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Added an apostrophe to 'controllers' in game options
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parent
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commit
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1 changed files with 2 additions and 2 deletions
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@ -130,7 +130,7 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
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else if (game.currentmenuoption == 1)
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else if (game.currentmenuoption == 1)
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{
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{
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dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
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dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
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dwgfx.Print( -1, 65, "Rebind your controllers buttons", tr, tg, tb, true);
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dwgfx.Print( -1, 65, "Rebind your controller's buttons", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
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}
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}
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else if (game.currentmenuoption == 2)
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else if (game.currentmenuoption == 2)
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@ -165,7 +165,7 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
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else if (game.currentmenuoption == 2)
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else if (game.currentmenuoption == 2)
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{
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{
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dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
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dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
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dwgfx.Print( -1, 65, "Rebind your controllers buttons", tr, tg, tb, true);
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dwgfx.Print( -1, 65, "Rebind your controller's buttons", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
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dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
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}
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}
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else if (game.currentmenuoption == 3)
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else if (game.currentmenuoption == 3)
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