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VVVVVV/desktop_version/lang/en
Dav999-v e55e9efd9b Add controller button layout mappings
This adds mappings from SDL's Xbox-based SDL_GameControllerButton
constants, to glyphs for the following layouts:

- LAYOUT_NINTENDO_SWITCH_PRO,
- LAYOUT_NINTENDO_SWITCH_JOYCON_L,
- LAYOUT_NINTENDO_SWITCH_JOYCON_R,
- LAYOUT_DECK,
- LAYOUT_PLAYSTATION,
- LAYOUT_XBOX,
- LAYOUT_GENERIC,

There may still be errors in these, but they should be mostly correct.
I'm leaving it up to Ethan to make it show the correct button glyphs
for the correct controllers being connected (and possibly to fix these
mappings where needed).
2023-03-21 19:59:48 -07:00
..
cutscenes.xml Add textbuttons() script command, make Violet's ENTER dialogue dynamic 2023-03-21 19:59:48 -07:00
meta.xml Add language-specific font configuration 2023-02-13 23:27:00 -08:00
numbers.xml Add English language files and README 2022-12-31 20:04:56 -08:00
roomnames.xml Add English language files and README 2022-12-31 20:04:56 -08:00
roomnames_special.xml Add English language files and README 2022-12-31 20:04:56 -08:00
strings.xml Add controller button layout mappings 2023-03-21 19:59:48 -07:00
strings_plural.xml Add per-area untranslated roomname counters 2022-12-31 20:04:56 -08:00