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https://github.com/TerryCavanagh/VVVVVV.git
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Add some more preparation for multi-font support and proper unloading
find_font_by_name() just finds the index of a given font name. This index is supposed to be stored and reused, because the font (for a language/level) won't be changed very often. So this function would only run when getting the language metadata, when loading a level, etc.
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2 changed files with 65 additions and 12 deletions
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@ -161,6 +161,7 @@ static size_t load_font(FontContainer* container, const char* name)
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SDL_snprintf(name_png, sizeof(name_png), "graphics/%s.png", name);
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SDL_snprintf(name_txt, sizeof(name_txt), "graphics/%s.txt", name);
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SDL_snprintf(name_xml, sizeof(name_xml), "graphics/%s.fontmeta", name);
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SDL_strlcpy(f->name, name, sizeof(f->name));
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f->glyph_w = 8;
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f->glyph_h = 8;
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@ -323,6 +324,38 @@ static size_t load_font(FontContainer* container, const char* name)
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return f_idx;
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}
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static bool find_font_by_name(FontContainer* container, const char* name, size_t* idx)
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{
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// Returns true if font found (and idx is set), false if not found
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for (size_t i = 0; i < container->count; i++)
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{
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if (SDL_strcmp(name, container->fonts[i].name) == 0)
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{
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*idx = i;
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return true;
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}
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}
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return false;
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}
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static void set_custom_font(const char* name)
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{
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/* Apply the choice for a certain level-specific font */
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if (find_font_by_name(&fonts_custom, name, &font_idx_custom))
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{
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font_idx_custom_is_custom = true;
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}
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else
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{
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font_idx_custom_is_custom = false;
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if (!find_font_by_name(&fonts_main, name, &font_idx_custom))
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{
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font_idx_custom = font_idx_8x8;
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}
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}
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}
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static void load_font_filename(bool is_custom, const char* filename)
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{
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// Load font.png, and everything that matches *.fontmeta (but not font.fontmeta)
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@ -338,9 +371,9 @@ static void load_font_filename(bool is_custom, const char* filename)
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}
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if (is_fontpng || (endsWith(filename, ".fontmeta") && SDL_strcmp(filename, "font.fontmeta") != 0))
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{
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char font_name[128];
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char font_name[64];
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SDL_strlcpy(font_name, filename, sizeof(font_name));
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font_name[SDL_min(127, expected_ext_start)] = '\0';
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font_name[SDL_min(63, expected_ext_start)] = '\0';
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size_t f_idx = load_font(is_custom ? &fonts_custom : &fonts_main, font_name);
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@ -375,19 +408,12 @@ void load_custom(void)
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}
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FILESYSTEM_freeEnumerate(&handle);
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// TODO: decide font_idx_custom
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// TODO: here instead of "font", fill in the font chosen by the level
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set_custom_font("font");
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}
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void unload_custom(void)
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void unload_font(Font* f)
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{
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/* Unload all custom fonts */
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}
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void destroy(void)
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{
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/* Unload all fonts (main and custom) for exiting */
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Font* f = &fonts_main.fonts[font_idx_8x8]; // TODO!
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VVV_freefunc(SDL_DestroyTexture, f->image);
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for (int i = 0; i < FONT_N_PAGES; i++)
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@ -396,6 +422,31 @@ void destroy(void)
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}
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}
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void unload_font_container(FontContainer* container)
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{
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for (size_t i = 0; i < container->count; i++)
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{
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unload_font(&container->fonts[i]);
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}
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VVV_free(container->fonts);
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container->fonts = NULL;
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container->count = 0;
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}
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void unload_custom(void)
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{
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// Unload all custom fonts
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unload_font_container(&fonts_custom);
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}
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void destroy(void)
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{
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// Unload all fonts (main and custom) for exiting
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unload_custom();
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unload_font_container(&fonts_main);
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}
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static bool next_wrap(
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size_t* start,
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size_t* len,
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@ -52,6 +52,8 @@ struct GlyphInfo
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struct Font
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{
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char name[64];
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uint8_t glyph_w;
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uint8_t glyph_h;
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