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VVVVVV/desktop_version/lang/ru/strings_plural.xml
Dav999-v 975d555a09 Sync language files
This updates all language files to the latest version.

- Some minor errors are also fixed - for example, a small number of
  changes were made to the English string instead of the translation.
  Alignment of the dimensional stability generator terminal is also
  improved in several languages.

- I also discovered that the string "Complete the game" appears twice -
  and has, to be consistent with adjacent strings, two separate
  translations in Portuguese (PT). So this string now properly has two
  different cases so it can be translated separately.

- The limit for TIME/SHINY/LIVES has been bumped from 7 to 8
2023-03-15 17:29:55 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Please read README.txt for information about the language files -->
<strings_plural>
<string english_plural="You rescued {n_crew|wordy} crewmates" english_singular="You rescued {n_crew|wordy} crewmate" explanation="These two strings are displayed underneath each other (1/2)" max="40" var="n_crew" expect="6">
<translation form="0" translation="Вы спасли {n_crew} членов экипажа"/>
<translation form="1" translation="Вы спасли {n_crew} члена экипажа"/>
<translation form="2" translation="Вы спасли {n_crew} члена экипажа"/>
</string>
<string english_plural="and found {n_trinkets|wordy} trinkets." english_singular="and found {n_trinkets|wordy} trinket." explanation="These two strings are displayed underneath each other (2/2)" max="38*2" var="n_trinkets" expect="20">
<translation form="0" translation="и нашли {n_trinkets} штучек."/>
<translation form="1" translation="и нашли {n_trinkets} штучку."/>
<translation form="2" translation="и нашли {n_trinkets} штучки."/>
</string>
<string english_plural="And you found {n_trinkets|wordy} trinkets." english_singular="And you found {n_trinkets|wordy} trinket." explanation="You rescued all the crewmates! And you found XX trinket(s)." max="38*3" var="n_trinkets" expect="20">
<translation form="0" translation="А ещё вы нашли {n_trinkets} штучек."/>
<translation form="1" translation="А ещё вы нашли {n_trinkets} штучку."/>
<translation form="2" translation="А ещё вы нашли {n_trinkets} штучки."/>
</string>
<string english_plural="{n_crew|wordy} crewmates remain" english_singular="{n_crew|wordy} crewmate remains" explanation="Reminder: you can add |upper for an uppercase letter." max="40" var="n_crew" expect="100">
<translation form="0" translation="Осталось {n_crew} членов экипажа"/>
<translation form="1" translation="Остался {n_crew} член экипажа"/>
<translation form="2" translation="Осталось {n_crew} члена экипажа"/>
</string>
<string english_plural="{n_crew|wordy} remain" english_singular="{n_crew|wordy} remains" explanation="You have rescued a crew member! XX remain" max="32" var="n_crew" expect="100">
<translation form="0" translation="Осталось {n_crew}"/>
<translation form="1" translation="Остался {n_crew}"/>
<translation form="2" translation="Осталось {n_crew}"/>
</string>
<string english_plural="Hardest Room (with {n_deaths} deaths)" english_singular="Hardest Room (with {n_deaths} death)" explanation="game complete screen" max="40" var="n_deaths" expect="1000">
<translation form="0" translation="Сложнейшая комната (с {n_deaths} смертями)"/>
<translation form="1" translation="Сложнейшая комната (с {n_deaths} смертью)"/>
<translation form="2" translation="Сложнейшая комната (с {n_deaths} смертями)"/>
</string>
<string english_plural="{n} normal room names untranslated" english_singular="{n} normal room name untranslated" explanation="per-area counts for room name translator mode" max="38*4" var="n" expect="48">
<translation form="0" translation="Непереведено {n} обычных названий комнат"/>
<translation form="1" translation="Непереведено {n} обычное название комнаты"/>
<translation form="2" translation="Непереведено {n} обычных названия комнаты"/>
</string>
</strings_plural>