WarpClass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
XMLUtils.cpp
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Move all settings to settings.vvv
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2020-11-04 12:06:57 -05:00 |
XMLUtils.h
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Add localization "foundation" (many code changes)
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2022-12-31 20:04:56 -08:00 |
Xoshiro.c
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Move xoshiro_seed debug print to top
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2022-11-14 13:14:25 -08:00 |
Xoshiro.h
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Replace Gravitron RNG with seeded Xoshiro
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2021-08-27 12:28:35 -07:00 |