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VVVVVV/desktop_version/src/Music.cpp

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2020-01-01 21:29:24 +01:00
#include <SDL.h>
#include <stdio.h>
#include "Music.h"
#include "BinaryBlob.h"
musicclass::musicclass()
{
soundTracks.push_back(SoundTrack( "sounds/jump.wav" ));
soundTracks.push_back(SoundTrack( "sounds/jump2.wav" ));
soundTracks.push_back(SoundTrack( "sounds/hurt.wav" ));
soundTracks.push_back(SoundTrack( "sounds/souleyeminijingle.wav" ));
soundTracks.push_back(SoundTrack( "sounds/coin.wav" ));
soundTracks.push_back(SoundTrack( "sounds/save.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crumble.wav" ));
soundTracks.push_back(SoundTrack( "sounds/vanish.wav" ));
soundTracks.push_back(SoundTrack( "sounds/blip.wav" ));
soundTracks.push_back(SoundTrack( "sounds/preteleport.wav" ));
soundTracks.push_back(SoundTrack( "sounds/teleport.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew1.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew2.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew3.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew4.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew5.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crew6.wav" ));
soundTracks.push_back(SoundTrack( "sounds/terminal.wav" ));
soundTracks.push_back(SoundTrack( "sounds/gamesaved.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crashing.wav" ));
soundTracks.push_back(SoundTrack( "sounds/blip2.wav" ));
soundTracks.push_back(SoundTrack( "sounds/countdown.wav" ));
soundTracks.push_back(SoundTrack( "sounds/go.wav" ));
soundTracks.push_back(SoundTrack( "sounds/crash.wav" ));
soundTracks.push_back(SoundTrack( "sounds/combine.wav" ));
soundTracks.push_back(SoundTrack( "sounds/newrecord.wav" ));
soundTracks.push_back(SoundTrack( "sounds/trophy.wav" ));
soundTracks.push_back(SoundTrack( "sounds/rescue.wav" ));
#ifdef VVV_COMPILEMUSIC
binaryBlob musicWriteBlob;
musicWriteBlob.AddFileToBinaryBlob("data/music/0levelcomplete.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/1pushingonwards.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/2positiveforce.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/3potentialforanything.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/4passionforexploring.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/5intermission.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/6presentingvvvvvv.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/7gamecomplete.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/8predestinedfate.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/9positiveforcereversed.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/10popularpotpourri.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/11pipedream.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/12pressurecooker.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/13pacedenergy.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/14piercingthesky.ogg");
musicWriteBlob.AddFileToBinaryBlob("data/music/predestinedfatefinallevel.ogg");
musicWriteBlob.writeBinaryBlob("data/BinaryMusic.vvv");
#endif
binaryBlob musicReadBlob;
if (!musicReadBlob.unPackBinary("mmmmmm.vvv"))
{
mmmmmm = false;
usingmmmmmm=false;
bool ohCrap = musicReadBlob.unPackBinary("vvvvvvmusic.vvv");
SDL_assert(ohCrap && "Music not found!");
}
else
{
mmmmmm = true;
usingmmmmmm = true;
int index = musicReadBlob.getIndex("data/music/0levelcomplete.ogg");
SDL_RWops *rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/1pushingonwards.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/2positiveforce.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/3potentialforanything.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/4passionforexploring.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/5intermission.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/6presentingvvvvvv.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/7gamecomplete.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/8predestinedfate.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/9positiveforcereversed.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/10popularpotpourri.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/11pipedream.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/12pressurecooker.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/13pacedenergy.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/14piercingthesky.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/predestinedfatefinallevel.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
bool ohCrap = musicReadBlob.unPackBinary("vvvvvvmusic.vvv");
SDL_assert(ohCrap && "Music not found!");
}
int index = musicReadBlob.getIndex("data/music/0levelcomplete.ogg");
SDL_RWops *rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/1pushingonwards.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/2positiveforce.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/3potentialforanything.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/4passionforexploring.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/5intermission.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/6presentingvvvvvv.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/7gamecomplete.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/8predestinedfate.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/9positiveforcereversed.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/10popularpotpourri.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/11pipedream.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/12pressurecooker.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/13pacedenergy.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/14piercingthesky.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
index = musicReadBlob.getIndex("data/music/predestinedfatefinallevel.ogg");
rw = SDL_RWFromMem(musicReadBlob.getAddress(index), musicReadBlob.getSize(index));
musicTracks.push_back(MusicTrack( rw ));
safeToProcessMusic= false;
m_doFadeInVol = false;
musicVolume = 128;
FadeVolAmountPerFrame = 0;
custompd = false;
currentsong = 0;
musicfade = 0;
musicfadein = 0;
nicechange = 0;
nicefade = 0;
resumesong = 0;
volume = 0.0f;
fadeoutqueuesong = -1;
dontquickfade = false;
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}
void musicclass::play(int t)
{
t = (t % 16);
if(mmmmmm)
{
if(!usingmmmmmm)
{
t += 16;
}
}
safeToProcessMusic = true;
Mix_VolumeMusic(128);
if (currentsong !=t)
{
if (currentsong != -1)
{
// Stop the old song first
// musicchannel.stop();
if (currentsong != 0)
{
// musicchannel.removeEventListener(Event.SOUND_COMPLETE, loopmusic);
}
}
if (t != -1)
{
// musicfade = 0;
currentsong = t;
if (currentsong == 0 || currentsong == 7)
{
// Level Complete theme, no fade in or repeat
// musicchannel = musicchan[currentsong].play(0);
// musicchannel.soundTransform = new SoundTransform(1.0);
if(Mix_FadeInMusic(musicTracks[t].m_music, 0, 0)==-1)
{
printf("Mix_PlayMusic: %s\n", Mix_GetError());
}
}
else
{
// musicfadein = 90;
// musicchannel = musicchan[currentsong].play(0);
// musicchannel.soundTransform = new SoundTransform(0);
// musicchannel.addEventListener(Event.SOUND_COMPLETE, loopmusic);
if (Mix_FadingMusic() == MIX_FADING_OUT) {
// We're already fading out
fadeoutqueuesong = t;
currentsong = -1;
if (!dontquickfade)
Mix_FadeOutMusic(500); // fade out quicker
else
dontquickfade = false;
}
else if(Mix_FadeInMusic(musicTracks[t].m_music, -1, 3000)==-1)
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{
printf("Mix_FadeInMusic: %s\n", Mix_GetError());
}
}
}
else
{
currentsong = -1;
}
}
}
void musicclass::loopmusic()
{
//musicchannel.removeEventListener(Event.SOUND_COMPLETE, loopmusic);
//if(currentsong>-1){
// musicchannel = musicchan[currentsong].play();
// musicchannel.addEventListener(Event.SOUND_COMPLETE, loopmusic);
//}
}
void musicclass::stopmusic()
{
// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
// musicchannel.stop();
Mix_HaltMusic();
currentsong = -1;
}
void musicclass::haltdasmusik()
{
// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
// musicchannel.stop();
// resumesong = currentsong;
Mix_HaltMusic();
currentsong = -1;
}
void musicclass::silencedasmusik()
{
//if(currentsong>-1){
// musicchannel.soundTransform = new SoundTransform(0);
//}
Mix_VolumeMusic(0) ;
musicVolume = 0;
}
void musicclass::fadeMusicVolumeIn(int ms)
{
m_doFadeInVol = true;
FadeVolAmountPerFrame = MIX_MAX_VOLUME / (ms / 33);
}
void musicclass::fadeout()
{
//if(currentsong>-1){
// if (musicfade == 0) {
// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
// musicfade = 61;
// }
//}
Mix_FadeOutMusic(2000);
currentsong = -1;
}
void musicclass::processmusicfade()
{
//musicfade--;
//if (musicfade > 0) {
// musicchannel.soundTransform = new SoundTransform(musicfade / 60);
//}else {
// musicchannel.stop();
// currentsong = -1;
//}
}
void musicclass::processmusicfadein()
{
musicVolume += FadeVolAmountPerFrame;
Mix_VolumeMusic(musicVolume);
if (musicVolume >= MIX_MAX_VOLUME)
{
m_doFadeInVol = false;
}
}
void musicclass::processmusic()
{
if(!safeToProcessMusic)
{
return;
}
//if (musicfade > 0) processmusicfade();
//if (musicfadein > 0) processmusicfadein();
if (fadeoutqueuesong != -1 && Mix_PlayingMusic() == 0) {
play(fadeoutqueuesong);
fadeoutqueuesong = -1;
}
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if (nicefade == 1 && Mix_PlayingMusic() == 0)
{
play(nicechange);
nicechange = -1; nicefade = 0;
}
if(m_doFadeInVol)
{
processmusicfadein();
}
//musicstopother--;
//if (musicstopother == 1) {
// musicstopother = 0;
// if (currentmusicchan == 0) musicchannel2.stop();
// if (currentmusicchan == 1) musicchannel.stop();
//}
//if (musicstopother < 0) musicstopother = 0;
//musicchancur--;
//if (musicchancur <= 0 && currentsong > -1 && musicchanlen > 0) {
// musicchancur = musicchanlen;
// if (currentmusicchan == 0) {
// musicchannel2 = musicchan[currentsong].play();
// musicstopother = 3;
// currentmusicchan = 1;
// }else {
// musicchannel = musicchan[currentsong].play();
// musicstopother = 3;
// currentmusicchan = 0;
// }
//}
}
void musicclass::niceplay(int t)
{
// important: do nothing if the correct song is playing!
if(currentsong!=t)
{
if(currentsong!=-1)
{
dontquickfade = true;
fadeout();
}
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nicefade = 1;
nicechange = t;
}
}
void musicclass::changemusicarea(int x, int y)
{
switch(musicroom(x, y))
{
case musicroom(11, 4):
niceplay(2);
break;
case musicroom(2, 4):
case musicroom(7, 15):
niceplay(3);
break;
case musicroom(18, 1):
case musicroom(15, 0):
niceplay(12);
break;
case musicroom(0, 0):
case musicroom(0, 16):
case musicroom(2, 11):
case musicroom(7, 9):
case musicroom(8, 11):
case musicroom(13, 2):
case musicroom(17, 12):
case musicroom(14, 19):
case musicroom(17, 17):
niceplay(4);
break;
default:
niceplay(1);
break;
}
}
void musicclass::initefchannels()
{
// for (var i:int = 0; i < 16; i++) efchannel.push(new SoundChannel);
}
void musicclass::playef(int t, int offset)
{
// efchannel[currentefchan] = efchan[t].play(offset);
// currentefchan++;
// if (currentefchan > 15) currentefchan -= 16;
int channel;
channel = Mix_PlayChannel(-1, soundTracks[t].sound, 0);
if(channel == -1)
{
fprintf(stderr, "Unable to play WAV file: %s\n", Mix_GetError());
}
}