<!-- Please read README.txt for information about the language files -->
<strings_plural>
<stringenglish_plural="You rescued {n_crew|wordy} crewmates"english_singular="You rescued {n_crew|wordy} crewmate"explanation="These two strings are displayed underneath each other (1/2)"max="40"var="n_crew"expect="6">
<stringenglish_plural="and found {n_trinkets|wordy} trinkets."english_singular="and found {n_trinkets|wordy} trinket."explanation="These two strings are displayed underneath each other (2/2)"max="38*2"var="n_trinkets"expect="20">
<stringenglish_plural="And you found {n_trinkets|wordy} trinkets."english_singular="And you found {n_trinkets|wordy} trinket."explanation="You rescued all the crewmates! And you found XX trinket(s)."max="38*3"var="n_trinkets"expect="20">
<translationform="0"translation="En je hebt {n_trinkets|wordy} artefacten gevonden."/>
<translationform="1"translation="En je hebt {n_trinkets|wordy} artefact gevonden."/>
<stringenglish_plural="{n_crew|wordy} crewmates remain"english_singular="{n_crew|wordy} crewmate remains"explanation="Reminder: you can add |upper for an uppercase letter."max="38*2"var="n_crew"expect="100">
<stringenglish_plural="{n_crew|wordy} remain"english_singular="{n_crew|wordy} remains"explanation="You have rescued a crew member! XX remain"max="32*2"var="n_crew"expect="100">
<stringenglish_plural="{n} normal room names untranslated"english_singular="{n} normal room name untranslated"explanation="per-area counts for room name translator mode"max="38*4"var="n"expect="48">