mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-18 17:09:41 +01:00
38 lines
4 KiB
Text
38 lines
4 KiB
Text
case rn(51,53):
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tmap = new Array();
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,287,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,0,0,0,0,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,366,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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tmap.push("367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,328,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286");
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obj.createentity(game, 264, 104, 10, 1, 253510); // (savepoint)
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obj.createentity(game, 131, 120, 12, 96); // (vertical gravity line)
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obj.createentity(game, 187, 16, 12, 96); // (vertical gravity line)
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obj.createentity(game, 40, 112, 10, 0, 253511); // (savepoint)
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rcol=2;
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break;
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