case rn(100,109): tmap = new Array(); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0"); tmap.push("641,641,641,641,482,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,640,641,641,641,641,641,641,641,641,641,641,641,641,641,641,482,480,480,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,640,641,641,482,480,480,480,480,480,480,480,480,480,521,562,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,640,482,480,480,480,480,480,480,480,480,480,521,562,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,640,482,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,640,641,482,480,480,480,480,480,480,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,640,641,641,482,480,480,480,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,640,641,641,482,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,600,480,602,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,640,641,642,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,680,0,0,0,0,0,0"); tmap.push("561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561,561"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480"); obj.createentity(game, 152, 144, 10, 1, 110000); // (savepoint) break;