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Fix hardestroom not being translated

`hardestroom` currently stores the current roomname, but it was missing
a call to get the translated string. This has been added, fixing the
hardest room appearing as untranslated.
This commit is contained in:
AllyTally 2023-03-05 15:08:33 -04:00 committed by Misa Elizabeth Kai
parent d112dee72c
commit 188fc996bd

View file

@ -4189,7 +4189,7 @@ void Game::gethardestroom(void)
} }
else else
{ {
hardestroom = map.roomname; hardestroom = loc::gettext_roomname(map.custommode, roomx, roomy, map.roomname, map.roomname_special);
} }
} }
} }