1
0
Fork 0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-09-28 09:17:23 +02:00
VVVVVV/desktop_version/src
Fredrik Ljungdahl 3697487f47 Fix minor issue with respawning into a tower
When the game enter towermode, it adjusts player amd camera x/y depending
on what screen the player entered it from (The Tower) or the loadlevel
mode ("minitowers"; Panic Room and The Final Challenge). This code didn't
account for respawning to checkpoints. This is unlikely to matter in most
circumstances, but can cause problems in some corner cases, or with R abuse.
This could cause a player to die, respawn outside camera edges and then
immediately die again due to the edge spikes, repositioning the camera
properly. Invincibility would cause further issues, but that's Invincibility
Mode for you -- if this was the only problem I wouldn't bother.

I added a check that repositions the tower camera appropriately if a player
enter a tower as part of the respawn process.
2020-01-25 23:30:29 -05:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Move y-position assignment into its most intended branch 2020-01-25 23:29:37 -05:00
editor.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Move skipblocks default setting to obj.init() 2020-01-24 20:28:15 -05:00
Entity.h Move skipblocks default setting to obj.init() 2020-01-24 20:28:15 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Fix level editor not using LoadTiXmlDocument 2020-01-24 16:45:18 -05:00
FileSystemUtils.h Add a null terminator to loaded TinyXML files (#117) 2020-01-24 15:35:46 -05:00
Finalclass.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Add an accessibility option to be able to see through the roomname 2020-01-25 23:29:37 -05:00
Game.h Integrate dynamic list sizes for credited patrons, add CONTRIBUTORS to credits 2020-01-16 20:14:56 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Add an accessibility option to be able to see through the roomname 2020-01-25 23:29:37 -05:00
Graphics.h Add an accessibility option to be able to see through the roomname 2020-01-25 23:29:37 -05:00
GraphicsResources.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
GraphicsResources.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
GraphicsUtil.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Add an accessibility option to be able to see through the roomname 2020-01-25 23:29:37 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Fix frame-ordering backspacing empty line bug in script editor 2020-01-19 08:37:14 -05:00
KeyPoll.h Fix frame-ordering backspacing empty line bug in script editor 2020-01-19 08:37:14 -05:00
Labclass.cpp Fix "Exausted?" typo in roomname 2020-01-15 04:23:17 -08:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Found another dumb comment, removed 2020-01-17 13:47:34 +01:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Make fast path using FillRect() when opaque 2020-01-25 23:29:37 -05:00
MakeAndPlay.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Map.cpp Fix minor issue with respawning into a tower 2020-01-25 23:30:29 -05:00
Map.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Don't quick fade when using niceplay() 2020-01-22 20:26:16 -05:00
Music.h Stop the game from freezing if we play a song during a fadeout (#61) 2020-01-12 22:33:58 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Otherlevel.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Script.cpp Fix tower quicksave bug (only appeared in some builds) 2020-01-24 20:28:15 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp fix Victoria typo "scentists" in the Secret Lab 2020-01-10 22:41:15 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Make fast path using FillRect() when opaque 2020-01-25 23:29:37 -05:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Abstract UtilityClass::number() to be more generic 2020-01-23 10:00:26 -05:00
UtilityClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
WarpClass.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00