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VVVVVV/desktop_version/lang/de
Misa 9387186083 Use setLevelDirError for level not found & parse errors
This exports the previously-internal setLevelDirError function in
FileSystemUtils and uses it for if a level is not found or there was a
parsing error. Previously, if a level failed to load in these ways, it
would take you to the error screen with no error, while printing it to
the console. But this makes it more user-friendly.

As a bonus, the text is localizable, just like the existing usage of
FILESYSTEM_setLevelDirError for if a path couldn't be mounted.
2023-05-17 10:09:59 -07:00
..
cutscenes.xml Make Violet's button dialogue work in cutscene test 2023-03-22 16:20:44 -07:00
meta.xml Add button glyphs support to selection hint on language screen 2023-03-26 17:54:47 -07:00
numbers.xml Add new language files 2023-03-15 17:29:55 -07:00
roomnames.xml Add new language files 2023-03-15 17:29:55 -07:00
roomnames_special.xml Add new language files 2023-03-15 17:29:55 -07:00
strings.xml Use setLevelDirError for level not found & parse errors 2023-05-17 10:09:59 -07:00
strings_plural.xml Add new language files 2023-03-15 17:29:55 -07:00