Take animation, text and menus to a separate UI module
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commit
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5 changed files with 120 additions and 89 deletions
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@ -1,4 +1,4 @@
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function Automaton(async, buttons, dom, messaging, screen, session) {
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function Automaton(async, dom, messaging, screen, session, ui) {
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var menus = {
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start: {
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entries: [
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@ -27,67 +27,6 @@ function Automaton(async, buttons, dom, messaging, screen, session) {
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// console.log(game);
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//});
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function animation(frames) {
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var frameCounter = 0;
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var scheduled;
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var step = function() {
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if(frameCounter < frames.length) {
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scheduled = null;
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frames[frameCounter].action();
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if(frames[frameCounter].delay != undefined) {
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scheduled = setTimeout(step, frames[frameCounter].delay);
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}
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frameCounter++
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}
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};
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return {
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run: step,
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skip: function() { if(scheduled != undefined) { clearTimeout(scheduled); } }
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};
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}
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function text(message) {
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var characters = message.split('');
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var frames = [];
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var ready = false;
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var append = function(c) { return function() { screen.appendText(c); }; };
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for(var i = 0; i < characters.length; i++) {
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frames.push({action: append(characters[i]), delay: 50});
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}
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frames.push({action: function() { ready = true; screen.markAsRead(); }, delay: null});
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var remote = animation(frames);
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return function(f) {
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buttons.push({
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'A': function() {
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if(ready) {
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f();
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} else {
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remote.skip();
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screen.text(message);
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ready = true;
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}
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}
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});
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screen.text('');
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remote.run();
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};
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}
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function menu(config) {
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var cursor = 0;
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var m = screen.menu(config.entries);
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var sync = function() { screen.select(cursor); };
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var mapping = {
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'Up': function() { cursor = Math.max(0, cursor - 1); sync(); },
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'Down': function() { cursor = Math.min(config.entries.length - 1, cursor + 1); sync(); },
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'A': function() { config.entries[cursor].action(); }
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};
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if(config.cancel != undefined) {
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mapping['B'] = function() { buttons.pop(); screen.clear(m); config.cancel(); }
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}
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buttons.push(mapping);
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}
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function run() {
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intro();
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}
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@ -95,31 +34,24 @@ function Automaton(async, buttons, dom, messaging, screen, session) {
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function intro() {
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var title = dom.make('p', {textContent: "P O K E M O N", class: 'title'});
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var subtitle = dom.make('p', {textContent: "< press start >", class: 'subtitle'});
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var remote = animation([
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{action: function() {}, delay: 500},
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{action: function() { screen.show(title); }, delay: 1000},
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{action: function() { screen.show(subtitle); }, delay: null}
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]);
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buttons.map({
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'B': function() { remote.skip(); intro() },
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'Start': function() {
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remote.skip();
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screen.frame(2);
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screen.clear();
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menu(menus.start);
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}
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});
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screen.frame(1);
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screen.clear();
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remote.run();
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ui.frame('Intro');
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async.run(
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ui.cinematic([
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{action: function() {}, delay: 500},
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{action: function() { screen.show(title); }, delay: 1000},
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{action: function() { screen.show(subtitle); }, delay: null}
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], {
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'B': intro,
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'Start': function() { ui.frame('StartMenu'); ui.menu(menus.start); }
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})
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);
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}
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function newGame() {
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screen.frame(3);
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screen.clear();
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ui.frame('GameInit');
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async.run(
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text("Bonjour ! Bienvenue dans le monde merveilleux des pokémons !"),
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text("Pour certains, les pokemons sont des amis. Pour d'autres, ils sont une ressource. "),
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ui.text("Bonjour ! Bienvenue dans le monde merveilleux des pokémons !"),
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ui.text("Pour certains, les pokemons sont des amis. Pour d'autres, ils sont une ressource. Pour ma part, hé bien l'étude des pokémons est ma passion et mon métier."),
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);
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}
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}
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@ -10,6 +10,7 @@
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<script src="screen.js"></script>
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<script src="buttons.js"></script>
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<script src="messaging.js"></script>
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<script src="ui.js"></script>
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<script src="automaton.js"></script>
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<link rel="stylesheet" href="screen.css" type="text/css"/>
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</head>
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@ -5,7 +5,8 @@ window.addEventListener('load', function() {
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screen = Screen(dom);
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session = Session();
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buttons = Buttons(session);
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automaton = Automaton(async, buttons, dom, messaging, screen, session);
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ui = UI(buttons, screen);
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automaton = Automaton(async, dom, messaging, screen, session, ui);
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messaging.start();
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automaton.run();
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@ -54,27 +54,27 @@ ul.menu .selected:before {
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}
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/* 1st frame */
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#screen.frame1 * {
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#screen.frameIntro * {
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position: absolute;
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}
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#screen.frame1 p {
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#screen.frameIntro p {
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width: 100%;
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text-align: center;
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margin: 0;
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transform: translateY(-50%);
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}
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#screen.frame1 .title {
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#screen.frameIntro .title {
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font-size: 2em;
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top: 50%;
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}
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#screen.frame1 .subtitle {
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#screen.frameIntro .subtitle {
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top: 75%;
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}
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/* 2nd frame */
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#screen.frame2 ul {
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#screen.frameStartMenu ul {
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width: 7em;
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}
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97
src/ui.js
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97
src/ui.js
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@ -0,0 +1,97 @@
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function UI(buttons, screen) {
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return {
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animation: animation,
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cinematic: cinematic,
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frame: frame,
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menu: menu,
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text: text
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};
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function animation(frames) {
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var frameCounter = 0;
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var scheduled;
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var step = function() {
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if(frameCounter < frames.length) {
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scheduled = null;
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frames[frameCounter].action();
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if(frames[frameCounter].delay != undefined) {
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scheduled = setTimeout(step, frames[frameCounter].delay);
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}
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frameCounter++
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}
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};
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return {
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run: step,
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pause: function() { if(scheduled != undefined) { clearTimeout(scheduled); } }
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};
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}
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function cinematic(frames, controls) {
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var remote = animation(frames);
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var mapping = {};
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for(var key in controls) {
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mapping[key] = function() {
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buttons.pop();
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remote.pause();
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controls[key]();
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};
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}
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return function(f) {
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buttons.push(mapping);
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remote.run();
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f();
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};
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}
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function frame(id) {
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screen.clear();
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screen.frame(id);
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}
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function menu(config) {
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var cursor = 0;
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var m = screen.menu(config.entries);
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var sync = function() { screen.select(cursor); };
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var mapping = {
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'Up': function() { cursor = Math.max(0, cursor - 1); sync(); },
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'Down': function() { cursor = Math.min(config.entries.length - 1, cursor + 1); sync(); },
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'A': function() { config.entries[cursor].action(); }
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};
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if(config.cancel != undefined) {
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mapping['B'] = function() { buttons.pop(); screen.clear(m); config.cancel(); }
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}
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buttons.push(mapping);
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}
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function textScreen(message) {
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var characters = message.split('');
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var frames = [];
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var ready = false;
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var append = function(c) { return function() { screen.appendText(c); }; };
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for(var i = 0; i < characters.length; i++) {
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frames.push({action: append(characters[i]), delay: 50});
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}
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frames.push({action: function() { ready = true; screen.markAsRead(); }, delay: null});
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var remote = animation(frames);
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return function(f) {
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buttons.push({
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'A': function() {
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if(ready) {
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f();
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} else {
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remote.pause();
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screen.text(message);
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ready = true;
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}
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}
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});
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screen.text('');
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remote.run();
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};
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}
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function text(message) {
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return textScreen(message);
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}
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}
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