From f9573a036d3248d148e83571b9126a1ac44350c5 Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 24 Sep 2021 16:26:11 -0700 Subject: [PATCH] Remove commented-out old spike block code This seems to be code for creating spike blocks in a previous version of the game. It's unused and commented out, so, remove it. --- desktop_version/src/Map.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index a44ace19..42fea1aa 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -2016,8 +2016,6 @@ void mapclass::loadlevel(int rx, int ry) } else if(tileset==1) { - //if (contents[i + vmult[j]] >= 6 && contents[i + vmult[j]] <= 9) obj.createblock(2, (i * 8), (j * 8)+1, 8, 6); - //if (contents[i + vmult[j]] >= 49 && contents[i + vmult[j]] <= 79) obj.createblock(2, (i * 8) + 1, (j * 8) + 1, 6, 6); if ((contents[i + vmult[j]] >= 63 && contents[i + vmult[j]] <= 74) || (contents[i + vmult[j]] >= 6 && contents[i + vmult[j]] <= 9)) {