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Commit graph

  • 43f1204407 Whitespace consistency for FileSystemUtils Ethan Lee 2020-05-31 19:43:10 -0400
  • 21b6c22195 Minor visual cleanup of reloadresources Ethan Lee 2020-05-31 19:42:41 -0400
  • f422d02dcd Minor visual cleanup of endsWith Ethan Lee 2020-05-31 19:42:12 -0400
  • b217fec3aa
    Per-level custom asset loading functionality (#262) Matt Aaldenberg 2020-05-31 19:31:02 -0400
  • 93a9ee8256 Fixed some redundancies and errors Fussmatte 2020-05-31 19:17:56 -0400
  • cfcfccf58b Fix segfault if say/reply/text asks for more lines than there are Misa 2020-05-27 00:40:24 -0700
  • ff6cc1a777 De-duplicate say/reply line adding code Misa 2020-05-27 00:03:02 -0700
  • 79d55baf6d Remove unnecessary references to global self in loadcustom() Misa 2020-05-26 23:53:42 -0700
  • 50798d5add Fix build with CUSTOM_LEVEL_SUPPORT=disabled Matt Penny 2020-05-30 16:17:52 -0400
  • d50ebb8831 Fix build with CUSTOM_LEVEL_SUPPORT=disabled Matt Penny 2020-05-30 16:17:52 -0400
  • fc09f6c4fc A blasted semicolon. Matt 2020-05-29 21:05:21 -0400
  • e61bfc50c5 Removed a stray "true" Matt 2020-05-29 21:03:02 -0400
  • cbf69bafa0 Fixed some errors Matt 2020-05-29 21:01:05 -0400
  • 56c88de7ad Removed some commented-out lines, removed one more VCE-specific piece of code Matt 2020-05-29 20:56:39 -0400
  • 1ce43cc386 Fixed a line relating to a VCE-specific bug Matt 2020-05-29 20:00:48 -0400
  • f54bec5e21 Fixed some C++11-only code lines, removed VCE-specific line Matt 2020-05-29 19:48:24 -0400
  • 67a6ab3704 Statically allocate Prize for the Reckless tilemap Misa 2020-05-29 13:25:11 -0700
  • 0b2e54500b Merge remote-tracking branch 'upstream/master' Matt 2020-05-29 19:19:52 -0400
  • 5734c1d764 Added functionality from VCE to be able to load assets on a per-level basis automatically Matt 2020-05-29 19:11:36 -0400
  • 9ba388dc8a Statically allocate Prize for the Reckless tilemap Misa 2020-05-29 13:25:11 -0700
  • 726a79c568 Statically allocate built-in scripts as well Misa 2020-05-29 09:42:12 -0700
  • 983c68ccc0 Statically allocate built-in scripts as well Misa 2020-05-29 09:42:12 -0700
  • d27ffa51b6 Statically allocate level arrays Matt Penny 2020-05-28 23:25:59 -0400
  • 679bfe4d72 Statically allocate level arrays Matt Penny 2020-05-28 23:25:59 -0400
  • 6ab3d86adf Fix segfault if say/reply/text asks for more lines than there are Misa 2020-05-27 00:40:24 -0700
  • d18cdbeed8 De-duplicate say/reply line adding code Misa 2020-05-27 00:03:02 -0700
  • f0d0570269 Remove unnecessary references to global self in loadcustom() Misa 2020-05-26 23:53:42 -0700
  • a623190b09 Fix using speak/speak_active without a text beforehand Misa 2020-05-23 12:47:56 -0700
  • 46559bbe0a De-duplicate speak_active/speak code Misa 2020-05-23 12:24:54 -0700
  • 6a097f084b Fix using speak/speak_active without a text beforehand Misa 2020-05-23 12:47:56 -0700
  • ae096d537a De-duplicate speak_active/speak code Misa 2020-05-23 12:24:54 -0700
  • e9ffa1863f Refactor TerminalScripts.cpp to not store strings in function parameters Misa 2020-05-18 10:43:57 -0700
  • 815a48c025 Refactor Scripts.cpp to no longer hold strings in function args Misa 2020-05-18 10:37:00 -0700
  • 9205421090 Clean up editorclass externs into one location Misa 2020-05-18 10:14:12 -0700
  • 3a5dd5a616 Clean up all scriptclass externs into one location Misa 2020-05-18 10:12:11 -0700
  • 7afe206a0d Fix indentation of scriptclass::loadcustom() Misa 2020-05-18 10:09:57 -0700
  • fcea247c43 Move custom script parser to its own function Misa 2020-05-18 10:08:34 -0700
  • 4301a70f2d Remove unnecessary middleman ed.swapmap Misa 2020-05-21 19:23:21 -0700
  • dd38edc7af Remove unnecessary middleman ed.swapmap Misa 2020-05-21 19:23:21 -0700
  • 6913abb171 Refactor superpatrons/patrons/githubfriends to not push_back(string) Misa 2020-05-20 23:30:52 -0700
  • 1bece7d917 Refactor superpatrons/patrons/githubfriends to not push_back(string) Misa 2020-05-20 23:30:52 -0700
  • b5a009f2e2 Reset game.activeactivity and game.act_fade in scriptclass::hardreset() Misa 2020-05-19 21:32:53 -0700
  • cb63a48e1b Reset game.activeactivity and game.act_fade in scriptclass::hardreset() Misa 2020-05-19 21:32:53 -0700
  • a10265787d
    Merge pull request #143 from InfoTeddy/general-bug-fixes Terry Cavanagh 2020-05-20 13:13:56 +1030
  • 4d0e1549a5 Allow crewmate to be cyan when initially placing it down Misa 2020-05-19 18:18:01 -0700
  • 99562075c5 Don't draw "Game paused" when in blackout mode Misa 2020-05-19 18:09:47 -0700
  • 804f700b9b Allow crewmate to be cyan when initially placing it down Misa 2020-05-19 18:18:01 -0700
  • c478995b2f Don't draw "Game paused" when in blackout mode Misa 2020-05-19 18:09:47 -0700
  • 4034c22833 Add bounds checks to roomdeaths and roomdeathsfinal Misa 2020-05-19 17:20:46 -0700
  • e795fbb511 Simplify inits/resets in entityclass/mapclass Misa 2020-05-19 16:41:29 -0700
  • 390e06704c Add bounds checks to roomdeaths and roomdeathsfinal Misa 2020-05-19 17:20:46 -0700
  • dc1258a5a3 Simplify inits/resets in entityclass/mapclass Misa 2020-05-19 16:41:29 -0700
  • 291d358b7e Add and draw one more row to all rooms with roomnames Info Teddy 2020-02-03 13:24:30 -0800
  • de82918efd Fix 7 extra zeroes on the 21st row of Philadelphia Experiment Misa 2020-05-19 11:08:01 -0700
  • c2e4806b6f Fix 7 extra zeroes on the 21st row of Philadelphia Experiment Misa 2020-05-19 11:08:01 -0700
  • 3178aec5d2 Only flash and shake screen when enabling Flip Mode Misa 2020-05-18 18:09:12 -0700
  • 7bd2f92f03 Make all gamemode starts play a Viridan squeak Misa 2020-05-18 18:03:18 -0700
  • df12c0e9e3 Only flash and shake screen when enabling Flip Mode Misa 2020-05-18 18:09:12 -0700
  • 42a5eb0477 Make all gamemode starts play a Viridan squeak Misa 2020-05-18 18:03:18 -0700
  • 14af88695f Select "continue" if returning from new game when having had a save Misa 2020-05-18 17:49:35 -0700
  • a33c460d40 Re-create menu if returntomenu() is given current menu Misa 2020-05-18 15:19:56 -0700
  • f4f937a432 Select "continue" if returning from new game when having had a save Misa 2020-05-18 17:49:35 -0700
  • a7e0605832 Re-create menu if returntomenu() is given current menu Misa 2020-05-18 15:19:56 -0700
  • 72ddd9bdb4 Fix <hardestroom> having atoi() called on it when loading quicksave Misa 2020-05-18 14:16:23 -0700
  • 0b9157585a Fix <hardestroom> having atoi() called on it when loading quicksave Misa 2020-05-18 14:16:23 -0700
  • 9b3853bf94 Fix indentation with ifdefs and FILESYSTEM_delete() Misa 2020-05-18 14:07:52 -0700
  • bf21c13f80 Handle return values from fread() and fwrite() in PLATFORM_copyFile() Misa 2020-05-18 14:03:14 -0700
  • a9a20a6e8f Fix indentation with ifdefs and FILESYSTEM_delete() Misa 2020-05-18 14:07:52 -0700
  • 3ebeebc82e Handle return values from fread() and fwrite() in PLATFORM_copyFile() Misa 2020-05-18 14:03:14 -0700
  • 5a7b44c78d Refactor TerminalScripts.cpp to not store strings in function parameters Misa 2020-05-18 10:43:57 -0700
  • 0c56a3bf57 Refactor Scripts.cpp to no longer hold strings in function args Misa 2020-05-18 10:37:00 -0700
  • ca8920063f Clean up editorclass externs into one location Misa 2020-05-18 10:14:12 -0700
  • 6df8266130 Clean up all scriptclass externs into one location Misa 2020-05-18 10:12:11 -0700
  • 31c9141a60 Fix indentation of scriptclass::loadcustom() Misa 2020-05-18 10:09:57 -0700
  • 1fca256c5e Move custom script parser to its own function Misa 2020-05-18 10:08:34 -0700
  • 664bf8ca6c Remove now-unused function mapclass::fillareamap() Misa 2020-05-17 17:07:08 -0700
  • e938bfdb57 Refactor areamap initialization to not use strings Misa 2020-05-17 17:05:07 -0700
  • 86516bb284 Remove now-unused fillbackground/fillcontents/fillminitower from Tower Misa 2020-05-17 17:02:01 -0700
  • aae07336eb Refactor Tower.cpp to no longer use strings for tilemaps Misa 2020-05-17 17:00:34 -0700
  • aed7b220c7 Remove now-unused function mapclass::fillcontent() Misa 2020-05-17 16:45:57 -0700
  • ec72031cfd Refactor Otherlevel.cpp to not use strings for tilemaps Misa 2020-05-17 16:43:32 -0700
  • 8a573af273 Refactor Spacestation2.cpp to not use strings for tilemaps Misa 2020-05-17 15:55:20 -0700
  • 781aa38e1f Refactor Finalclass.cpp to not use strings for tilemaps Misa 2020-05-17 14:42:38 -0700
  • 5126c4dbc4 Refactor WarpClass.cpp to not use strings for tilemaps Misa 2020-05-17 14:21:52 -0700
  • cc0d5d1d79 Refactor Labclass.cpp to not use strings for tilemaps Misa 2020-05-17 13:48:07 -0700
  • b9e3d6bf6b Remove now-unused function mapclass::fillareamap() Misa 2020-05-17 17:07:08 -0700
  • ae2607f129 Refactor areamap initialization to not use strings Misa 2020-05-17 17:05:07 -0700
  • 69e56926d3 Remove now-unused fillbackground/fillcontents/fillminitower from Tower Misa 2020-05-17 17:02:01 -0700
  • b6ba654db2 Refactor Tower.cpp to no longer use strings for tilemaps Misa 2020-05-17 17:00:34 -0700
  • b667dc4222 Remove now-unused function mapclass::fillcontent() Misa 2020-05-17 16:45:57 -0700
  • 79aca83c7a Refactor Otherlevel.cpp to not use strings for tilemaps Misa 2020-05-17 16:43:32 -0700
  • dce3927cbb Refactor Spacestation2.cpp to not use strings for tilemaps Misa 2020-05-17 15:55:20 -0700
  • f695a55893 Refactor Finalclass.cpp to not use strings for tilemaps Misa 2020-05-17 14:42:38 -0700
  • d12dbae499 Refactor WarpClass.cpp to not use strings for tilemaps Misa 2020-05-17 14:21:52 -0700
  • 3d3c480ac6 Refactor Labclass.cpp to not use strings for tilemaps Misa 2020-05-17 13:48:07 -0700
  • f617b6d695 Fix FILESYSTEM_openDirectory command used on Haiku and *BSD Misa 2020-05-14 13:46:57 -0700
  • 4da955f65a Fix FILESYSTEM_openDirectory command used on Haiku and *BSD Misa 2020-05-14 13:46:57 -0700
  • e69cc964ab Don't duplicate activity zone handling code in playtesting Misa 2020-05-14 12:39:29 -0700
  • 263102871d Don't duplicate activity zone handling code in playtesting Misa 2020-05-14 12:39:29 -0700
  • 610768658e Remove graphics.drawgui() from maprender() Misa 2020-05-14 11:03:04 -0700