1
0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x100y109.txt

36 lines
4.1 KiB
Plaintext

case rn(100,109):
tmap = new Array();
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0");
tmap.push("641,641,641,641,482,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,640,641,641,641,641,641,641,641,641,641,641,641,641,641,641,482,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,640,641,641,482,480,480,480,480,480,480,480,480,480,521,562,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,640,482,480,480,480,480,480,480,480,480,480,521,562,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,640,482,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,640,641,482,480,480,480,480,480,480,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,640,641,641,482,480,480,480,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,640,641,641,482,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,600,480,602,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,640,641,642,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0");
tmap.push("561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
obj.createentity(game, 152, 144, 10, 1, 110000); // (savepoint)
break;