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Added an apostrophe to 'controllers' in game options

This commit is contained in:
Stelpjo 2020-01-24 12:13:23 -05:00 committed by Ethan Lee
parent a02d776b00
commit 09af7c2b5f

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@ -130,7 +130,7 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
else if (game.currentmenuoption == 1) else if (game.currentmenuoption == 1)
{ {
dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true); dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
dwgfx.Print( -1, 65, "Rebind your controllers buttons", tr, tg, tb, true); dwgfx.Print( -1, 65, "Rebind your controller's buttons", tr, tg, tb, true);
dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true); dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
} }
else if (game.currentmenuoption == 2) else if (game.currentmenuoption == 2)
@ -165,7 +165,7 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
else if (game.currentmenuoption == 2) else if (game.currentmenuoption == 2)
{ {
dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true); dwgfx.bigprint( -1, 30, "Game Pad Options", tr, tg, tb, true);
dwgfx.Print( -1, 65, "Rebind your controllers buttons", tr, tg, tb, true); dwgfx.Print( -1, 65, "Rebind your controller's buttons", tr, tg, tb, true);
dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true); dwgfx.Print( -1, 75, "and adjust sensitivity", tr, tg, tb, true);
} }
else if (game.currentmenuoption == 3) else if (game.currentmenuoption == 3)