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https://github.com/TerryCavanagh/VVVVVV.git
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b884b7e4e9
The TinyXml functions to load and save files don't properly support unicode file paths on Windows, so in order to support that properly, I saw no other option than to do the actual loading and saving via PHYSFS (or to use the Windows API on Windows and retain doc.LoadFile and doc.SaveFile on other OSes, but that'd be more complicated and unnecessary, we already have PHYSFS, right?). There are two new functions in FileSystemUtils: bool FILESYSTEM_saveTiXmlDocument(const char *name, TiXmlDocument *doc) bool FILESYSTEM_loadTiXmlDocument(const char *name, TiXmlDocument *doc) Any instances of doc.SaveFile(<FULL_PATH>) have been replaced by FILESYSTEM_saveTiXmlDocument(<VVVVVV_FOLDER_PATH>, &doc), where <FULL_PATH> included the full path to the saves or levels directory, and <VVVVVV_FOLDER_PATH> only includes the path relative to the VVVVVV directory. When loading a document, a TiXmlDocument used to be created with a full path in its constructor and doc.LoadFile() would then be called, now a TiXmlDocument is constructed with no path name and FILESYSTEM_loadTiXmlDocument(<VVVVVV_FOLDER_PATH>, &doc) is called.
22 lines
634 B
C++
22 lines
634 B
C++
#ifndef FILESYSTEMUTILS_H
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#define FILESYSTEMUTILS_H
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#include <string>
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#include <vector>
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#include "tinyxml.h"
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int FILESYSTEM_init(char *argvZero);
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void FILESYSTEM_deinit();
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char *FILESYSTEM_getUserSaveDirectory();
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char *FILESYSTEM_getUserLevelDirectory();
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void FILESYSTEM_loadFileToMemory(const char *name, unsigned char **mem, size_t *len);
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void FILESYSTEM_freeMemory(unsigned char **mem);
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bool FILESYSTEM_saveTiXmlDocument(const char *name, TiXmlDocument *doc);
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bool FILESYSTEM_loadTiXmlDocument(const char *name, TiXmlDocument *doc);
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std::vector<std::string> FILESYSTEM_getLevelDirFileNames();
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#endif /* FILESYSTEMUTILS_H */
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