From 188fc996bd2a27e772ba15fecc8c9f3d03ea3cd5 Mon Sep 17 00:00:00 2001 From: AllyTally Date: Sun, 5 Mar 2023 15:08:33 -0400 Subject: [PATCH] Fix hardestroom not being translated `hardestroom` currently stores the current roomname, but it was missing a call to get the translated string. This has been added, fixing the hardest room appearing as untranslated. --- desktop_version/src/Game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index e69c23ea..52187025 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -4189,7 +4189,7 @@ void Game::gethardestroom(void) } else { - hardestroom = map.roomname; + hardestroom = loc::gettext_roomname(map.custommode, roomx, roomy, map.roomname, map.roomname_special); } } }