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ff449a2c3a
It looks like this may have been used earlier in development, judging from the name, obviously, but right now it seems like it's used as an error message if a main game level is asked for an invalid room (well, only two of them - the Lab and Warp Zone). It should probably be formalized into an error system, if we want to keep teststring, and also people would never see it anyway because I don't think there's a reliable and consistent way to trigger loading a non-existent room. I have seen someone manage to load a non-existent Warp Zone room only one time, but even then this teststring didn't pop up. So this teststring doesn't even trigger in the right circumstances. Also, when it does pop up, as far as I can tell it will stay onscreen, which is kinda annoying. So I'm just removing this ancient relic from the code. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).