VVVVVV/desktop_version/src/BlockV.cpp

115 lines
1.8 KiB
C++

#include "BlockV.h"
#include <SDL_stdinc.h>
blockclass::blockclass(void)
{
clear();
}
void blockclass::clear(void)
{
type = 0;
trigger = 0;
xp = 0;
yp = 0;
wp = 0;
hp = 0;
rect.x = xp;
rect.y = yp;
rect.w = wp;
rect.h = hp;
r = 0;
g = 0;
b = 0;
activity_x = 0;
activity_y = 0;
/* std::strings get initialized automatically, but this is */
/* in case this function gets called again after construction */
script.clear();
prompt.clear();
}
void blockclass::rectset(const int xi, const int yi, const int wi, const int hi)
{
rect.x = xi;
rect.y = yi;
rect.w = wi;
rect.h = hi;
}
void blockclass::setblockcolour(const char* col)
{
if (SDL_strcmp(col, "cyan") == 0)
{
r = 164;
g = 164;
b = 255;
}
else if (SDL_strcmp(col, "red") == 0)
{
r = 255;
g = 60;
b = 60;
}
else if (SDL_strcmp(col, "green") == 0)
{
r = 144;
g = 255;
b = 144;
}
else if (SDL_strcmp(col, "yellow") == 0)
{
r = 255;
g = 255;
b = 134;
}
else if (SDL_strcmp(col, "blue") == 0)
{
r = 95;
g = 95;
b = 255;
}
else if (SDL_strcmp(col, "purple") == 0)
{
r = 255;
g = 134;
b = 255;
}
else if (SDL_strcmp(col, "white") == 0)
{
r = 244;
g = 244;
b = 244;
}
else if (SDL_strcmp(col, "gray") == 0)
{
r = 174;
g = 174;
b = 174;
}
else if (SDL_strcmp(col, "orange") == 0)
{
r = 255;
g = 130;
b = 20;
}
else if (SDL_strcmp(col, "transparent") == 0)
{
r = 0;
g = 0;
b = 0;
}
else
{
//use a gray
r = 174;
g = 174;
b = 174;
}
}