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Remove commented-out old spike block code

This seems to be code for creating spike blocks in a previous version of
the game. It's unused and commented out, so, remove it.
This commit is contained in:
Misa 2021-09-24 16:26:11 -07:00
parent 3fcab3a395
commit f9573a036d

View file

@ -2016,8 +2016,6 @@ void mapclass::loadlevel(int rx, int ry)
} }
else if(tileset==1) else if(tileset==1)
{ {
//if (contents[i + vmult[j]] >= 6 && contents[i + vmult[j]] <= 9) obj.createblock(2, (i * 8), (j * 8)+1, 8, 6);
//if (contents[i + vmult[j]] >= 49 && contents[i + vmult[j]] <= 79) obj.createblock(2, (i * 8) + 1, (j * 8) + 1, 6, 6);
if ((contents[i + vmult[j]] >= 63 && contents[i + vmult[j]] <= 74) || if ((contents[i + vmult[j]] >= 63 && contents[i + vmult[j]] <= 74) ||
(contents[i + vmult[j]] >= 6 && contents[i + vmult[j]] <= 9)) (contents[i + vmult[j]] >= 6 && contents[i + vmult[j]] <= 9))
{ {