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d5909e1b36
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Implement text prompt and use it to offer an open choice for the name
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2018-11-29 22:22:25 +01:00 |
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fff6ac34a1
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Homogenize indentation (dom and messaging were using spaces) to tabs
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2018-11-29 22:09:09 +01:00 |
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242b97e745
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Fix bug preventing the previous buttons mapping to be restored
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2018-11-29 21:59:18 +01:00 |
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78aa3f6281
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Handle text speeds and store it along with keyboard layout
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2018-11-23 17:03:09 +01:00 |
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54ff5b0875
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Add margin on framed elements to get a feel closer to the original game
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2018-11-23 14:25:18 +01:00 |
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c89074b508
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Use a fatter arrow and change positioning for menus to guarantee it can't impact the entries
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2018-11-23 14:24:53 +01:00 |
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6a154e094d
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Implement text to be split in enough screens it takes to display it all
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2018-11-22 23:11:36 +01:00 |
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524735329f
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Fix bug in start cinematic causing B button to disfunction
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2018-11-22 23:10:56 +01:00 |
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fecad7171c
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Fix bug introduced in 2eecc2 defaulting markAsRead to false whether name suggests it should be true
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2018-11-22 23:09:43 +01:00 |
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865f7ce83e
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Take animation, text and menus to a separate UI module
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2018-11-20 15:56:28 +01:00 |
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2eecc2c7fb
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Implement little arrows for menus and dialogs
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2018-11-20 09:48:17 +01:00 |
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af342c72d5
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Implementing a bunch of monads and buttons and stuff and starting to theme it a bit
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2018-11-18 23:08:36 +01:00 |
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ff0070d90d
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Starting to grow modules
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2018-11-17 19:07:58 +01:00 |
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85cf8da5df
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Initialized the client with an empty page
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2018-11-17 17:21:20 +01:00 |
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