Commit graph

16 commits

Author SHA1 Message Date
2ff44fcebe What was that commented code even doing here ? 2018-11-30 14:52:28 +01:00
f72f2084a8 Implement settings menu 2018-11-30 14:51:42 +01:00
d5909e1b36 Implement text prompt and use it to offer an open choice for the name 2018-11-29 22:22:25 +01:00
fff6ac34a1 Homogenize indentation (dom and messaging were using spaces) to tabs 2018-11-29 22:09:09 +01:00
242b97e745 Fix bug preventing the previous buttons mapping to be restored 2018-11-29 21:59:18 +01:00
78aa3f6281 Handle text speeds and store it along with keyboard layout 2018-11-23 17:03:09 +01:00
54ff5b0875 Add margin on framed elements to get a feel closer to the original game 2018-11-23 14:25:18 +01:00
c89074b508 Use a fatter arrow and change positioning for menus to guarantee it can't impact the entries 2018-11-23 14:24:53 +01:00
6a154e094d Implement text to be split in enough screens it takes to display it all 2018-11-22 23:11:36 +01:00
524735329f Fix bug in start cinematic causing B button to disfunction 2018-11-22 23:10:56 +01:00
fecad7171c Fix bug introduced in 2eecc2 defaulting markAsRead to false whether name suggests it should be true 2018-11-22 23:09:43 +01:00
865f7ce83e Take animation, text and menus to a separate UI module 2018-11-20 15:56:28 +01:00
2eecc2c7fb Implement little arrows for menus and dialogs 2018-11-20 09:48:17 +01:00
af342c72d5 Implementing a bunch of monads and buttons and stuff and starting to theme it a bit 2018-11-18 23:08:36 +01:00
ff0070d90d Starting to grow modules 2018-11-17 19:07:58 +01:00
85cf8da5df Initialized the client with an empty page 2018-11-17 17:21:20 +01:00