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50b24a0db6
server
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src
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50b24a0db6
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00
..
App.hs
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00
Automaton.hs
WIP: Still breaking everything, trying to replace PlayerID by SessionID now
2019-10-28 08:19:14 +01:00
Config.hs
First draft, basic session handling
2018-04-11 13:26:41 +02:00
Game.hs
Remove all game storing from the server : a lot of remaining protocol operations are now meaningless and will require a huge redesign
2019-10-23 15:27:09 +02:00
Keys.hs
Adapt code to new PublicGame data structure, output messages in the new format and break everything doing so
2019-10-18 19:01:46 +02:00
Main.hs
Add a new Keys module to interface saltine and in the future implement keypair caching
2019-10-18 19:01:46 +02:00
Messaging.hs
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00
Player.hs
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00
RW.hs
Rename poorly named module Data to RW
2019-10-13 21:55:15 +02:00
Server.hs
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00
Session.hs
Add a Player type back and slowly start separating SessionIDs (temporary) and PlayerID (permanent)
2019-11-05 18:14:24 +01:00