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Commit graph

  • 3d5ba95b96 custom textbox colors AllyTally 2022-11-21 15:02:38 -0400
  • 177d18f066 custom textbox colors AllyTally 2022-11-21 15:02:38 -0400
  • de43005676 Fix screen shake during flip mode not flipping the screen AllyTally 2023-02-14 19:24:37 -0400
  • 64fcea97e7 Fix screen shake during flip mode not flipping the screen AllyTally 2023-02-14 19:24:37 -0400
  • 73a80a9b4f Apply suggestions from code review Ally 2023-02-14 18:30:06 -0400
  • 1183083355 Allow a maximum of 26 lines, with L suffix AllyTally 2022-11-30 13:56:44 -0400
  • 9c166a7d58
    Apply suggestions from code review Ally 2023-02-14 18:30:06 -0400
  • 23b6a8f485 Allow a maximum of 26 lines, with L suffix AllyTally 2022-11-30 13:56:44 -0400
  • 299ed90493 static-qualify mount_pre_datazip Misa 2023-02-14 09:44:31 -0800
  • 4b34602eec Improve ordering of font charset loading Dav999-v 2023-02-02 23:22:24 +0100
  • 716a241b79 Replace PR_COLORGLYPH_BRI(a) and PR_ALPHA(a) with PR_BRIGHTNESS(a) Dav999-v 2023-01-31 02:22:43 +0100
  • d1f6c1adf2 Replace "by" for level authors with happy face Dav999-v 2023-01-31 00:41:46 +0100
  • ed7379c41b Position CJK room name correctly in editor Dav999-v 2023-01-29 05:03:51 +0100
  • f896a964fa Update readmes for new font system Dav999-v 2023-01-23 23:56:19 +0100
  • 17d3c756c7 Write max_local to language files during sync Dav999-v 2023-01-23 03:15:17 +0100
  • 11b372c741 Harden next_wrap against getting stuck on a single character Dav999-v 2023-01-23 01:56:44 +0100
  • 9747843c18 Add menu for selecting the level font Dav999-v 2023-01-21 19:06:30 +0100
  • b030ce568f Make main game content use interface font instead of 8x8 font Dav999-v 2023-01-21 03:27:55 +0100
  • 25feb9dbb5 Make wordwrapping functions take font arguments Dav999-v 2023-01-21 02:31:44 +0100
  • 0eaceed0a2 Completely remove Graphics::PrintWrap Dav999-v 2023-01-20 21:11:18 +0100
  • 0e30087f3b Fix indentation style of case Menu::levellist in menurender Dav999-v 2023-01-20 20:50:11 +0100
  • 7ecff42e0e Completely remove Graphics::Print, make many CJK positioning fixes Dav999-v 2023-01-20 20:24:41 +0100
  • cc6b00a711 Add setfont scripting command Dav999-v 2023-01-20 04:57:06 +0100
  • 7db0e73109 Allow levels to select a font via XML, show correct font in levels list Dav999-v 2023-01-20 03:56:17 +0100
  • 8d5e3b1a8a Improve level metadata display and font handling Dav999-v 2023-01-19 20:15:17 +0100
  • 653eee505b Clean up Font.h, move structs into Font.cpp Dav999-v 2023-01-18 23:13:35 +0100
  • d2461c90ce Completely remove Graphics::bigprint Dav999-v 2023-01-18 23:04:47 +0100
  • ddaabb3efe Completely remove Graphics::bprint Dav999-v 2023-01-17 22:18:39 +0100
  • d784f7f61a Completely remove Graphics::PrintAlpha and Graphics::bprintalpha Dav999-v 2023-01-17 18:37:35 +0100
  • 9749858365 Completely remove Graphics::bigbprint, bigrprint and bigbrprint Dav999-v 2023-01-17 05:19:17 +0100
  • c82e1f2902 Use PR_RIGHT for interim version info in main menu Dav999-v 2023-01-17 04:47:17 +0100
  • da6be09993 Completely remove Graphics::len Dav999-v 2023-01-17 04:41:12 +0100
  • a706fb249a Migrate more prints and graphics.len calls to font:: Dav999-v 2023-01-16 21:29:50 +0100
  • 7c55ea7832 Fix pause screen font on language screen with other language selected Dav999-v 2023-01-15 05:26:15 +0100
  • df4e351b30 Use languages' fonts for options on language screen Dav999-v 2023-01-15 04:06:31 +0100
  • 5dad6b38be Add language-specific font configuration Dav999-v 2023-01-15 01:31:02 +0100
  • dadb7f2623 Complete font::print_wrap flag handling Dav999-v 2023-01-14 05:16:00 +0100
  • 689d6e3e97 Print activity zone text in correct font, remove Graphics::drawtextbox Dav999-v 2023-01-13 20:32:05 +0100
  • 48a4e19635 Migrate more prints to font::, determine font for most textboxes Dav999-v 2023-01-13 05:11:39 +0100
  • 6ca83114bc Start using level-specific font where needed, make CJK tweaks Dav999-v 2023-01-12 05:27:52 +0100
  • 29a3789dec Add some more preparation for multi-font support and proper unloading Dav999-v 2023-01-11 04:53:44 +0100
  • 83d645c8e3 Add font containers for global and custom fonts Dav999-v 2023-01-11 02:57:31 +0100
  • 22dcc29d45 Handle more flags in print and len functions Dav999-v 2023-01-08 01:22:15 +0100
  • 159c70dade Move wordwrapping functions and len to Font.cpp/font:: namespace Dav999-v 2023-01-06 19:17:50 +0100
  • 1d8494db8d Add initial version of font::print_wrap Dav999-v 2023-01-06 16:21:42 +0100
  • 0475539075 Implement first font::print function, fix most fading of colored glyphs Dav999-v 2023-01-06 04:43:21 +0100
  • 9879fb2809 Draw outlines for colored characters correctly Dav999-v 2023-01-05 04:55:13 +0100
  • 4675238fa8 Switch font.txt over to font.fontmeta Dav999-v 2023-01-17 04:57:16 +0100
  • 794f081530 Start rewrite of font system Dav999-v 2023-01-02 05:14:53 +0100
  • 9975f6304c Improve ordering of font charset loading Dav999-v 2023-02-02 23:22:24 +0100
  • ec9206b906 Replace PR_COLORGLYPH_BRI(a) and PR_ALPHA(a) with PR_BRIGHTNESS(a) Dav999-v 2023-01-31 02:22:43 +0100
  • 1fddcc43b2 Replace "by" for level authors with happy face Dav999-v 2023-01-31 00:41:46 +0100
  • e7830ab43b Position CJK room name correctly in editor Dav999-v 2023-01-29 05:03:51 +0100
  • 9aaaf37747 Update readmes for new font system Dav999-v 2023-01-23 23:56:19 +0100
  • 74a1a4689d Write max_local to language files during sync Dav999-v 2023-01-23 03:15:17 +0100
  • 3b6231d2ef Harden next_wrap against getting stuck on a single character Dav999-v 2023-01-23 01:56:44 +0100
  • 2749b0812d Add menu for selecting the level font Dav999-v 2023-01-21 19:06:30 +0100
  • 62a7f74131 Make main game content use interface font instead of 8x8 font Dav999-v 2023-01-21 03:27:55 +0100
  • ba27b1ef3f Make wordwrapping functions take font arguments Dav999-v 2023-01-21 02:31:44 +0100
  • f796c496aa Completely remove Graphics::PrintWrap Dav999-v 2023-01-20 21:11:18 +0100
  • 666553dd41 Fix indentation style of case Menu::levellist in menurender Dav999-v 2023-01-20 20:50:11 +0100
  • 09cd581862 Completely remove Graphics::Print, make many CJK positioning fixes Dav999-v 2023-01-20 20:24:41 +0100
  • 43762d4b6a Add setfont scripting command Dav999-v 2023-01-20 04:57:06 +0100
  • eb1bb2c54e Allow levels to select a font via XML, show correct font in levels list Dav999-v 2023-01-20 03:56:17 +0100
  • a145b8bf22 Improve level metadata display and font handling Dav999-v 2023-01-19 20:15:17 +0100
  • e2d83e2b90 Clean up Font.h, move structs into Font.cpp Dav999-v 2023-01-18 23:13:35 +0100
  • dec77f2e0a Completely remove Graphics::bigprint Dav999-v 2023-01-18 23:04:47 +0100
  • 303c5f1e86 Completely remove Graphics::bprint Dav999-v 2023-01-17 22:18:39 +0100
  • 7e304f7d4b Completely remove Graphics::PrintAlpha and Graphics::bprintalpha Dav999-v 2023-01-17 18:37:35 +0100
  • c3ccb498b0 Completely remove Graphics::bigbprint, bigrprint and bigbrprint Dav999-v 2023-01-17 05:19:17 +0100
  • 7a7466e8ba Use PR_RIGHT for interim version info in main menu Dav999-v 2023-01-17 04:47:17 +0100
  • c9cbfcbf64 Completely remove Graphics::len Dav999-v 2023-01-17 04:41:12 +0100
  • 3d4067fe40 Migrate more prints and graphics.len calls to font:: Dav999-v 2023-01-16 21:29:50 +0100
  • 6004ca60a4 Fix pause screen font on language screen with other language selected Dav999-v 2023-01-15 05:26:15 +0100
  • c8197eff7b Use languages' fonts for options on language screen Dav999-v 2023-01-15 04:06:31 +0100
  • 424c44eb3c Add language-specific font configuration Dav999-v 2023-01-15 01:31:02 +0100
  • 2f5bd9f99f Complete font::print_wrap flag handling Dav999-v 2023-01-14 05:16:00 +0100
  • 92b0015be9 Print activity zone text in correct font, remove Graphics::drawtextbox Dav999-v 2023-01-13 20:32:05 +0100
  • 37b72315aa Migrate more prints to font::, determine font for most textboxes Dav999-v 2023-01-13 05:11:39 +0100
  • 53e53a8f7f Start using level-specific font where needed, make CJK tweaks Dav999-v 2023-01-12 05:27:52 +0100
  • 91e736f73d Add some more preparation for multi-font support and proper unloading Dav999-v 2023-01-11 04:53:44 +0100
  • 5d1d81dd85 Add font containers for global and custom fonts Dav999-v 2023-01-11 02:57:31 +0100
  • dc03ffbd13 Handle more flags in print and len functions Dav999-v 2023-01-08 01:22:15 +0100
  • fdb7ad6552 Move wordwrapping functions and len to Font.cpp/font:: namespace Dav999-v 2023-01-06 19:17:50 +0100
  • 73d797d70b Add initial version of font::print_wrap Dav999-v 2023-01-06 16:21:42 +0100
  • ae2ebf62cf Implement first font::print function, fix most fading of colored glyphs Dav999-v 2023-01-06 04:43:21 +0100
  • 3e7194e758 Draw outlines for colored characters correctly Dav999-v 2023-01-05 04:55:13 +0100
  • d92f1d8503 Switch font.txt over to font.fontmeta Dav999-v 2023-01-17 04:57:16 +0100
  • d2699e1caa Start rewrite of font system Dav999-v 2023-01-02 05:14:53 +0100
  • e3d4c662d3
    Merge 622aa3404d into b29f3e2fae Ally 2023-02-07 03:12:20 +0000
  • b29f3e2fae Silence various warnings in builds removing content Misa 2023-02-04 00:14:04 -0800
  • f2089c954f Silence warnings about using long long in C++03 Misa 2023-02-04 00:13:02 -0800
  • 113fbb0fdb Add build type to -version Misa 2023-02-02 13:08:40 -0800
  • 6665f4f8f6 Prioritize loading processed script names Misa 2023-01-31 20:04:18 -0800
  • fbe613ce5c Abort and print error if window/renderer cannot be created Misa 2023-01-28 23:41:44 -0800
  • 2525017990 Set minimum window size (to 320 x 240) Misa 2023-01-28 23:37:24 -0800
  • fbc9b3ddd7 Use SDL_Point instead of rolling our own point struct Misa 2023-01-28 23:32:14 -0800
  • c7098f84e5 Fix alphabetical ordering of includes in preloader.cpp Misa 2023-01-28 23:29:04 -0800
  • d9859d4a98 Fix screenshake not clearing the gameplay cache AllyTally 2023-01-28 21:34:33 -0400
  • 4e7937fa92 Fix screenshake not clearing the gameplay cache AllyTally 2023-01-28 21:34:33 -0400