mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-05 18:59:41 +01:00
d7040b23d0
After looking at pull request #446, I got a bit annoyed that we have TWO variables, key.textentrymode and ed.textentry, that we rolled ourselves to track the state of something SDL already provides us a function to easily query: SDL_IsTextInputActive(). We don't need to have either of these two variables, and we shouldn't. So that's what I do in this patch. Both variables have been axed in favor of using this function, and I just made a wrapper out of it, named key.textentry(). For bonus points, this gets rid of the ugly NO_CUSTOM_LEVELS and NO_EDITOR ifdef in main.cpp, since text entry is enabled when entering the script list and disabled when exiting it. This makes the code there easier to read, too. Furthermore, apparently key.textentrymode was initialized to *true* instead of false... for whatever reason. But that's gone now, too. Now, you'd think there wouldn't be any downside to using SDL_IsTextInputActive(). After all, it's a function that SDL itself provides, right? Wrong. For whatever reason, it seems like text input is active *from the start of the program*, meaning that what would happen is I would go into the editor, and find that I can't move around nor place tiles nor anything else. Then I would press Esc, and then suddenly become able to do those things I wanted to do before. I have no idea why the above happens, but all I can do is to just insert an SDL_StopTextInput() immediately after the SDL_Init() in main.cpp. Of course, I have to surround it with an SDL_IsTextInputActive() check to make sure I don't do anything extraneous by stopping input when it's already stopped.
5749 lines
182 KiB
C++
5749 lines
182 KiB
C++
#if !defined(NO_CUSTOM_LEVELS)
|
|
|
|
#include "editor.h"
|
|
|
|
#include <physfs.h>
|
|
#include <stdio.h>
|
|
#include <string>
|
|
#include <tinyxml2.h>
|
|
#include <utf8/unchecked.h>
|
|
|
|
#include "Entity.h"
|
|
#include "Enums.h"
|
|
#include "FileSystemUtils.h"
|
|
#include "Graphics.h"
|
|
#include "KeyPoll.h"
|
|
#include "Map.h"
|
|
#include "Music.h"
|
|
#include "Script.h"
|
|
#include "UtilityClass.h"
|
|
|
|
#ifndef __STDC_FORMAT_MACROS
|
|
#define __STDC_FORMAT_MACROS
|
|
#endif
|
|
#ifndef _POSIX_SOURCE
|
|
#define _POSIX_SOURCE
|
|
#endif
|
|
#include <inttypes.h>
|
|
|
|
edlevelclass::edlevelclass()
|
|
{
|
|
tileset=0;
|
|
tilecol=0;
|
|
warpdir=0;
|
|
platx1=0;
|
|
platy1=0;
|
|
platx2=320;
|
|
platy2=240;
|
|
platv=4;
|
|
enemyx1=0;
|
|
enemyy1=0;
|
|
enemyx2=320;
|
|
enemyy2=240;
|
|
enemytype=0;
|
|
directmode=0;
|
|
}
|
|
|
|
editorclass::editorclass()
|
|
{
|
|
//We create a blank map
|
|
SDL_memset(contents, 0, sizeof(contents));
|
|
|
|
for (size_t i = 0; i < SDL_arraysize(vmult); i++)
|
|
{
|
|
vmult[i] = i * 40 * maxwidth;
|
|
}
|
|
|
|
reset();
|
|
}
|
|
|
|
// comparison, not case sensitive.
|
|
bool compare_nocase (std::string first, std::string second)
|
|
{
|
|
unsigned int i=0;
|
|
while ( (i<first.length()) && (i<second.length()) )
|
|
{
|
|
if (SDL_tolower(first[i])<SDL_tolower(second[i]))
|
|
return true;
|
|
else if (SDL_tolower(first[i])>SDL_tolower(second[i]))
|
|
return false;
|
|
++i;
|
|
}
|
|
if (first.length()<second.length())
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
void editorclass::loadZips()
|
|
{
|
|
directoryList = FILESYSTEM_getLevelDirFileNames();
|
|
bool needsReload = false;
|
|
|
|
for(size_t i = 0; i < directoryList.size(); i++)
|
|
{
|
|
if (endsWith(directoryList[i], ".zip")) {
|
|
PHYSFS_File* zip = PHYSFS_openRead(directoryList[i].c_str());
|
|
if (!PHYSFS_mountHandle(zip, directoryList[i].c_str(), "levels", 1)) {
|
|
printf("%s\n", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
|
|
} else {
|
|
needsReload = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (needsReload) directoryList = FILESYSTEM_getLevelDirFileNames();
|
|
}
|
|
|
|
void replace_all(std::string& str, const std::string& from, const std::string& to)
|
|
{
|
|
if (from.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
size_t start_pos = 0;
|
|
|
|
while ((start_pos = str.find(from, start_pos)) != std::string::npos)
|
|
{
|
|
str.replace(start_pos, from.length(), to);
|
|
start_pos += to.length(); //In case `to` contains `from`, like replacing 'x' with 'yx'
|
|
}
|
|
}
|
|
|
|
std::string find_tag(const std::string& buf, const std::string& start, const std::string& end)
|
|
{
|
|
size_t tag = buf.find(start);
|
|
|
|
if (tag == std::string::npos)
|
|
{
|
|
//No start tag
|
|
return "";
|
|
}
|
|
|
|
size_t tag_start = tag + start.size();
|
|
size_t tag_close = buf.find(end, tag_start);
|
|
|
|
if (tag_close == std::string::npos)
|
|
{
|
|
//No close tag
|
|
return "";
|
|
}
|
|
|
|
size_t tag_len = tag_close - tag_start;
|
|
std::string value(buf.substr(tag_start, tag_len));
|
|
|
|
//Encode special XML entities
|
|
replace_all(value, """, "\"");
|
|
replace_all(value, "&", "&");
|
|
replace_all(value, "'", "'");
|
|
replace_all(value, "<", "<");
|
|
replace_all(value, ">", ">");
|
|
|
|
//Encode general XML entities
|
|
size_t start_pos = 0;
|
|
while ((start_pos = value.find("&#", start_pos)) != std::string::npos)
|
|
{
|
|
bool hex = value[start_pos + 2] == 'x';
|
|
size_t end = value.find(';', start_pos);
|
|
size_t real_start = start_pos + 2 + ((int) hex);
|
|
std::string number(value.substr(real_start, end - real_start));
|
|
|
|
if (!is_positive_num(number, hex))
|
|
{
|
|
return "";
|
|
}
|
|
|
|
uint32_t character = 0;
|
|
if (hex)
|
|
{
|
|
sscanf(number.c_str(), "%" SCNx32, &character);
|
|
}
|
|
else
|
|
{
|
|
sscanf(number.c_str(), "%" SCNu32, &character);
|
|
}
|
|
uint32_t utf32[] = {character, 0};
|
|
std::string utf8;
|
|
utf8::unchecked::utf32to8(utf32, utf32 + 1, std::back_inserter(utf8));
|
|
value.replace(start_pos, end - start_pos + 1, utf8);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
#define TAG_FINDER(NAME, TAG) \
|
|
std::string NAME(const std::string& buf) \
|
|
{ \
|
|
return find_tag(buf, "<" TAG ">", "</" TAG ">"); \
|
|
}
|
|
|
|
TAG_FINDER(find_metadata, "MetaData"); //only for checking that it exists
|
|
|
|
TAG_FINDER(find_creator, "Creator");
|
|
TAG_FINDER(find_title, "Title");
|
|
TAG_FINDER(find_desc1, "Desc1");
|
|
TAG_FINDER(find_desc2, "Desc2");
|
|
TAG_FINDER(find_desc3, "Desc3");
|
|
TAG_FINDER(find_website, "website");
|
|
|
|
#undef TAG_FINDER
|
|
|
|
void editorclass::getDirectoryData()
|
|
{
|
|
|
|
ListOfMetaData.clear();
|
|
directoryList.clear();
|
|
|
|
loadZips();
|
|
|
|
directoryList = FILESYSTEM_getLevelDirFileNames();
|
|
|
|
for(size_t i = 0; i < directoryList.size(); i++)
|
|
{
|
|
LevelMetaData temp;
|
|
if (getLevelMetaData( directoryList[i], temp))
|
|
{
|
|
ListOfMetaData.push_back(temp);
|
|
}
|
|
}
|
|
|
|
for(size_t i = 0; i < ListOfMetaData.size(); i++)
|
|
{
|
|
for(size_t k = 0; k < ListOfMetaData.size(); k++)
|
|
{
|
|
if(compare_nocase(ListOfMetaData[i].title, ListOfMetaData[k].title ))
|
|
{
|
|
std::swap(ListOfMetaData[i] , ListOfMetaData[k]);
|
|
std::swap(directoryList[i], directoryList[k]);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
bool editorclass::getLevelMetaData(std::string& _path, LevelMetaData& _data )
|
|
{
|
|
unsigned char *uMem = NULL;
|
|
FILESYSTEM_loadFileToMemory(_path.c_str(), &uMem, NULL, true);
|
|
|
|
if (uMem == NULL)
|
|
{
|
|
printf("Level %s not found :(\n", _path.c_str());
|
|
return false;
|
|
}
|
|
|
|
std::string buf((char*) uMem);
|
|
|
|
if (find_metadata(buf) == "")
|
|
{
|
|
printf("Couldn't load metadata for %s\n", _path.c_str());
|
|
return false;
|
|
}
|
|
|
|
_data.creator = find_creator(buf);
|
|
_data.title = find_title(buf);
|
|
_data.Desc1 = find_desc1(buf);
|
|
_data.Desc2 = find_desc2(buf);
|
|
_data.Desc3 = find_desc3(buf);
|
|
_data.website = find_website(buf);
|
|
|
|
_data.filename = _path;
|
|
return true;
|
|
}
|
|
|
|
void editorclass::reset()
|
|
{
|
|
version=2; //New smaller format change is 2
|
|
|
|
mapwidth=5;
|
|
mapheight=5;
|
|
|
|
EditorData::GetInstance().title="Untitled Level";
|
|
EditorData::GetInstance().creator="Unknown";
|
|
Desc1="";
|
|
Desc2="";
|
|
Desc3="";
|
|
website="";
|
|
|
|
roomnamehide=0;
|
|
zmod=false;
|
|
xmod=false;
|
|
cmod=false;
|
|
vmod=false;
|
|
hmod=false;
|
|
bmod=false;
|
|
spacemod=false;
|
|
spacemenu=0;
|
|
shiftmenu=false;
|
|
shiftkey=false;
|
|
saveandquit=false;
|
|
note="";
|
|
notedelay=0;
|
|
oldnotedelay=0;
|
|
deletekeyheld=false;
|
|
textmod = TEXT_NONE;
|
|
|
|
titlemod=false;
|
|
creatormod=false;
|
|
desc1mod=false;
|
|
desc2mod=false;
|
|
desc3mod=false;
|
|
websitemod=false;
|
|
settingsmod=false;
|
|
warpmod=false; //Two step process
|
|
warpent=-1;
|
|
|
|
boundarymod=0;
|
|
boundarytype=0;
|
|
boundx1=0;
|
|
boundx2=0;
|
|
boundy1=0;
|
|
boundy2=0;
|
|
|
|
textent=0;
|
|
scripttexttype=0;
|
|
|
|
drawmode=0;
|
|
dmtile=0;
|
|
dmtileeditor=0;
|
|
entcol=0;
|
|
|
|
tilex=0;
|
|
tiley=0;
|
|
levx=0;
|
|
levy=0;
|
|
keydelay=0;
|
|
lclickdelay=0;
|
|
savekey=false;
|
|
loadkey=false;
|
|
updatetiles=true;
|
|
changeroom=true;
|
|
levmusic=0;
|
|
|
|
entframe=0;
|
|
entframedelay=0;
|
|
|
|
edentity.clear();
|
|
levmusic=0;
|
|
|
|
for (int j = 0; j < maxheight; j++)
|
|
{
|
|
for (int i = 0; i < maxwidth; i++)
|
|
{
|
|
level[i+(j*maxwidth)].tileset=0;
|
|
level[i+(j*maxwidth)].tilecol=(i+j)%32;
|
|
level[i+(j*maxwidth)].roomname="";
|
|
level[i+(j*maxwidth)].warpdir=0;
|
|
level[i+(j*maxwidth)].platx1=0;
|
|
level[i+(j*maxwidth)].platy1=0;
|
|
level[i+(j*maxwidth)].platx2=320;
|
|
level[i+(j*maxwidth)].platy2=240;
|
|
level[i+(j*maxwidth)].platv=4;
|
|
level[i+(j*maxwidth)].enemyx1=0;
|
|
level[i+(j*maxwidth)].enemyy1=0;
|
|
level[i+(j*maxwidth)].enemyx2=320;
|
|
level[i+(j*maxwidth)].enemyy2=240;
|
|
level[i+(j*maxwidth)].enemytype=0;
|
|
level[i+(j*maxwidth)].directmode=0;
|
|
kludgewarpdir[i+(j*maxwidth)]=0;
|
|
}
|
|
}
|
|
|
|
for (int j = 0; j < 30 * maxheight; j++)
|
|
{
|
|
for (int i = 0; i < 40 * maxwidth; i++)
|
|
{
|
|
contents[i+(j*40*maxwidth)]=0;
|
|
}
|
|
}
|
|
|
|
hooklist.clear();
|
|
|
|
sb.clear();
|
|
|
|
clearscriptbuffer();
|
|
sbx=0;
|
|
sby=0;
|
|
pagey=0;
|
|
scripteditmod=false;
|
|
sbscript="null";
|
|
scripthelppage=0;
|
|
scripthelppagedelay=0;
|
|
|
|
hookmenupage=0;
|
|
hookmenu=0;
|
|
script.customscripts.clear();
|
|
|
|
returneditoralpha = 0;
|
|
oldreturneditoralpha = 0;
|
|
|
|
ghosts.clear();
|
|
currentghosts = 0;
|
|
|
|
onewaycol_override = false;
|
|
}
|
|
|
|
void editorclass::gethooks()
|
|
{
|
|
//Scan through the script and create a hooks list based on it
|
|
hooklist.clear();
|
|
for (size_t i = 0; i < script.customscripts.size(); i++)
|
|
{
|
|
Script& script_ = script.customscripts[i];
|
|
|
|
hooklist.push_back(script_.name);
|
|
}
|
|
}
|
|
|
|
void editorclass::loadhookineditor(std::string t)
|
|
{
|
|
//Find hook t in the scriptclass, then load it into the editor
|
|
clearscriptbuffer();
|
|
|
|
for(size_t i = 0; i < script.customscripts.size(); i++)
|
|
{
|
|
Script& script_ = script.customscripts[i];
|
|
|
|
if(script_.name == t)
|
|
{
|
|
sb = script_.contents;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(sb.empty())
|
|
{
|
|
//Always have one line or we'll have problems
|
|
sb.resize(1);
|
|
}
|
|
}
|
|
|
|
void editorclass::addhooktoscript(std::string t)
|
|
{
|
|
//Adds hook+the scriptbuffer to the end of the scriptclass
|
|
removehookfromscript(t);
|
|
Script script_;
|
|
script_.name = t;
|
|
script_.contents = sb;
|
|
script.customscripts.push_back(script_);
|
|
}
|
|
|
|
void editorclass::removehookfromscript(std::string t)
|
|
{
|
|
//Find hook t in the scriptclass, then removes it (and any other code with it)
|
|
for (size_t i = 0; i < script.customscripts.size(); i++)
|
|
{
|
|
Script& script_ = script.customscripts[i];
|
|
|
|
if (script_.name == t)
|
|
{
|
|
script.customscripts.erase(script.customscripts.begin() + i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void editorclass::removehook(std::string t)
|
|
{
|
|
//Check the hooklist for the hook t. If it's there, remove it from here and the script
|
|
removehookfromscript(t);
|
|
hooklist.erase(std::remove(hooklist.begin(), hooklist.end(), t), hooklist.end());
|
|
}
|
|
|
|
void editorclass::addhook(std::string t)
|
|
{
|
|
//Add an empty function to the list in both editor and script
|
|
removehook(t);
|
|
hooklist.push_back(t);
|
|
addhooktoscript(t);
|
|
}
|
|
|
|
bool editorclass::checkhook(std::string t)
|
|
{
|
|
//returns true if hook t already is in the list
|
|
for(size_t i=0; i<hooklist.size(); i++)
|
|
{
|
|
if(hooklist[i]==t) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void editorclass::clearscriptbuffer()
|
|
{
|
|
sb.clear();
|
|
}
|
|
|
|
void editorclass::removeline(int t)
|
|
{
|
|
//Remove line t from the script
|
|
if((int)sb.size()>1)
|
|
{
|
|
sb.erase(sb.begin() + t);
|
|
}
|
|
}
|
|
|
|
void editorclass::insertline(int t)
|
|
{
|
|
//insert a blank line into script at line t
|
|
sb.insert(sb.begin() + t, "");
|
|
}
|
|
|
|
void editorclass::getlin(const enum textmode mode, const std::string& prompt, std::string* ptr)
|
|
{
|
|
ed.textmod = mode;
|
|
ed.textptr = ptr;
|
|
ed.textdesc = prompt;
|
|
key.enabletextentry();
|
|
if (ptr)
|
|
{
|
|
key.keybuffer = *ptr;
|
|
}
|
|
else
|
|
{
|
|
key.keybuffer = "";
|
|
ed.textptr = &(key.keybuffer);
|
|
}
|
|
|
|
ed.oldenttext = key.keybuffer;
|
|
}
|
|
|
|
const short* editorclass::loadlevel( int rxi, int ryi )
|
|
{
|
|
//Set up our buffer array to be picked up by mapclass
|
|
rxi -= 100;
|
|
ryi -= 100;
|
|
if(rxi<0)rxi+=mapwidth;
|
|
if(ryi<0)ryi+=mapheight;
|
|
if(rxi>=mapwidth)rxi-=mapwidth;
|
|
if(ryi>=mapheight)ryi-=mapheight;
|
|
|
|
static short result[1200];
|
|
|
|
for (int j = 0; j < 30; j++)
|
|
{
|
|
for (int i = 0; i < 40; i++)
|
|
{
|
|
result[i + j*40] = contents[i+(rxi*40)+vmult[j+(ryi*30)]];
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
int editorclass::getlevelcol(int t)
|
|
{
|
|
if(level[t].tileset==0) //Space Station
|
|
{
|
|
return level[t].tilecol;
|
|
}
|
|
else if(level[t].tileset==1) //Outside
|
|
{
|
|
return 32+level[t].tilecol;
|
|
}
|
|
else if(level[t].tileset==2) //Lab
|
|
{
|
|
return 40+level[t].tilecol;
|
|
}
|
|
else if(level[t].tileset==3) //Warp Zone
|
|
{
|
|
return 46+level[t].tilecol;
|
|
}
|
|
else if(level[t].tileset==4) //Ship
|
|
{
|
|
return 52+level[t].tilecol;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::getenemycol(int t)
|
|
{
|
|
switch(t)
|
|
{
|
|
//RED
|
|
case 3:
|
|
case 7:
|
|
case 12:
|
|
case 23:
|
|
case 28:
|
|
case 34:
|
|
case 42:
|
|
case 48:
|
|
case 58:
|
|
return 6;
|
|
break;
|
|
//GREEN
|
|
case 5:
|
|
case 9:
|
|
case 22:
|
|
case 25:
|
|
case 29:
|
|
case 31:
|
|
case 38:
|
|
case 46:
|
|
case 52:
|
|
case 53:
|
|
return 7;
|
|
break;
|
|
//BLUE
|
|
case 1:
|
|
case 6:
|
|
case 14:
|
|
case 27:
|
|
case 33:
|
|
case 44:
|
|
case 50:
|
|
case 57:
|
|
return 12;
|
|
break;
|
|
//YELLOW
|
|
case 4:
|
|
case 17:
|
|
case 24:
|
|
case 30:
|
|
case 37:
|
|
case 45:
|
|
case 51:
|
|
case 55:
|
|
return 9;
|
|
break;
|
|
//PURPLE
|
|
case 2:
|
|
case 11:
|
|
case 15:
|
|
case 19:
|
|
case 32:
|
|
case 36:
|
|
case 49:
|
|
return 20;
|
|
break;
|
|
//CYAN
|
|
case 8:
|
|
case 10:
|
|
case 13:
|
|
case 18:
|
|
case 26:
|
|
case 35:
|
|
case 41:
|
|
case 47:
|
|
case 54:
|
|
return 11;
|
|
break;
|
|
//PINK
|
|
case 16:
|
|
case 20:
|
|
case 39:
|
|
case 43:
|
|
case 56:
|
|
return 8;
|
|
break;
|
|
//ORANGE
|
|
case 21:
|
|
case 40:
|
|
return 17;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::getwarpbackground(int rx, int ry)
|
|
{
|
|
int tmp=rx+(maxwidth*ry);
|
|
switch(level[tmp].tileset)
|
|
{
|
|
case 0: //Space Station
|
|
switch(level[tmp].tilecol)
|
|
{
|
|
case 0:
|
|
return 3;
|
|
break;
|
|
case 1:
|
|
return 2;
|
|
break;
|
|
case 2:
|
|
return 1;
|
|
break;
|
|
case 3:
|
|
return 4;
|
|
break;
|
|
case 4:
|
|
return 5;
|
|
break;
|
|
case 5:
|
|
return 3;
|
|
break;
|
|
case 6:
|
|
return 1;
|
|
break;
|
|
case 7:
|
|
return 0;
|
|
break;
|
|
case 8:
|
|
return 5;
|
|
break;
|
|
case 9:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 2;
|
|
break;
|
|
case 11:
|
|
return 1;
|
|
break;
|
|
case 12:
|
|
return 5;
|
|
break;
|
|
case 13:
|
|
return 0;
|
|
break;
|
|
case 14:
|
|
return 3;
|
|
break;
|
|
case 15:
|
|
return 2;
|
|
break;
|
|
case 16:
|
|
return 4;
|
|
break;
|
|
case 17:
|
|
return 0;
|
|
break;
|
|
case 18:
|
|
return 3;
|
|
break;
|
|
case 19:
|
|
return 1;
|
|
break;
|
|
case 20:
|
|
return 4;
|
|
break;
|
|
case 21:
|
|
return 5;
|
|
break;
|
|
case 22:
|
|
return 1;
|
|
break;
|
|
case 23:
|
|
return 4;
|
|
break;
|
|
case 24:
|
|
return 5;
|
|
break;
|
|
case 25:
|
|
return 0;
|
|
break;
|
|
case 26:
|
|
return 3;
|
|
break;
|
|
case 27:
|
|
return 1;
|
|
break;
|
|
case 28:
|
|
return 5;
|
|
break;
|
|
case 29:
|
|
return 4;
|
|
break;
|
|
case 30:
|
|
return 5;
|
|
break;
|
|
case 31:
|
|
return 2;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
break;
|
|
case 1: //Outside
|
|
switch(level[tmp].tilecol)
|
|
{
|
|
case 0:
|
|
return 3;
|
|
break;
|
|
case 1:
|
|
return 1;
|
|
break;
|
|
case 2:
|
|
return 0;
|
|
break;
|
|
case 3:
|
|
return 2;
|
|
break;
|
|
case 4:
|
|
return 4;
|
|
break;
|
|
case 5:
|
|
return 5;
|
|
break;
|
|
case 6:
|
|
return 2;
|
|
break;
|
|
case 7:
|
|
return 4;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
break;
|
|
case 2: //Lab
|
|
switch(level[tmp].tilecol)
|
|
{
|
|
case 0:
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
return 1;
|
|
break;
|
|
case 2:
|
|
return 2;
|
|
break;
|
|
case 3:
|
|
return 3;
|
|
break;
|
|
case 4:
|
|
return 4;
|
|
break;
|
|
case 5:
|
|
return 5;
|
|
break;
|
|
case 6:
|
|
return 6;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
break;
|
|
case 3: //Warp Zone
|
|
switch(level[tmp].tilecol)
|
|
{
|
|
case 0:
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
return 1;
|
|
break;
|
|
case 2:
|
|
return 2;
|
|
break;
|
|
case 3:
|
|
return 3;
|
|
break;
|
|
case 4:
|
|
return 4;
|
|
break;
|
|
case 5:
|
|
return 5;
|
|
break;
|
|
case 6:
|
|
return 6;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
break;
|
|
case 4: //Ship
|
|
switch(level[tmp].tilecol)
|
|
{
|
|
case 0:
|
|
return 5;
|
|
break;
|
|
case 1:
|
|
return 0;
|
|
break;
|
|
case 2:
|
|
return 4;
|
|
break;
|
|
case 3:
|
|
return 2;
|
|
break;
|
|
case 4:
|
|
return 3;
|
|
break;
|
|
case 5:
|
|
return 1;
|
|
break;
|
|
case 6:
|
|
return 6;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
break;
|
|
case 5: //Tower
|
|
return 6;
|
|
break;
|
|
default:
|
|
return 6;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int editorclass::getenemyframe(int t)
|
|
{
|
|
switch(t)
|
|
{
|
|
case 0:
|
|
return 78;
|
|
break;
|
|
case 1:
|
|
return 88;
|
|
break;
|
|
case 2:
|
|
return 36;
|
|
break;
|
|
case 3:
|
|
return 164;
|
|
break;
|
|
case 4:
|
|
return 68;
|
|
break;
|
|
case 5:
|
|
return 48;
|
|
break;
|
|
case 6:
|
|
return 176;
|
|
break;
|
|
case 7:
|
|
return 168;
|
|
break;
|
|
case 8:
|
|
return 112;
|
|
break;
|
|
case 9:
|
|
return 114;
|
|
break;
|
|
default:
|
|
return 78;
|
|
break;
|
|
}
|
|
return 78;
|
|
}
|
|
|
|
|
|
void editorclass::placetile( int x, int y, int t )
|
|
{
|
|
if(x>=0 && y>=0 && x<mapwidth*40 && y<mapheight*30)
|
|
{
|
|
contents[x+(levx*40)+vmult[y+(levy*30)]]=t;
|
|
}
|
|
}
|
|
|
|
void editorclass::placetilelocal( int x, int y, int t )
|
|
{
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
contents[x+(levx*40)+vmult[y+(levy*30)]]=t;
|
|
}
|
|
updatetiles=true;
|
|
}
|
|
|
|
int editorclass::base( int x, int y )
|
|
{
|
|
//Return the base tile for the given tileset and colour
|
|
int temp=x+(y*maxwidth);
|
|
if(level[temp].tileset==0) //Space Station
|
|
{
|
|
if(level[temp].tilecol>=22)
|
|
{
|
|
return 483 + ((level[temp].tilecol-22)*3);
|
|
}
|
|
else if(level[temp].tilecol>=11)
|
|
{
|
|
return 283 + ((level[temp].tilecol-11)*3);
|
|
}
|
|
else
|
|
{
|
|
return 83 + (level[temp].tilecol*3);
|
|
}
|
|
}
|
|
else if(level[temp].tileset==1) //Outside
|
|
{
|
|
return 480 + (level[temp].tilecol*3);
|
|
}
|
|
else if(level[temp].tileset==2) //Lab
|
|
{
|
|
return 280 + (level[temp].tilecol*3);
|
|
}
|
|
else if(level[temp].tileset==3) //Warp Zone/Intermission
|
|
{
|
|
return 80 + (level[temp].tilecol*3);
|
|
}
|
|
else if(level[temp].tileset==4) //SHIP
|
|
{
|
|
return 101 + (level[temp].tilecol*3);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backbase( int x, int y )
|
|
{
|
|
//Return the base tile for the background of the given tileset and colour
|
|
int temp=x+(y*maxwidth);
|
|
if(level[temp].tileset==0) //Space Station
|
|
{
|
|
//Pick depending on tilecol
|
|
switch(level[temp].tilecol)
|
|
{
|
|
case 0:
|
|
case 5:
|
|
case 26:
|
|
return 680; //Blue
|
|
break;
|
|
case 3:
|
|
case 16:
|
|
case 23:
|
|
return 683; //Yellow
|
|
break;
|
|
case 9:
|
|
case 12:
|
|
case 21:
|
|
return 686; //Greeny Cyan
|
|
break;
|
|
case 4:
|
|
case 8:
|
|
case 24:
|
|
case 28:
|
|
case 30:
|
|
return 689; //Green
|
|
break;
|
|
case 20:
|
|
case 29:
|
|
return 692; //Orange
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
case 11:
|
|
case 22:
|
|
case 27:
|
|
return 695; //Red
|
|
break;
|
|
case 1:
|
|
case 10:
|
|
case 15:
|
|
case 19:
|
|
case 31:
|
|
return 698; //Pink
|
|
break;
|
|
case 14:
|
|
case 18:
|
|
return 701; //Dark Blue
|
|
break;
|
|
case 7:
|
|
case 13:
|
|
case 17:
|
|
case 25:
|
|
return 704; //Cyan
|
|
break;
|
|
default:
|
|
return 680;
|
|
break;
|
|
}
|
|
|
|
}
|
|
else if(level[temp].tileset==1) //outside
|
|
{
|
|
return 680 + (level[temp].tilecol*3);
|
|
}
|
|
else if(level[temp].tileset==2) //Lab
|
|
{
|
|
return 0;
|
|
}
|
|
else if(level[temp].tileset==3) //Warp Zone/Intermission
|
|
{
|
|
return 120 + (level[temp].tilecol*3);
|
|
}
|
|
else if(level[temp].tileset==4) //SHIP
|
|
{
|
|
return 741 + (level[temp].tilecol*3);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::at( int x, int y )
|
|
{
|
|
if(x<0) return at(0,y);
|
|
if(y<0) return at(x,0);
|
|
if(x>=40) return at(39,y);
|
|
if(y>=30) return at(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
return contents[x+(levx*40)+vmult[y+(levy*30)]];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int editorclass::freewrap( int x, int y )
|
|
{
|
|
if(x<0) return freewrap(x+(mapwidth*40),y);
|
|
if(y<0) return freewrap(x,y+(mapheight*30));
|
|
if(x>=(mapwidth*40)) return freewrap(x-(mapwidth*40),y);
|
|
if(y>=(mapheight*30)) return freewrap(x,y-(mapheight*30));
|
|
|
|
if(x>=0 && y>=0 && x<(mapwidth*40) && y<(mapheight*30))
|
|
{
|
|
if(contents[x+vmult[y]]==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(contents[x+vmult[y]]>=2 && contents[x+vmult[y]]<80)
|
|
{
|
|
return 0;
|
|
}
|
|
if(contents[x+vmult[y]]>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::backonlyfree( int x, int y )
|
|
{
|
|
//Returns 1 if tile is a background tile, 0 otherwise
|
|
if(x<0) return backonlyfree(0,y);
|
|
if(y<0) return backonlyfree(x,0);
|
|
if(x>=40) return backonlyfree(39,y);
|
|
if(y>=30) return backonlyfree(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=680)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backfree( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block or background tile, 1 otherwise
|
|
if(x<0) return backfree(0,y);
|
|
if(y<0) return backfree(x,0);
|
|
if(x>=40) return backfree(39,y);
|
|
if(y>=30) return backfree(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]==0)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::spikefree( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block or spike, 1 otherwise
|
|
if(x==-1) return free(0,y);
|
|
if(y==-1) return free(x,0);
|
|
if(x==40) return free(39,y);
|
|
if(y==30) return free(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::free( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block, 1 otherwise
|
|
if(x==-1) return free(0,y);
|
|
if(y==-1) return free(x,0);
|
|
if(x==40) return free(39,y);
|
|
if(y==30) return free(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=2 && contents[x+(levx*40)+vmult[y+(levy*30)]]<80)
|
|
{
|
|
return 0;
|
|
}
|
|
if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::absfree( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block, 1 otherwise, abs on grid
|
|
if(x>=0 && y>=0 && x<mapwidth*40 && y<mapheight*30)
|
|
{
|
|
if(contents[x+vmult[y]]==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(contents[x+vmult[y]]>=2 && contents[x+vmult[y]]<80)
|
|
{
|
|
return 0;
|
|
}
|
|
if(contents[x+vmult[y]]>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::match( int x, int y )
|
|
{
|
|
if(free(x-1,y)==0 && free(x,y-1)==0 && free(x+1,y)==0 && free(x,y+1)==0) return 0;
|
|
|
|
if(free(x-1,y)==0 && free(x,y-1)==0) return 10;
|
|
if(free(x+1,y)==0 && free(x,y-1)==0) return 11;
|
|
if(free(x-1,y)==0 && free(x,y+1)==0) return 12;
|
|
if(free(x+1,y)==0 && free(x,y+1)==0) return 13;
|
|
|
|
if(free(x,y-1)==0) return 1;
|
|
if(free(x-1,y)==0) return 2;
|
|
if(free(x,y+1)==0) return 3;
|
|
if(free(x+1,y)==0) return 4;
|
|
if(free(x-1,y-1)==0) return 5;
|
|
if(free(x+1,y-1)==0) return 6;
|
|
if(free(x-1,y+1)==0) return 7;
|
|
if(free(x+1,y+1)==0) return 8;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::warpzonematch( int x, int y )
|
|
{
|
|
if(free(x-1,y)==0 && free(x,y-1)==0 && free(x+1,y)==0 && free(x,y+1)==0) return 0;
|
|
|
|
if(free(x-1,y)==0 && free(x,y-1)==0) return 10;
|
|
if(free(x+1,y)==0 && free(x,y-1)==0) return 11;
|
|
if(free(x-1,y)==0 && free(x,y+1)==0) return 12;
|
|
if(free(x+1,y)==0 && free(x,y+1)==0) return 13;
|
|
|
|
if(free(x,y-1)==0) return 1;
|
|
if(free(x-1,y)==0) return 2;
|
|
if(free(x,y+1)==0) return 3;
|
|
if(free(x+1,y)==0) return 4;
|
|
if(free(x-1,y-1)==0) return 5;
|
|
if(free(x+1,y-1)==0) return 6;
|
|
if(free(x-1,y+1)==0) return 7;
|
|
if(free(x+1,y+1)==0) return 8;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::outsidematch( int x, int y )
|
|
{
|
|
|
|
if(backonlyfree(x-1,y)==0 && backonlyfree(x+1,y)==0) return 2;
|
|
if(backonlyfree(x,y-1)==0 && backonlyfree(x,y+1)==0) return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backmatch( int x, int y )
|
|
{
|
|
//Returns the first position match for a border
|
|
// 5 1 6
|
|
// 2 X 4
|
|
// 7 3 8
|
|
if(backfree(x-1,y)==0 && backfree(x,y-1)==0 && backfree(x+1,y)==0 && backfree(x,y+1)==0) return 0;
|
|
|
|
if(backfree(x-1,y)==0 && backfree(x,y-1)==0) return 10;
|
|
if(backfree(x+1,y)==0 && backfree(x,y-1)==0) return 11;
|
|
if(backfree(x-1,y)==0 && backfree(x,y+1)==0) return 12;
|
|
if(backfree(x+1,y)==0 && backfree(x,y+1)==0) return 13;
|
|
|
|
if(backfree(x,y-1)==0) return 1;
|
|
if(backfree(x-1,y)==0) return 2;
|
|
if(backfree(x,y+1)==0) return 3;
|
|
if(backfree(x+1,y)==0) return 4;
|
|
if(backfree(x-1,y-1)==0) return 5;
|
|
if(backfree(x+1,y-1)==0) return 6;
|
|
if(backfree(x-1,y+1)==0) return 7;
|
|
if(backfree(x+1,y+1)==0) return 8;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::edgetile( int x, int y )
|
|
{
|
|
switch(match(x,y))
|
|
{
|
|
case 14:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 80;
|
|
break;
|
|
case 11:
|
|
return 82;
|
|
break;
|
|
case 12:
|
|
return 160;
|
|
break;
|
|
case 13:
|
|
return 162;
|
|
break;
|
|
case 1:
|
|
return 81;
|
|
break;
|
|
case 2:
|
|
return 120;
|
|
break;
|
|
case 3:
|
|
return 161;
|
|
break;
|
|
case 4:
|
|
return 122;
|
|
break;
|
|
case 5:
|
|
return 42;
|
|
break;
|
|
case 6:
|
|
return 41;
|
|
break;
|
|
case 7:
|
|
return 2;
|
|
break;
|
|
case 8:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::warpzoneedgetile( int x, int y )
|
|
{
|
|
switch(backmatch(x,y))
|
|
{
|
|
case 14:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 80;
|
|
break;
|
|
case 11:
|
|
return 82;
|
|
break;
|
|
case 12:
|
|
return 160;
|
|
break;
|
|
case 13:
|
|
return 162;
|
|
break;
|
|
case 1:
|
|
return 81;
|
|
break;
|
|
case 2:
|
|
return 120;
|
|
break;
|
|
case 3:
|
|
return 161;
|
|
break;
|
|
case 4:
|
|
return 122;
|
|
break;
|
|
case 5:
|
|
return 42;
|
|
break;
|
|
case 6:
|
|
return 41;
|
|
break;
|
|
case 7:
|
|
return 2;
|
|
break;
|
|
case 8:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::outsideedgetile( int x, int y )
|
|
{
|
|
switch(outsidematch(x,y))
|
|
{
|
|
case 2:
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 2;
|
|
break;
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
|
|
int editorclass::backedgetile( int x, int y )
|
|
{
|
|
switch(backmatch(x,y))
|
|
{
|
|
case 14:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 80;
|
|
break;
|
|
case 11:
|
|
return 82;
|
|
break;
|
|
case 12:
|
|
return 160;
|
|
break;
|
|
case 13:
|
|
return 162;
|
|
break;
|
|
case 1:
|
|
return 81;
|
|
break;
|
|
case 2:
|
|
return 120;
|
|
break;
|
|
case 3:
|
|
return 161;
|
|
break;
|
|
case 4:
|
|
return 122;
|
|
break;
|
|
case 5:
|
|
return 42;
|
|
break;
|
|
case 6:
|
|
return 41;
|
|
break;
|
|
case 7:
|
|
return 2;
|
|
break;
|
|
case 8:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::labspikedir( int x, int y, int t )
|
|
{
|
|
// a slightly more tricky case
|
|
if(free(x,y+1)==1) return 63 + (t*2);
|
|
if(free(x,y-1)==1) return 64 + (t*2);
|
|
if(free(x-1,y)==1) return 51 + (t*2);
|
|
if(free(x+1,y)==1) return 52 + (t*2);
|
|
return 63 + (t*2);
|
|
}
|
|
|
|
int editorclass::spikedir( int x, int y )
|
|
{
|
|
if(free(x,y+1)==1) return 8;
|
|
if(free(x,y-1)==1) return 9;
|
|
if(free(x-1,y)==1) return 49;
|
|
if(free(x+1,y)==1) return 50;
|
|
return 8;
|
|
}
|
|
|
|
void editorclass::findstartpoint()
|
|
{
|
|
//Ok! Scan the room for the closest checkpoint
|
|
int testeditor=-1;
|
|
//First up; is there a start point on this screen?
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
//if() on screen
|
|
if(edentity[i].t==16 && testeditor==-1)
|
|
{
|
|
testeditor=i;
|
|
}
|
|
}
|
|
|
|
if(testeditor==-1)
|
|
{
|
|
game.edsavex = 160;
|
|
game.edsavey = 120;
|
|
game.edsaverx = 100;
|
|
game.edsavery = 100;
|
|
game.edsavegc = 0;
|
|
game.edsavey--;
|
|
game.edsavedir=1;
|
|
}
|
|
else
|
|
{
|
|
//Start point spawn
|
|
int tx=(edentity[testeditor].x-(edentity[testeditor].x%40))/40;
|
|
int ty=(edentity[testeditor].y-(edentity[testeditor].y%30))/30;
|
|
game.edsavex = ((edentity[testeditor].x%40)*8)-4;
|
|
game.edsavey = (edentity[testeditor].y%30)*8;
|
|
game.edsaverx = 100+tx;
|
|
game.edsavery = 100+ty;
|
|
game.edsavegc = 0;
|
|
game.edsavey--;
|
|
game.edsavedir=1-edentity[testeditor].p1;
|
|
}
|
|
}
|
|
|
|
int editorclass::findtrinket(int t)
|
|
{
|
|
int ttrinket=0;
|
|
for(int i=0; i<(int)edentity.size(); i++)
|
|
{
|
|
if(i==t) return ttrinket;
|
|
if(edentity[i].t==9) ttrinket++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::findcrewmate(int t)
|
|
{
|
|
int ttrinket=0;
|
|
for(int i=0; i<(int)edentity.size(); i++)
|
|
{
|
|
if(i==t) return ttrinket;
|
|
if(edentity[i].t==15) ttrinket++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::findwarptoken(int t)
|
|
{
|
|
int ttrinket=0;
|
|
for(int i=0; i<(int)edentity.size(); i++)
|
|
{
|
|
if(i==t) return ttrinket;
|
|
if(edentity[i].t==13) ttrinket++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void editorclass::switch_tileset(const bool reversed /*= false*/)
|
|
{
|
|
const char* tilesets[] = {"Space Station", "Outside", "Lab", "Warp Zone", "Ship"};
|
|
const size_t roomnum = levx + levy*maxwidth;
|
|
if (roomnum >= SDL_arraysize(level))
|
|
{
|
|
return;
|
|
}
|
|
edlevelclass& room = level[roomnum];
|
|
|
|
int tiles = room.tileset;
|
|
|
|
if (reversed)
|
|
{
|
|
tiles--;
|
|
}
|
|
else
|
|
{
|
|
tiles++;
|
|
}
|
|
|
|
const size_t modulus = SDL_arraysize(tilesets);
|
|
tiles = (tiles % modulus + modulus) % modulus;
|
|
room.tileset = tiles;
|
|
|
|
clamp_tilecol(levx, levy);
|
|
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "Now using %s Tileset", tilesets[tiles]);
|
|
|
|
note = buffer;
|
|
notedelay = 45;
|
|
updatetiles = true;
|
|
}
|
|
|
|
void editorclass::switch_tilecol(const bool reversed /*= false*/)
|
|
{
|
|
const size_t roomnum = levx + levy*maxwidth;
|
|
if (roomnum >= SDL_arraysize(level))
|
|
{
|
|
return;
|
|
}
|
|
edlevelclass& room = level[roomnum];
|
|
|
|
if (reversed)
|
|
{
|
|
room.tilecol--;
|
|
}
|
|
else
|
|
{
|
|
room.tilecol++;
|
|
}
|
|
|
|
clamp_tilecol(levx, levy, true);
|
|
|
|
notedelay = 45;
|
|
note = "Tileset Colour Changed";
|
|
updatetiles = true;
|
|
}
|
|
|
|
void editorclass::clamp_tilecol(const int rx, const int ry, const bool wrap /*= false*/)
|
|
{
|
|
const size_t roomnum = rx + ry*maxwidth;
|
|
if (roomnum >= SDL_arraysize(level))
|
|
{
|
|
return;
|
|
}
|
|
edlevelclass& room = level[rx + ry*maxwidth];
|
|
|
|
const int tileset = room.tileset;
|
|
int tilecol = room.tilecol;
|
|
|
|
int mincol = -1;
|
|
int maxcol = 5;
|
|
|
|
// Only Space Station allows tileset -1
|
|
if (tileset != 0)
|
|
{
|
|
mincol = 0;
|
|
}
|
|
|
|
switch (tileset)
|
|
{
|
|
case 0:
|
|
maxcol = 31;
|
|
break;
|
|
case 1:
|
|
maxcol = 7;
|
|
break;
|
|
case 3:
|
|
maxcol = 6;
|
|
break;
|
|
case 5:
|
|
maxcol = 29;
|
|
break;
|
|
}
|
|
|
|
// If wrap is true, wrap-around, otherwise just cap
|
|
if (tilecol > maxcol)
|
|
{
|
|
tilecol = (wrap ? mincol : maxcol);
|
|
}
|
|
if (tilecol < mincol)
|
|
{
|
|
tilecol = (wrap ? maxcol : mincol);
|
|
}
|
|
|
|
room.tilecol = tilecol;
|
|
}
|
|
|
|
void editorclass::switch_enemy(const bool reversed /*= false*/)
|
|
{
|
|
const size_t roomnum = levx + levy*maxwidth;
|
|
if (roomnum >= SDL_arraysize(level))
|
|
{
|
|
return;
|
|
}
|
|
edlevelclass& room = level[roomnum];
|
|
|
|
int enemy = room.enemytype;
|
|
|
|
if (reversed)
|
|
{
|
|
enemy--;
|
|
}
|
|
else
|
|
{
|
|
enemy++;
|
|
}
|
|
|
|
const int modulus = 10;
|
|
enemy = (enemy % modulus + modulus) % modulus;
|
|
room.enemytype = enemy;
|
|
|
|
note = "Enemy Type Changed";
|
|
notedelay = 45;
|
|
}
|
|
|
|
bool editorclass::load(std::string& _path)
|
|
{
|
|
reset();
|
|
|
|
static const char *levelDir = "levels/";
|
|
if (_path.compare(0, strlen(levelDir), levelDir) != 0)
|
|
{
|
|
_path = levelDir + _path;
|
|
}
|
|
|
|
FILESYSTEM_unmountassets();
|
|
if (game.playassets != "")
|
|
{
|
|
FILESYSTEM_mountassets(game.playassets.c_str());
|
|
}
|
|
else
|
|
{
|
|
FILESYSTEM_mountassets(_path.c_str());
|
|
}
|
|
|
|
tinyxml2::XMLDocument doc;
|
|
if (!FILESYSTEM_loadTiXml2Document(_path.c_str(), doc))
|
|
{
|
|
printf("No level %s to load :(\n", _path.c_str());
|
|
return false;
|
|
}
|
|
|
|
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
tinyxml2::XMLHandle hRoot(NULL);
|
|
version = 0;
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().ToElement();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("No valid root! Corrupt level file?\n");
|
|
}
|
|
|
|
pElem->QueryIntAttribute("version", &version);
|
|
// save this for later
|
|
hRoot=tinyxml2::XMLHandle(pElem);
|
|
}
|
|
|
|
for( pElem = hRoot.FirstChildElement( "Data" ).FirstChild().ToElement(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (pKey == "MetaData")
|
|
{
|
|
|
|
for( tinyxml2::XMLElement* subElem = pElem->FirstChildElement(); subElem; subElem= subElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(subElem->Value());
|
|
const char* pText = subElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if(pKey == "Creator")
|
|
{
|
|
EditorData::GetInstance().creator = pText;
|
|
}
|
|
|
|
if(pKey == "Title")
|
|
{
|
|
EditorData::GetInstance().title = pText;
|
|
}
|
|
|
|
if(pKey == "Desc1")
|
|
{
|
|
Desc1 = pText;
|
|
}
|
|
|
|
if(pKey == "Desc2")
|
|
{
|
|
Desc2 = pText;
|
|
}
|
|
|
|
if(pKey == "Desc3")
|
|
{
|
|
Desc3 = pText;
|
|
}
|
|
|
|
if(pKey == "website")
|
|
{
|
|
website = pText;
|
|
}
|
|
|
|
if(pKey == "onewaycol_override")
|
|
{
|
|
onewaycol_override = help.Int(pText);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "mapwidth")
|
|
{
|
|
mapwidth = help.Int(pText);
|
|
}
|
|
if (pKey == "mapheight")
|
|
{
|
|
mapheight = help.Int(pText);
|
|
}
|
|
if (pKey == "levmusic")
|
|
{
|
|
levmusic = help.Int(pText);
|
|
}
|
|
|
|
|
|
if (pKey == "contents")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
SDL_memset(contents, 0, sizeof(contents));
|
|
int x =0;
|
|
int y =0;
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
contents[x + (maxwidth*40*y)] = help.Int(values[i].c_str());
|
|
x++;
|
|
if(x == mapwidth*40)
|
|
{
|
|
x=0;
|
|
y++;
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
/*else if(version==1){
|
|
if (pKey == "contents")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
contents.clear();
|
|
for(int i = 0; i < values.size(); i++)
|
|
{
|
|
contents.push_back(help.Int(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
//}
|
|
*/
|
|
|
|
|
|
if (pKey == "edEntities")
|
|
{
|
|
for( tinyxml2::XMLElement* edEntityEl = pElem->FirstChildElement(); edEntityEl; edEntityEl=edEntityEl->NextSiblingElement())
|
|
{
|
|
edentities entity;
|
|
|
|
std::string pKey(edEntityEl->Value());
|
|
if (edEntityEl->GetText() != NULL)
|
|
{
|
|
std::string text(edEntityEl->GetText());
|
|
|
|
// And now we come to the part where we have to deal with
|
|
// the terrible decisions of the past.
|
|
//
|
|
// For some reason, the closing tag of edentities generated
|
|
// by 2.2 and below has not only been put on a separate
|
|
// line, but also indented to match with the opening tag as
|
|
// well. Like this:
|
|
//
|
|
// <edentity ...>contents
|
|
// </edentity>
|
|
//
|
|
// Instead of doing <edentity ...>contents</edentity>.
|
|
//
|
|
// This is COMPLETELY terrible. This requires the XML to be
|
|
// parsed in an extremely specific and quirky way, which
|
|
// TinyXML-1 just happened to do.
|
|
//
|
|
// TinyXML-2 by default interprets the newline and the next
|
|
// indentation of whitespace literally, so you end up with
|
|
// tag contents that has a linefeed plus a bunch of extra
|
|
// spaces. You can't fix this by setting the whitespace
|
|
// mode to COLLAPSE_WHITESPACE, that does way more than
|
|
// TinyXML-1 ever did - it removes the leading whitespace
|
|
// from things like <edentity ...> this</edentity>, and
|
|
// collapses XML-encoded whitespace like <edentity ...>
|
|
//    this</edentity>, which TinyXML-1 never did.
|
|
//
|
|
// Best solution here is to specifically hardcode removing
|
|
// the linefeed + the extremely specific amount of
|
|
// whitespace at the end of the contents.
|
|
|
|
if (endsWith(text, "\n ")) // linefeed + exactly 12 spaces
|
|
{
|
|
// 12 spaces + 1 linefeed = 13 chars
|
|
text = text.substr(0, text.length()-13);
|
|
}
|
|
|
|
entity.scriptname = text;
|
|
}
|
|
edEntityEl->QueryIntAttribute("x", &entity.x);
|
|
edEntityEl->QueryIntAttribute("y", &entity.y);
|
|
edEntityEl->QueryIntAttribute("t", &entity.t);
|
|
|
|
edEntityEl->QueryIntAttribute("p1", &entity.p1);
|
|
edEntityEl->QueryIntAttribute("p2", &entity.p2);
|
|
edEntityEl->QueryIntAttribute("p3", &entity.p3);
|
|
edEntityEl->QueryIntAttribute("p4", &entity.p4);
|
|
edEntityEl->QueryIntAttribute("p5", &entity.p5);
|
|
edEntityEl->QueryIntAttribute("p6", &entity.p6);
|
|
|
|
edentity.push_back(entity);
|
|
}
|
|
}
|
|
|
|
if (pKey == "levelMetaData")
|
|
{
|
|
int i = 0;
|
|
for( tinyxml2::XMLElement* edLevelClassElement = pElem->FirstChildElement(); edLevelClassElement; edLevelClassElement=edLevelClassElement->NextSiblingElement())
|
|
{
|
|
std::string pKey(edLevelClassElement->Value());
|
|
if(edLevelClassElement->GetText() != NULL)
|
|
{
|
|
level[i].roomname = std::string(edLevelClassElement->GetText()) ;
|
|
}
|
|
|
|
edLevelClassElement->QueryIntAttribute("tileset", &level[i].tileset);
|
|
edLevelClassElement->QueryIntAttribute("tilecol", &level[i].tilecol);
|
|
edLevelClassElement->QueryIntAttribute("platx1", &level[i].platx1);
|
|
edLevelClassElement->QueryIntAttribute("platy1", &level[i].platy1);
|
|
edLevelClassElement->QueryIntAttribute("platx2", &level[i].platx2);
|
|
edLevelClassElement->QueryIntAttribute("platy2", &level[i].platy2);
|
|
edLevelClassElement->QueryIntAttribute("platv", &level[i].platv);
|
|
edLevelClassElement->QueryIntAttribute("enemyx1", &level[i].enemyx1);
|
|
edLevelClassElement->QueryIntAttribute("enemyy1", &level[i].enemyy1);
|
|
edLevelClassElement->QueryIntAttribute("enemyx2", &level[i].enemyx2);
|
|
edLevelClassElement->QueryIntAttribute("enemyy2", &level[i].enemyy2);
|
|
edLevelClassElement->QueryIntAttribute("enemytype", &level[i].enemytype);
|
|
edLevelClassElement->QueryIntAttribute("directmode", &level[i].directmode);
|
|
|
|
edLevelClassElement->QueryIntAttribute("warpdir", &level[i].warpdir);
|
|
|
|
i++;
|
|
|
|
}
|
|
}
|
|
|
|
if (pKey == "script")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,'|');
|
|
script.clearcustom();
|
|
Script script_;
|
|
bool headerfound = false;
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
std::string& line = values[i];
|
|
|
|
//Comparing line[line.length()-1] directly to a string literal is UB
|
|
//Workaround: assign line[line.length()-1] to a string first
|
|
std::string temp;
|
|
if(line.length())
|
|
{
|
|
temp = line[line.length()-1];
|
|
}
|
|
if(temp == ":")
|
|
{
|
|
if(headerfound)
|
|
{
|
|
//Add the script if we have a preceding header
|
|
script.customscripts.push_back(script_);
|
|
}
|
|
script_.name = line.substr(0, line.length()-1);
|
|
script_.contents.clear();
|
|
headerfound = true;
|
|
continue;
|
|
}
|
|
|
|
if(headerfound)
|
|
{
|
|
script_.contents.push_back(line);
|
|
}
|
|
}
|
|
//Add the last script
|
|
if(headerfound)
|
|
{
|
|
//Add the script if we have a preceding header
|
|
script.customscripts.push_back(script_);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
gethooks();
|
|
version=2;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool editorclass::save(std::string& _path)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLElement* msg;
|
|
tinyxml2::XMLDeclaration* decl = doc.NewDeclaration();
|
|
doc.LinkEndChild( decl );
|
|
|
|
tinyxml2::XMLElement * root = doc.NewElement( "MapData" );
|
|
root->SetAttribute("version",version);
|
|
doc.LinkEndChild( root );
|
|
|
|
tinyxml2::XMLComment * comment = doc.NewComment(" Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
tinyxml2::XMLElement * data = doc.NewElement( "Data" );
|
|
root->LinkEndChild( data );
|
|
|
|
msg = doc.NewElement( "MetaData" );
|
|
|
|
//getUser
|
|
tinyxml2::XMLElement* meta = doc.NewElement( "Creator" );
|
|
meta->LinkEndChild( doc.NewText( EditorData::GetInstance().creator.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Title" );
|
|
meta->LinkEndChild( doc.NewText( EditorData::GetInstance().title.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Created" );
|
|
meta->LinkEndChild( doc.NewText( help.String(version).c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Modified" );
|
|
meta->LinkEndChild( doc.NewText( EditorData::GetInstance().modifier.c_str() ) );
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Modifiers" );
|
|
meta->LinkEndChild( doc.NewText( help.String(version).c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Desc1" );
|
|
meta->LinkEndChild( doc.NewText( Desc1.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Desc2" );
|
|
meta->LinkEndChild( doc.NewText( Desc2.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "Desc3" );
|
|
meta->LinkEndChild( doc.NewText( Desc3.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
meta = doc.NewElement( "website" );
|
|
meta->LinkEndChild( doc.NewText( website.c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
|
|
if (onewaycol_override)
|
|
{
|
|
meta = doc.NewElement( "onewaycol_override" );
|
|
meta->LinkEndChild( doc.NewText( help.String(onewaycol_override).c_str() ));
|
|
msg->LinkEndChild( meta );
|
|
}
|
|
|
|
data->LinkEndChild( msg );
|
|
|
|
msg = doc.NewElement( "mapwidth" );
|
|
msg->LinkEndChild( doc.NewText( help.String(mapwidth).c_str() ));
|
|
data->LinkEndChild( msg );
|
|
|
|
msg = doc.NewElement( "mapheight" );
|
|
msg->LinkEndChild( doc.NewText( help.String(mapheight).c_str() ));
|
|
data->LinkEndChild( msg );
|
|
|
|
msg = doc.NewElement( "levmusic" );
|
|
msg->LinkEndChild( doc.NewText( help.String(levmusic).c_str() ));
|
|
data->LinkEndChild( msg );
|
|
|
|
//New save format
|
|
std::string contentsString="";
|
|
for(int y = 0; y < mapheight*30; y++ )
|
|
{
|
|
for(int x = 0; x < mapwidth*40; x++ )
|
|
{
|
|
contentsString += help.String(contents[x + (maxwidth*40*y)]) + ",";
|
|
}
|
|
}
|
|
msg = doc.NewElement( "contents" );
|
|
msg->LinkEndChild( doc.NewText( contentsString.c_str() ));
|
|
data->LinkEndChild( msg );
|
|
|
|
|
|
msg = doc.NewElement( "edEntities" );
|
|
for(size_t i = 0; i < edentity.size(); i++)
|
|
{
|
|
tinyxml2::XMLElement *edentityElement = doc.NewElement( "edentity" );
|
|
edentityElement->SetAttribute( "x", edentity[i].x);
|
|
edentityElement->SetAttribute( "y", edentity[i].y);
|
|
edentityElement->SetAttribute( "t", edentity[i].t);
|
|
edentityElement->SetAttribute( "p1", edentity[i].p1);
|
|
edentityElement->SetAttribute( "p2", edentity[i].p2);
|
|
edentityElement->SetAttribute( "p3", edentity[i].p3);
|
|
edentityElement->SetAttribute( "p4", edentity[i].p4);
|
|
edentityElement->SetAttribute( "p5", edentity[i].p5);
|
|
edentityElement->SetAttribute( "p6", edentity[i].p6);
|
|
edentityElement->LinkEndChild( doc.NewText( edentity[i].scriptname.c_str() )) ;
|
|
msg->LinkEndChild( edentityElement );
|
|
}
|
|
|
|
data->LinkEndChild( msg );
|
|
|
|
msg = doc.NewElement( "levelMetaData" );
|
|
for(int i = 0; i < 400; i++)
|
|
{
|
|
tinyxml2::XMLElement *edlevelclassElement = doc.NewElement( "edLevelClass" );
|
|
edlevelclassElement->SetAttribute( "tileset", level[i].tileset);
|
|
edlevelclassElement->SetAttribute( "tilecol", level[i].tilecol);
|
|
edlevelclassElement->SetAttribute( "platx1", level[i].platx1);
|
|
edlevelclassElement->SetAttribute( "platy1", level[i].platy1);
|
|
edlevelclassElement->SetAttribute( "platx2", level[i].platx2);
|
|
edlevelclassElement->SetAttribute( "platy2", level[i].platy2);
|
|
edlevelclassElement->SetAttribute( "platv", level[i].platv);
|
|
edlevelclassElement->SetAttribute( "enemyx1", level[i].enemyx1);
|
|
edlevelclassElement->SetAttribute( "enemyy1", level[i].enemyy1);
|
|
edlevelclassElement->SetAttribute( "enemyx2", level[i].enemyx2);
|
|
edlevelclassElement->SetAttribute( "enemyy2", level[i].enemyy2);
|
|
edlevelclassElement->SetAttribute( "enemytype", level[i].enemytype);
|
|
edlevelclassElement->SetAttribute( "directmode", level[i].directmode);
|
|
edlevelclassElement->SetAttribute( "warpdir", level[i].warpdir);
|
|
|
|
edlevelclassElement->LinkEndChild( doc.NewText( level[i].roomname.c_str() )) ;
|
|
msg->LinkEndChild( edlevelclassElement );
|
|
}
|
|
data->LinkEndChild( msg );
|
|
|
|
std::string scriptString;
|
|
for(size_t i = 0; i < script.customscripts.size(); i++)
|
|
{
|
|
Script& script_ = script.customscripts[i];
|
|
|
|
scriptString += script_.name + ":|";
|
|
for (size_t i = 0; i < script_.contents.size(); i++)
|
|
{
|
|
scriptString += script_.contents[i] + "|";
|
|
}
|
|
}
|
|
msg = doc.NewElement( "script" );
|
|
msg->LinkEndChild( doc.NewText( scriptString.c_str() ));
|
|
data->LinkEndChild( msg );
|
|
|
|
return FILESYSTEM_saveTiXml2Document(("levels/" + _path).c_str(), doc);
|
|
}
|
|
|
|
|
|
void addedentity( int xp, int yp, int tp, int p1/*=0*/, int p2/*=0*/, int p3/*=0*/, int p4/*=0*/, int p5/*=320*/, int p6/*=240*/)
|
|
{
|
|
edentities entity;
|
|
|
|
entity.x=xp;
|
|
entity.y=yp;
|
|
entity.t=tp;
|
|
entity.p1=p1;
|
|
entity.p2=p2;
|
|
entity.p3=p3;
|
|
entity.p4=p4;
|
|
entity.p5=p5;
|
|
entity.p6=p6;
|
|
entity.scriptname="";
|
|
|
|
edentity.push_back(entity);
|
|
}
|
|
|
|
void removeedentity( int t )
|
|
{
|
|
edentity.erase(edentity.begin() + t);
|
|
}
|
|
|
|
int edentat( int xp, int yp )
|
|
{
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
if(edentity[i].x==xp && edentity[i].y==yp) return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool edentclear( int xp, int yp )
|
|
{
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
if(edentity[i].x==xp && edentity[i].y==yp) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void fillbox( int x, int y, int x2, int y2, int c )
|
|
{
|
|
FillRect(graphics.backBuffer, x, y, x2-x, 1, c);
|
|
FillRect(graphics.backBuffer, x, y2-1, x2-x, 1, c);
|
|
FillRect(graphics.backBuffer, x, y, 1, y2-y, c);
|
|
FillRect(graphics.backBuffer, x2-1, y, 1, y2-y, c);
|
|
}
|
|
|
|
void fillboxabs( int x, int y, int x2, int y2, int c )
|
|
{
|
|
FillRect(graphics.backBuffer, x, y, x2, 1, c);
|
|
FillRect(graphics.backBuffer, x, y+y2-1, x2, 1, c);
|
|
FillRect(graphics.backBuffer, x, y, 1, y2, c);
|
|
FillRect(graphics.backBuffer, x+x2-1, y, 1, y2, c);
|
|
}
|
|
|
|
|
|
void editorclass::generatecustomminimap()
|
|
{
|
|
map.customwidth=mapwidth;
|
|
map.customheight=mapheight;
|
|
|
|
map.customzoom=1;
|
|
if(map.customwidth<=10 && map.customheight<=10) map.customzoom=2;
|
|
if(map.customwidth<=5 && map.customheight<=5) map.customzoom=4;
|
|
|
|
//Set minimap offsets
|
|
if(map.customzoom==4)
|
|
{
|
|
map.custommmxoff=24*(5-map.customwidth);
|
|
map.custommmxsize=240-(map.custommmxoff*2);
|
|
|
|
map.custommmyoff=18*(5-map.customheight);
|
|
map.custommmysize=180-(map.custommmyoff*2);
|
|
}
|
|
else if(map.customzoom==2)
|
|
{
|
|
map.custommmxoff=12*(10-map.customwidth);
|
|
map.custommmxsize=240-(map.custommmxoff*2);
|
|
|
|
map.custommmyoff=9*(10-map.customheight);
|
|
map.custommmysize=180-(map.custommmyoff*2);
|
|
}
|
|
else
|
|
{
|
|
map.custommmxoff=6*(20-map.customwidth);
|
|
map.custommmxsize=240-(map.custommmxoff*2);
|
|
|
|
map.custommmyoff=int(4.5*(20-map.customheight));
|
|
map.custommmysize=180-(map.custommmyoff*2);
|
|
}
|
|
|
|
FillRect(graphics.images[12], graphics.getRGB(0,0,0));
|
|
|
|
int tm=0;
|
|
int temp=0;
|
|
//Scan over the map size
|
|
if(ed.mapheight<=5 && ed.mapwidth<=5)
|
|
{
|
|
//4x map
|
|
for(int j2=0; j2<ed.mapheight; j2++)
|
|
{
|
|
for(int i2=0; i2<ed.mapwidth; i2++)
|
|
{
|
|
//Ok, now scan over each square
|
|
tm=196;
|
|
if(ed.level[i2 + (j2*ed.maxwidth)].tileset==1) tm=96;
|
|
|
|
for(int j=0; j<36; j++)
|
|
{
|
|
for(int i=0; i<48; i++)
|
|
{
|
|
temp=ed.absfree(int(i*0.83) + (i2*40),int(j*0.83)+(j2*30));
|
|
if(temp>=1)
|
|
{
|
|
//Fill in this pixel
|
|
FillRect(graphics.images[12], (i2*48)+i, (j2*36)+j, 1, 1, graphics.getRGB(tm, tm, tm));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(ed.mapheight<=10 && ed.mapwidth<=10)
|
|
{
|
|
//2x map
|
|
for(int j2=0; j2<ed.mapheight; j2++)
|
|
{
|
|
for(int i2=0; i2<ed.mapwidth; i2++)
|
|
{
|
|
//Ok, now scan over each square
|
|
tm=196;
|
|
if(ed.level[i2 + (j2*ed.maxwidth)].tileset==1) tm=96;
|
|
|
|
for(int j=0; j<18; j++)
|
|
{
|
|
for(int i=0; i<24; i++)
|
|
{
|
|
temp=ed.absfree(int(i*1.6) + (i2*40),int(j*1.6)+(j2*30));
|
|
if(temp>=1)
|
|
{
|
|
//Fill in this pixel
|
|
FillRect(graphics.images[12], (i2*24)+i, (j2*18)+j, 1, 1, graphics.getRGB(tm, tm, tm));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(int j2=0; j2<ed.mapheight; j2++)
|
|
{
|
|
for(int i2=0; i2<ed.mapwidth; i2++)
|
|
{
|
|
//Ok, now scan over each square
|
|
tm=196;
|
|
if(ed.level[i2 + (j2*ed.maxwidth)].tileset==1) tm=96;
|
|
|
|
for(int j=0; j<9; j++)
|
|
{
|
|
for(int i=0; i<12; i++)
|
|
{
|
|
temp=ed.absfree(3+(i*3) + (i2*40),(j*3)+(j2*30));
|
|
if(temp>=1)
|
|
{
|
|
//Fill in this pixel
|
|
FillRect(graphics.images[12], (i2*12)+i, (j2*9)+j, 1, 1, graphics.getRGB(tm, tm, tm));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#if !defined(NO_EDITOR)
|
|
void editormenurender(int tr, int tg, int tb)
|
|
{
|
|
switch (game.currentmenuname)
|
|
{
|
|
case Menu::ed_settings:
|
|
graphics.bigprint( -1, 75, "Map Settings", tr, tg, tb, true);
|
|
if (game.currentmenuoption == 3)
|
|
{
|
|
if (!game.ghostsenabled)
|
|
graphics.Print(2, 230, "Editor ghost trail is OFF", tr/2, tg/2, tb/2);
|
|
else
|
|
graphics.Print(2, 230, "Editor ghost trail is ON", tr, tg, tb);
|
|
}
|
|
break;
|
|
case Menu::ed_desc:
|
|
if(ed.titlemod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.bigprint( -1, 35, key.keybuffer+"_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.bigprint( -1, 35, key.keybuffer+" ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.bigprint( -1, 35, EditorData::GetInstance().title, tr, tg, tb, true);
|
|
}
|
|
if(ed.creatormod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print( -1, 60, "by " + key.keybuffer+ "_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 60, "by " + key.keybuffer+ " ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 60, "by " + EditorData::GetInstance().creator, tr, tg, tb, true);
|
|
}
|
|
if(ed.websitemod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print( -1, 70, key.keybuffer+"_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 70, key.keybuffer+" ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 70, ed.website, tr, tg, tb, true);
|
|
}
|
|
if(ed.desc1mod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print( -1, 90, key.keybuffer+"_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 90, key.keybuffer+" ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 90, ed.Desc1, tr, tg, tb, true);
|
|
}
|
|
if(ed.desc2mod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print( -1, 100, key.keybuffer+"_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 100, key.keybuffer+" ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 100, ed.Desc2, tr, tg, tb, true);
|
|
}
|
|
if(ed.desc3mod)
|
|
{
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print( -1, 110, key.keybuffer+"_", tr, tg, tb, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 110, key.keybuffer+" ", tr, tg, tb, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print( -1, 110, ed.Desc3, tr, tg, tb, true);
|
|
}
|
|
break;
|
|
case Menu::ed_music:
|
|
{
|
|
graphics.bigprint( -1, 65, "Map Music", tr, tg, tb, true);
|
|
|
|
graphics.Print( -1, 85, "Current map music:", tr, tg, tb, true);
|
|
std::string songname;
|
|
switch(ed.levmusic)
|
|
{
|
|
case 0:
|
|
songname = "No background music";
|
|
break;
|
|
case 1:
|
|
songname = "1: Pushing Onwards";
|
|
break;
|
|
case 2:
|
|
songname = "2: Positive Force";
|
|
break;
|
|
case 3:
|
|
songname = "3: Potential for Anything";
|
|
break;
|
|
case 4:
|
|
songname = "4: Passion for Exploring";
|
|
break;
|
|
case 5:
|
|
songname = "N/A: Pause";
|
|
break;
|
|
case 6:
|
|
songname = "5: Presenting VVVVVV";
|
|
break;
|
|
case 7:
|
|
songname = "N/A: Plenary";
|
|
break;
|
|
case 8:
|
|
songname = "6: Predestined Fate";
|
|
break;
|
|
case 9:
|
|
songname = "N/A: ecroF evitisoP";
|
|
break;
|
|
case 10:
|
|
songname = "7: Popular Potpourri";
|
|
break;
|
|
case 11:
|
|
songname = "8: Pipe Dream";
|
|
break;
|
|
case 12:
|
|
songname = "9: Pressure Cooker";
|
|
break;
|
|
case 13:
|
|
songname = "10: Paced Energy";
|
|
break;
|
|
case 14:
|
|
songname = "11: Piercing the Sky";
|
|
break;
|
|
case 15:
|
|
songname = "N/A: Predestined Fate Remix";
|
|
break;
|
|
default:
|
|
songname = "?: something else";
|
|
break;
|
|
}
|
|
graphics.Print( -1, 120, songname, tr, tg, tb, true);
|
|
break;
|
|
}
|
|
case Menu::ed_quit:
|
|
graphics.bigprint( -1, 90, "Save before", tr, tg, tb, true);
|
|
graphics.bigprint( -1, 110, "quitting?", tr, tg, tb, true);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void editorrender()
|
|
{
|
|
if (game.shouldreturntoeditor)
|
|
{
|
|
graphics.backgrounddrawn = false;
|
|
}
|
|
|
|
//Draw grid
|
|
|
|
FillRect(graphics.backBuffer, 0, 0, 320,240, graphics.getRGB(0,0,0));
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(8,8,8)); //a simple grid
|
|
if(i%4==0) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(16,16,16));
|
|
if(j%4==0) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(16,16,16));
|
|
|
|
//Minor guides
|
|
if(i==9) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
|
|
if(i==30) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
|
|
if(j==6 || j==7) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
|
|
if(j==21 || j==22) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
|
|
|
|
//Major guides
|
|
if(i==20 || i==19) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(32,32,32));
|
|
if(j==14) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(32,32,32));
|
|
}
|
|
}
|
|
|
|
//Or draw background
|
|
if(!ed.settingsmod)
|
|
{
|
|
switch(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir)
|
|
{
|
|
case 1:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.drawbackground(3);
|
|
break;
|
|
case 2:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.drawbackground(4);
|
|
break;
|
|
case 3:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.drawbackground(5);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Draw map, in function
|
|
int temp;
|
|
if(ed.level[ed.levx+(ed.maxwidth*ed.levy)].tileset==0 || ed.level[ed.levx+(ed.maxwidth*ed.levy)].tileset==10)
|
|
{
|
|
for (int j = 0; j < 30; j++)
|
|
{
|
|
for (int i = 0; i < 40; i++)
|
|
{
|
|
temp=ed.contents[i + (ed.levx*40) + ed.vmult[j+(ed.levy*30)]];
|
|
if(temp>0) graphics.drawtile(i*8,j*8,temp);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int j = 0; j < 30; j++)
|
|
{
|
|
for (int i = 0; i < 40; i++)
|
|
{
|
|
temp=ed.contents[i + (ed.levx*40) + ed.vmult[j+(ed.levy*30)]];
|
|
if(temp>0) graphics.drawtile2(i*8,j*8,temp);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Edge tile fix
|
|
|
|
//Buffer the sides of the new room with tiles from other rooms, to ensure no gap problems.
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
//left edge
|
|
if(ed.freewrap((ed.levx*40)-1,j+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,j*8, 2,8, graphics.getRGB(255,255,255-help.glow));
|
|
}
|
|
//right edge
|
|
if(ed.freewrap((ed.levx*40)+40,j+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 318,j*8, 2,8, graphics.getRGB(255,255,255-help.glow));
|
|
}
|
|
}
|
|
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
if(ed.freewrap((ed.levx*40)+i,(ed.levy*30)-1)==1)
|
|
{
|
|
FillRect(graphics.backBuffer, i*8,0, 8,2, graphics.getRGB(255,255,255-help.glow));
|
|
}
|
|
|
|
if(ed.freewrap((ed.levx*40)+i,30+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, i*8,238, 8,2, graphics.getRGB(255,255,255-help.glow));
|
|
}
|
|
}
|
|
|
|
//Draw entities
|
|
obj.customplatformtile=game.customcol*12;
|
|
|
|
int temp2=edentat(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30));
|
|
|
|
// Draw entities backward to remain accurate with ingame
|
|
for (int i = edentity.size() - 1; i >= 0; i--)
|
|
{
|
|
//if() on screen
|
|
int tx=(edentity[i].x-(edentity[i].x%40))/40;
|
|
int ty=(edentity[i].y-(edentity[i].y%30))/30;
|
|
|
|
point tpoint;
|
|
SDL_Rect drawRect;
|
|
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
switch(edentity[i].t)
|
|
{
|
|
case 1: //Entities
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),ed.entcolreal);
|
|
if(edentity[i].p1==0) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "V", 255, 255, 255 - help.glow, false);
|
|
if(edentity[i].p1==1) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "^", 255, 255, 255 - help.glow, false);
|
|
if(edentity[i].p1==2) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "<", 255, 255, 255 - help.glow, false);
|
|
if(edentity[i].p1==3) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, ">", 255, 255, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,16,graphics.getBGR(255,164,255));
|
|
break;
|
|
case 2: //Threadmills & platforms
|
|
tpoint.x = (edentity[i].x*8)- (ed.levx*40*8);
|
|
tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL,graphics.backBuffer, &drawRect);
|
|
|
|
if(edentity[i].p1<=4)
|
|
{
|
|
if(edentity[i].p1==0) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+12,(edentity[i].y*8)- (ed.levy*30*8), "V", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(edentity[i].p1==1) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+12,(edentity[i].y*8)- (ed.levy*30*8), "^", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(edentity[i].p1==2) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+12,(edentity[i].y*8)- (ed.levy*30*8), "<", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(edentity[i].p1==3) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+12,(edentity[i].y*8)- (ed.levy*30*8), ">", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),32,8,graphics.getBGR(255,255,255));
|
|
}
|
|
|
|
if(edentity[i].p1==5)
|
|
{
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), ">>>>", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),32,8,graphics.getBGR(255,255,255));
|
|
}
|
|
else if(edentity[i].p1==6)
|
|
{
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), "<<<<", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),32,8,graphics.getBGR(255,255,255));
|
|
}
|
|
|
|
if(edentity[i].p1>=7)
|
|
{
|
|
tpoint.x = (edentity[i].x*8)- (ed.levx*40*8)+32;
|
|
tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL,graphics.backBuffer, &drawRect);
|
|
|
|
}
|
|
|
|
if(edentity[i].p1==7)
|
|
{
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8), "> > > > ", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),64,8,graphics.getBGR(255,255,255));
|
|
}
|
|
else if(edentity[i].p1==8)
|
|
{
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8), "< < < < ", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),64,8,graphics.getBGR(255,255,255));
|
|
}
|
|
break;
|
|
case 3: //Disappearing Platform
|
|
tpoint.x = (edentity[i].x*8)- (ed.levx*40*8);
|
|
tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL,graphics.backBuffer, &drawRect);
|
|
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), "////", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),32,8,graphics.getBGR(255,255,255));
|
|
break;
|
|
case 9: //Shiny Trinket
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),22,196,196,196);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(164,164,255));
|
|
break;
|
|
case 10: //Checkpoints
|
|
if(edentity[i].p1==0) //From roof
|
|
{
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),20,196,196,196);
|
|
}
|
|
else if(edentity[i].p1==1) //From floor
|
|
{
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),21,196,196,196);
|
|
}
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(164,164,255));
|
|
break;
|
|
case 11: //Gravity lines
|
|
if(edentity[i].p1==0) //Horizontal
|
|
{
|
|
int tx=edentity[i].x-(ed.levx*40);
|
|
int tx2=edentity[i].x-(ed.levx*40);
|
|
int ty=edentity[i].y-(ed.levy*30);
|
|
if (edentity[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.spikefree(tx,ty)==0) tx--;
|
|
while(ed.spikefree(tx2,ty)==0) tx2++;
|
|
tx++;
|
|
edentity[i].p2=tx;
|
|
edentity[i].p3=(tx2-tx)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
tx = edentity[i].p2;
|
|
tx2 = tx + edentity[i].p3/8;
|
|
}
|
|
FillRect(graphics.backBuffer, (tx*8),(ty*8)+4, (tx2-tx)*8,1, graphics.getRGB(194,194,194));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164,255,164));
|
|
}
|
|
else //Vertical
|
|
{
|
|
int tx=edentity[i].x-(ed.levx*40);
|
|
int ty=edentity[i].y-(ed.levy*30);
|
|
int ty2=edentity[i].y-(ed.levy*30);
|
|
if (edentity[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.spikefree(tx,ty)==0) ty--;
|
|
while(ed.spikefree(tx,ty2)==0) ty2++;
|
|
ty++;
|
|
edentity[i].p2=ty;
|
|
edentity[i].p3=(ty2-ty)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
ty = edentity[i].p2;
|
|
ty2 = ty + edentity[i].p3/8;
|
|
}
|
|
FillRect(graphics.backBuffer, (tx*8)+3,(ty*8), 1,(ty2-ty)*8, graphics.getRGB(194,194,194));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164,255,164));
|
|
}
|
|
break;
|
|
case 13://Warp tokens
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),18+(ed.entframe%2),196,196,196);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(164,164,255));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8)-8,
|
|
"("+help.String(((edentity[i].p1-int(edentity[i].p1%40))/40)+1)+","+help.String(((edentity[i].p2-int(edentity[i].p2%30))/30)+1)+")",210,210,255);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8)-8,help.String(ed.findwarptoken(i)),210,210,255);
|
|
}
|
|
break;
|
|
case 15: //Crewmates
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8)-4,(edentity[i].y*8)- (ed.levy*30*8),144,graphics.crewcolourreal(edentity[i].p1));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(164,164,164));
|
|
break;
|
|
case 16: //Start
|
|
if(edentity[i].p1==0) //Left
|
|
{
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8)-4,(edentity[i].y*8)- (ed.levy*30*8),0,graphics.col_crewcyan);
|
|
}
|
|
else if(edentity[i].p1==1)
|
|
{
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8)-4,(edentity[i].y*8)- (ed.levy*30*8),3,graphics.col_crewcyan);
|
|
}
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(164,255,255));
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8)-12,(edentity[i].y*8)- (ed.levy*30*8)-8,"START",255,255,255);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8)-12,(edentity[i].y*8)- (ed.levy*30*8)-8,"START",196,196,196);
|
|
}
|
|
break;
|
|
case 17: //Roomtext
|
|
if(edentity[i].scriptname.length()<1)
|
|
{
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(96,96,96));
|
|
}
|
|
else
|
|
{
|
|
int length = utf8::unchecked::distance(edentity[i].scriptname.begin(), edentity[i].scriptname.end());
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),length*8,8,graphics.getRGB(96,96,96));
|
|
}
|
|
graphics.Print((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), edentity[i].scriptname, 196, 196, 255 - help.glow);
|
|
break;
|
|
case 18: //Terminals
|
|
graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8)+8,17,96,96,96);
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(164,164,164));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8)-8,edentity[i].scriptname,210,210,255);
|
|
}
|
|
break;
|
|
case 19: //Script Triggers
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),edentity[i].p1*8,edentity[i].p2*8,graphics.getRGB(255,164,255));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(255,255,255));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8)-8,edentity[i].scriptname,210,210,255);
|
|
}
|
|
break;
|
|
case 50: //Warp lines
|
|
if(edentity[i].p1>=2) //Horizontal
|
|
{
|
|
int tx=edentity[i].x-(ed.levx*40);
|
|
int tx2=edentity[i].x-(ed.levx*40);
|
|
int ty=edentity[i].y-(ed.levy*30);
|
|
if (edentity[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.free(tx,ty)==0) tx--;
|
|
while(ed.free(tx2,ty)==0) tx2++;
|
|
tx++;
|
|
edentity[i].p2=tx;
|
|
edentity[i].p3=(tx2-tx)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
tx = edentity[i].p2;
|
|
tx2 = tx + edentity[i].p3/8;
|
|
}
|
|
fillboxabs((tx*8),(ty*8)+1, (tx2-tx)*8,6, graphics.getRGB(255,255,194));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(255,255,164));
|
|
}
|
|
else //Vertical
|
|
{
|
|
int tx=edentity[i].x-(ed.levx*40);
|
|
int ty=edentity[i].y-(ed.levy*30);
|
|
int ty2=edentity[i].y-(ed.levy*30);
|
|
if (edentity[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.free(tx,ty)==0) ty--;
|
|
while(ed.free(tx,ty2)==0) ty2++;
|
|
ty++;
|
|
edentity[i].p2=ty;
|
|
edentity[i].p3=(ty2-ty)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
ty = edentity[i].p2;
|
|
ty2 = ty + edentity[i].p3/8;
|
|
}
|
|
fillboxabs((tx*8)+1,(ty*8), 6,(ty2-ty)*8, graphics.getRGB(255,255,194));
|
|
fillboxabs((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(255,255,164));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Need to also check warp point destinations
|
|
if(edentity[i].t==13 && ed.warpent!=i)
|
|
{
|
|
tx=(edentity[i].p1-(edentity[i].p1%40))/40;
|
|
ty=(edentity[i].p2-(edentity[i].p2%30))/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
graphics.drawsprite((edentity[i].p1*8)- (ed.levx*40*8),(edentity[i].p2*8)- (ed.levy*30*8),18+(ed.entframe%2),64,64,64);
|
|
fillboxabs((edentity[i].p1*8)- (ed.levx*40*8),(edentity[i].p2*8)- (ed.levy*30*8),16,16,graphics.getRGB(64,64,96));
|
|
if(ed.tilex+(ed.levx*40)==edentity[i].p1 && ed.tiley+(ed.levy*30)==edentity[i].p2)
|
|
{
|
|
graphics.bprint((edentity[i].p1*8)- (ed.levx*40*8),(edentity[i].p2*8)- (ed.levy*30*8)-8,
|
|
"("+help.String(((edentity[i].x-int(edentity[i].x%40))/40)+1)+","+help.String(((edentity[i].y-int(edentity[i].y%30))/30)+1)+")",190,190,225);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((edentity[i].p1*8)- (ed.levx*40*8),(edentity[i].p2*8)- (ed.levy*30*8)-8,help.String(ed.findwarptoken(i)),190,190,225);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
fillboxabs(ed.tilex*8, ed.tiley*8, 8,8,graphics.getRGB(255-(help.glow/2),191+(help.glow),210+(help.glow/2)));
|
|
fillboxabs((ed.tilex*8)+2, (ed.tiley*8)+2, 4,4,graphics.getRGB(128-(help.glow/4),100+(help.glow/2),105+(help.glow/4)));
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
if((ed.tilex*8)+8<=ed.boundx1 || (ed.tiley*8)+8<=ed.boundy1)
|
|
{
|
|
fillboxabs(ed.boundx1, ed.boundy1, 8, 8,graphics.getRGB(255-(help.glow/2),191+(help.glow),210+(help.glow/2)));
|
|
fillboxabs(ed.boundx1+2, ed.boundy1+2, 4, 4,graphics.getRGB(128-(help.glow/4),100+(help.glow/2),105+(help.glow/4)));
|
|
}
|
|
else
|
|
{
|
|
fillboxabs(ed.boundx1, ed.boundy1, (ed.tilex*8)+8-ed.boundx1,(ed.tiley*8)+8-ed.boundy1,graphics.getRGB(255-(help.glow/2),191+(help.glow),210+(help.glow/2)));
|
|
fillboxabs(ed.boundx1+2, ed.boundy1+2, (ed.tilex*8)+8-ed.boundx1-4,(ed.tiley*8)+8-ed.boundy1-4,graphics.getRGB(128-(help.glow/4),100+(help.glow/2),105+(help.glow/4)));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Draw boundaries
|
|
int tmp=ed.levx+(ed.levy*ed.maxwidth);
|
|
if(ed.level[tmp].enemyx1!=0 && ed.level[tmp].enemyy1!=0
|
|
&& ed.level[tmp].enemyx2!=320 && ed.level[tmp].enemyy2!=240)
|
|
{
|
|
fillboxabs( ed.level[tmp].enemyx1, ed.level[tmp].enemyy1,
|
|
ed.level[tmp].enemyx2-ed.level[tmp].enemyx1,
|
|
ed.level[tmp].enemyy2-ed.level[tmp].enemyy1,
|
|
graphics.getBGR(255-(help.glow/2),64,64));
|
|
}
|
|
|
|
if(ed.level[tmp].platx1!=0 && ed.level[tmp].platy1!=0
|
|
&& ed.level[tmp].platx2!=320 && ed.level[tmp].platy2!=240)
|
|
{
|
|
fillboxabs( ed.level[tmp].platx1, ed.level[tmp].platy1,
|
|
ed.level[tmp].platx2-ed.level[tmp].platx1,
|
|
ed.level[tmp].platy2-ed.level[tmp].platy1,
|
|
graphics.getBGR(64,64,255-(help.glow/2)));
|
|
}
|
|
}
|
|
|
|
//Draw ghosts (spooky!)
|
|
if (game.ghostsenabled) {
|
|
SDL_FillRect(graphics.ghostbuffer, NULL, SDL_MapRGBA(graphics.ghostbuffer->format, 0, 0, 0, 0));
|
|
for (int i = 0; i < (int)ed.ghosts.size(); i++) {
|
|
if (i <= ed.currentghosts) { // We don't want all of them to show up at once :)
|
|
if (ed.ghosts[i].rx != ed.levx || ed.ghosts[i].ry != ed.levy
|
|
|| !INBOUNDS(ed.ghosts[i].frame, graphics.sprites))
|
|
continue;
|
|
point tpoint;
|
|
tpoint.x = ed.ghosts[i].x;
|
|
tpoint.y = ed.ghosts[i].y;
|
|
graphics.setcolreal(ed.ghosts[i].realcol);
|
|
Uint32 alpha = graphics.ct.colour & graphics.backBuffer->format->Amask;
|
|
Uint32 therest = graphics.ct.colour & 0x00FFFFFF;
|
|
alpha = (3 * (alpha >> 24) / 4) << 24;
|
|
graphics.ct.colour = therest | alpha;
|
|
SDL_Rect drawRect = graphics.sprites_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
BlitSurfaceColoured(graphics.sprites[ed.ghosts[i].frame],NULL, graphics.ghostbuffer, &drawRect, graphics.ct);
|
|
}
|
|
}
|
|
SDL_BlitSurface(graphics.ghostbuffer, NULL, graphics.backBuffer, &graphics.bg_rect);
|
|
}
|
|
|
|
//Draw Cursor
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 9:
|
|
case 10:
|
|
case 12: //Single point
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),8,8, graphics.getRGB(200,32,32));
|
|
break;
|
|
case 3:
|
|
case 4:
|
|
case 8:
|
|
case 13://2x2
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),16,16, graphics.getRGB(200,32,32));
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
case 7://Platform
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),32,8, graphics.getRGB(200,32,32));
|
|
break;
|
|
case 14: //X if not on edge
|
|
if(ed.tilex==0 || ed.tilex==39 || ed.tiley==0 || ed.tiley==29)
|
|
{
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),8,8, graphics.getRGB(200,32,32));
|
|
}
|
|
else
|
|
{
|
|
graphics.Print((ed.tilex*8),(ed.tiley*8),"X",255,0,0);
|
|
}
|
|
break;
|
|
case 11:
|
|
case 15:
|
|
case 16: //2x3
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),16,24, graphics.getRGB(200,32,32));
|
|
break;
|
|
}
|
|
|
|
if(ed.drawmode<3)
|
|
{
|
|
if(ed.bmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8),0,8,240,graphics.getRGB(200,32,32));
|
|
}
|
|
else if(ed.hmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs(0,(ed.tiley*8),320,8,graphics.getRGB(200,32,32));
|
|
}
|
|
else if(ed.vmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-32,(ed.tiley*8)-32,24+48,24+48, graphics.getRGB(200,32,32));
|
|
}
|
|
else if(ed.cmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-24,(ed.tiley*8)-24,24+32,24+32, graphics.getRGB(200,32,32));
|
|
}
|
|
else if(ed.xmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-16,(ed.tiley*8)-16,24+16,24+16, graphics.getRGB(200,32,32));
|
|
}
|
|
else if(ed.zmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-8,(ed.tiley*8)-8,24,24, graphics.getRGB(200,32,32));
|
|
}
|
|
|
|
|
|
}
|
|
|
|
//If in directmode, show current directmode tile
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].directmode==1)
|
|
{
|
|
//Tile box for direct mode
|
|
int t2=0;
|
|
if(ed.dmtileeditor>0)
|
|
{
|
|
ed.dmtileeditor--;
|
|
if(ed.dmtileeditor<=4)
|
|
{
|
|
t2=(4-ed.dmtileeditor)*12;
|
|
}
|
|
|
|
//Draw five lines of the editor
|
|
temp=ed.dmtile-(ed.dmtile%40);
|
|
temp-=80;
|
|
FillRect(graphics.backBuffer, 0,-t2,320,40, graphics.getRGB(0,0,0));
|
|
FillRect(graphics.backBuffer, 0,-t2+40,320,2, graphics.getRGB(255,255,255));
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tileset==0)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
graphics.drawtile(i*8,0-t2,(temp+1200+i)%1200);
|
|
graphics.drawtile(i*8,8-t2,(temp+1200+40+i)%1200);
|
|
graphics.drawtile(i*8,16-t2,(temp+1200+80+i)%1200);
|
|
graphics.drawtile(i*8,24-t2,(temp+1200+120+i)%1200);
|
|
graphics.drawtile(i*8,32-t2,(temp+1200+160+i)%1200);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
graphics.drawtile2(i*8,0-t2,(temp+1200+i)%1200);
|
|
graphics.drawtile2(i*8,8-t2,(temp+1200+40+i)%1200);
|
|
graphics.drawtile2(i*8,16-t2,(temp+1200+80+i)%1200);
|
|
graphics.drawtile2(i*8,24-t2,(temp+1200+120+i)%1200);
|
|
graphics.drawtile2(i*8,32-t2,(temp+1200+160+i)%1200);
|
|
}
|
|
}
|
|
//Highlight our little block
|
|
fillboxabs(((ed.dmtile%40)*8)-2,16-t2-2,12,12,graphics.getRGB(196, 196, 255 - help.glow));
|
|
fillboxabs(((ed.dmtile%40)*8)-1,16-t2-1,10,10,graphics.getRGB(0,0,0));
|
|
}
|
|
|
|
if(ed.dmtileeditor>0 && t2<=30)
|
|
{
|
|
graphics.bprint(2, 45-t2, "Tile:", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(58, 45-t2, help.String(ed.dmtile), 196, 196, 255 - help.glow, false);
|
|
FillRect(graphics.backBuffer, 44,44-t2,10,10, graphics.getRGB(196, 196, 255 - help.glow));
|
|
FillRect(graphics.backBuffer, 45,45-t2,8,8, graphics.getRGB(0,0,0));
|
|
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tileset==0)
|
|
{
|
|
graphics.drawtile(45,45-t2,ed.dmtile);
|
|
}
|
|
else
|
|
{
|
|
graphics.drawtile2(45,45-t2,ed.dmtile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint(2, 12, "Tile:", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(58, 12, help.String(ed.dmtile), 196, 196, 255 - help.glow, false);
|
|
FillRect(graphics.backBuffer, 44,11,10,10, graphics.getRGB(196, 196, 255 - help.glow));
|
|
FillRect(graphics.backBuffer, 45,12,8,8, graphics.getRGB(0,0,0));
|
|
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tileset==0)
|
|
{
|
|
graphics.drawtile(45,12,ed.dmtile);
|
|
}
|
|
else
|
|
{
|
|
graphics.drawtile2(45,12,ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//Draw GUI
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,231,320,240, graphics.getRGB(0,0,0));
|
|
switch(ed.boundarytype)
|
|
{
|
|
case 0:
|
|
graphics.Print(4, 232, "SCRIPT BOX: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 1:
|
|
graphics.Print(4, 232, "ENEMY BOUNDS: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 2:
|
|
graphics.Print(4, 232, "PLATFORM BOUNDS: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 3:
|
|
graphics.Print(4, 232, "COPY TILES: Click on top left", 255,255,255, false);
|
|
break;
|
|
default:
|
|
graphics.Print(4, 232, "Click on top left", 255,255,255, false);
|
|
break;
|
|
}
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,231,320,240, graphics.getRGB(0,0,0));
|
|
switch(ed.boundarytype)
|
|
{
|
|
case 0:
|
|
graphics.Print(4, 232, "SCRIPT BOX: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 1:
|
|
graphics.Print(4, 232, "ENEMY BOUNDS: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 2:
|
|
graphics.Print(4, 232, "PLATFORM BOUNDS: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 3:
|
|
graphics.Print(4, 232, "COPY TILES: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
default:
|
|
graphics.Print(4, 232, "Click on bottom right", 255,255,255, false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if(ed.scripteditmod)
|
|
{
|
|
//Elaborate C64 BASIC menu goes here!
|
|
FillRect(graphics.backBuffer, 0,0,320,240, graphics.getBGR(123, 111, 218));
|
|
FillRect(graphics.backBuffer, 14,16,292,208, graphics.getRGB(162,48,61));
|
|
switch(ed.scripthelppage)
|
|
{
|
|
case 0:
|
|
graphics.Print(16,28,"**** VVVVVV SCRIPT EDITOR ****", 123, 111, 218, true);
|
|
graphics.Print(16,44,"PRESS ESC TO RETURN TO MENU", 123, 111, 218, true);
|
|
|
|
if(!ed.hooklist.empty())
|
|
{
|
|
for(int i=0; i<9; i++)
|
|
{
|
|
if(ed.hookmenupage+i<(int)ed.hooklist.size())
|
|
{
|
|
if(ed.hookmenupage+i==ed.hookmenu)
|
|
{
|
|
std::string tstring="> " + ed.hooklist[(ed.hooklist.size()-1)-(ed.hookmenupage+i)] + " <";
|
|
for (size_t ii = 0; ii < tstring.length(); ii++)
|
|
{
|
|
tstring[ii] = SDL_toupper(tstring[ii]);
|
|
}
|
|
graphics.Print(16,68+(i*16),tstring,123, 111, 218, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print(16,68+(i*16),ed.hooklist[(ed.hooklist.size()-1)-(ed.hookmenupage+i)],123, 111, 218, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print(16,110,"NO SCRIPT IDS FOUND", 123, 111, 218, true);
|
|
graphics.Print(16,130,"CREATE A SCRIPT WITH EITHER", 123, 111, 218, true);
|
|
graphics.Print(16,140,"THE TERMINAL OR SCRIPT BOX TOOLS", 123, 111, 218, true);
|
|
}
|
|
break;
|
|
case 1:
|
|
//Current scriptname
|
|
FillRect(graphics.backBuffer, 14,226,292,12, graphics.getRGB(162,48,61));
|
|
graphics.Print(16,228,"CURRENT SCRIPT: " + ed.sbscript, 123, 111, 218, true);
|
|
//Draw text
|
|
for(int i=0; i<25; i++)
|
|
{
|
|
if(i+ed.pagey<(int)ed.sb.size())
|
|
{
|
|
graphics.Print(16,20+(i*8),ed.sb[i+ed.pagey], 123, 111, 218, false);
|
|
}
|
|
}
|
|
//Draw cursor
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print(16+(ed.sbx*8),20+(ed.sby*8),"_",123, 111, 218, false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if(ed.settingsmod)
|
|
{
|
|
if(!game.colourblindmode)
|
|
{
|
|
graphics.drawtowerbackground();
|
|
}
|
|
else
|
|
{
|
|
FillRect(graphics.backBuffer, 0, 0, 320, 240, 0x00000000);
|
|
}
|
|
|
|
int tr = map.r - (help.glow / 4) - int(fRandom() * 4);
|
|
int tg = map.g - (help.glow / 4) - int(fRandom() * 4);
|
|
int tb = map.b - (help.glow / 4) - int(fRandom() * 4);
|
|
if (tr < 0) tr = 0;
|
|
if(tr>255) tr=255;
|
|
if (tg < 0) tg = 0;
|
|
if(tg>255) tg=255;
|
|
if (tb < 0) tb = 0;
|
|
if(tb>255) tb=255;
|
|
editormenurender(tr, tg, tb);
|
|
|
|
graphics.drawmenu(tr, tg, tb);
|
|
}
|
|
else if (ed.textmod)
|
|
{
|
|
FillRect(graphics.backBuffer, 0, 221, 320, 240, graphics.getRGB(32, 32, 32));
|
|
FillRect(graphics.backBuffer, 0, 222, 320, 240, graphics.getRGB(0, 0, 0));
|
|
graphics.Print(4, 224, ed.textdesc, 255, 255, 255, false);
|
|
std::string input = key.keybuffer;
|
|
if (ed.entframe < 2)
|
|
{
|
|
input += "_";
|
|
}
|
|
else
|
|
{
|
|
input += " ";
|
|
}
|
|
graphics.Print(4, 232, input, 196, 196, 255 - help.glow, true);
|
|
}
|
|
else if(ed.warpmod)
|
|
{
|
|
//placing warp token
|
|
FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
|
|
graphics.Print(4, 224, "Left click to place warp destination", 196, 196, 255 - help.glow, false);
|
|
graphics.Print(4, 232, "Right click to cancel", 196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
if(ed.spacemod)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,208,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,209,320,240, graphics.getRGB(0,0,0));
|
|
|
|
//Draw little icons for each thingy
|
|
int tx=6, ty=211, tg=32;
|
|
|
|
if(ed.spacemenu==0)
|
|
{
|
|
for(int i=0; i<10; i++)
|
|
{
|
|
FillRect(graphics.backBuffer, 4+(i*tg), 209,20,20,graphics.getRGB(32,32,32));
|
|
}
|
|
FillRect(graphics.backBuffer, 4+(ed.drawmode*tg), 209,20,20,graphics.getRGB(64,64,64));
|
|
//0:
|
|
graphics.drawtile(tx,ty,83);
|
|
graphics.drawtile(tx+8,ty,83);
|
|
graphics.drawtile(tx,ty+8,83);
|
|
graphics.drawtile(tx+8,ty+8,83);
|
|
//1:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty,680);
|
|
graphics.drawtile(tx+8,ty,680);
|
|
graphics.drawtile(tx,ty+8,680);
|
|
graphics.drawtile(tx+8,ty+8,680);
|
|
//2:
|
|
tx+=tg;
|
|
graphics.drawtile(tx+4,ty+4,8);
|
|
//3:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,22,196,196,196);
|
|
//4:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,21,196,196,196);
|
|
//5:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,3);
|
|
graphics.drawtile(tx+8,ty+4,4);
|
|
//6:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,24);
|
|
graphics.drawtile(tx+8,ty+4,24);
|
|
//7:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,1);
|
|
graphics.drawtile(tx+8,ty+4,1);
|
|
//8:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,78+ed.entframe,196,196,196);
|
|
//9:
|
|
tx+=tg;
|
|
FillRect(graphics.backBuffer, tx+2,ty+8,12,1,graphics.getRGB(255,255,255));
|
|
|
|
for(int i=0; i<9; i++)
|
|
{
|
|
fillboxabs(4+(i*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(i*tg)-4, 225-4,help.String(i+1),164,164,164,false);
|
|
}
|
|
|
|
if(ed.drawmode==9)graphics.Print(22+(ed.drawmode*tg)-4, 225-4,"0",255,255,255,false);
|
|
|
|
fillboxabs(4+(9*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(9*tg)-4, 225-4, "0",164,164,164,false);
|
|
|
|
fillboxabs(4+(ed.drawmode*tg), 209,20,20,graphics.getRGB(200,200,200));
|
|
if(ed.drawmode<9)
|
|
{
|
|
graphics.Print(22+(ed.drawmode*tg)-4, 225-4,help.String(ed.drawmode+1),255,255,255,false);
|
|
}
|
|
|
|
graphics.Print(4, 232, "1/2", 196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
for(int i=0; i<7; i++)
|
|
{
|
|
FillRect(graphics.backBuffer, 4+(i*tg), 209,20,20,graphics.getRGB(32,32,32));
|
|
}
|
|
FillRect(graphics.backBuffer, 4+((ed.drawmode-10)*tg), 209,20,20,graphics.getRGB(64,64,64));
|
|
//10:
|
|
graphics.Print(tx,ty,"A",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx+8,ty,"B",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx,ty+8,"C",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx+8,ty+8,"D",196, 196, 255 - help.glow, false);
|
|
//11:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,17,196,196,196);
|
|
//12:
|
|
tx+=tg;
|
|
fillboxabs(tx+4,ty+4,8,8,graphics.getRGB(96,96,96));
|
|
//13:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,18+(ed.entframe%2),196,196,196);
|
|
//14:
|
|
tx+=tg;
|
|
FillRect(graphics.backBuffer, tx+6,ty+2,4,12,graphics.getRGB(255,255,255));
|
|
//15:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,186,graphics.col_crewblue);
|
|
//16:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,184,graphics.col_crewcyan);
|
|
|
|
if(ed.drawmode==10)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"R",255,255,255,false);
|
|
if(ed.drawmode==11)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"T",255,255,255,false);
|
|
if(ed.drawmode==12)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"Y",255,255,255,false);
|
|
if(ed.drawmode==13)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"U",255,255,255,false);
|
|
if(ed.drawmode==14)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"I",255,255,255,false);
|
|
if(ed.drawmode==15)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"O",255,255,255,false);
|
|
if(ed.drawmode==16)graphics.Print(22+((ed.drawmode-10)*tg)-4, 225-4,"P",255,255,255,false);
|
|
|
|
fillboxabs(4+(0*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(0*tg)-4, 225-4, "R",164,164,164,false);
|
|
fillboxabs(4+(1*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(1*tg)-4, 225-4, "T",164,164,164,false);
|
|
fillboxabs(4+(2*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(2*tg)-4, 225-4, "Y",164,164,164,false);
|
|
fillboxabs(4+(3*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(3*tg)-4, 225-4, "U",164,164,164,false);
|
|
fillboxabs(4+(4*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(4*tg)-4, 225-4, "I",164,164,164,false);
|
|
fillboxabs(4+(5*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(5*tg)-4, 225-4, "O",164,164,164,false);
|
|
fillboxabs(4+(6*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
graphics.Print(22+(6*tg)-4, 225-4, "P",164,164,164,false);
|
|
|
|
graphics.Print(4, 232, "2/2", 196, 196, 255 - help.glow, false);
|
|
}
|
|
|
|
graphics.Print(128, 232, "< and > keys change tool", 196, 196, 255 - help.glow, false);
|
|
|
|
FillRect(graphics.backBuffer, 0,198,120,10, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,199,119,9, graphics.getRGB(0,0,0));
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
graphics.bprint(2,199, "1: Walls",196, 196, 255 - help.glow);
|
|
break;
|
|
case 1:
|
|
graphics.bprint(2,199, "2: Backing",196, 196, 255 - help.glow);
|
|
break;
|
|
case 2:
|
|
graphics.bprint(2,199, "3: Spikes",196, 196, 255 - help.glow);
|
|
break;
|
|
case 3:
|
|
graphics.bprint(2,199, "4: Trinkets",196, 196, 255 - help.glow);
|
|
break;
|
|
case 4:
|
|
graphics.bprint(2,199, "5: Checkpoint",196, 196, 255 - help.glow);
|
|
break;
|
|
case 5:
|
|
graphics.bprint(2,199, "6: Disappear",196, 196, 255 - help.glow);
|
|
break;
|
|
case 6:
|
|
graphics.bprint(2,199, "7: Conveyors",196, 196, 255 - help.glow);
|
|
break;
|
|
case 7:
|
|
graphics.bprint(2,199, "8: Moving",196, 196, 255 - help.glow);
|
|
break;
|
|
case 8:
|
|
graphics.bprint(2,199, "9: Enemies",196, 196, 255 - help.glow);
|
|
break;
|
|
case 9:
|
|
graphics.bprint(2,199, "0: Grav Line",196, 196, 255 - help.glow);
|
|
break;
|
|
case 10:
|
|
graphics.bprint(2,199, "R: Roomtext",196, 196, 255 - help.glow);
|
|
break;
|
|
case 11:
|
|
graphics.bprint(2,199, "T: Terminal",196, 196, 255 - help.glow);
|
|
break;
|
|
case 12:
|
|
graphics.bprint(2,199, "Y: Script Box",196, 196, 255 - help.glow);
|
|
break;
|
|
case 13:
|
|
graphics.bprint(2,199, "U: Warp Token",196, 196, 255 - help.glow);
|
|
break;
|
|
case 14:
|
|
graphics.bprint(2,199, "I: Warp Lines",196, 196, 255 - help.glow);
|
|
break;
|
|
case 15:
|
|
graphics.bprint(2,199, "O: Crewmate",196, 196, 255 - help.glow);
|
|
break;
|
|
case 16:
|
|
graphics.bprint(2,199, "P: Start Point",196, 196, 255 - help.glow);
|
|
break;
|
|
}
|
|
|
|
FillRect(graphics.backBuffer, 260,198,80,10, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 261,199,80,9, graphics.getRGB(0,0,0));
|
|
graphics.bprint(268,199, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
|
|
}
|
|
else
|
|
{
|
|
//FillRect(graphics.backBuffer, 0,230,72,240, graphics.RGB(32,32,32));
|
|
//FillRect(graphics.backBuffer, 0,231,71,240, graphics.RGB(0,0,0));
|
|
if(ed.level[ed.levx+(ed.maxwidth*ed.levy)].roomname!="")
|
|
{
|
|
if(ed.tiley<28)
|
|
{
|
|
if(ed.roomnamehide>0) ed.roomnamehide--;
|
|
}
|
|
else
|
|
{
|
|
if(ed.roomnamehide<12) ed.roomnamehide++;
|
|
}
|
|
if (graphics.translucentroomname)
|
|
{
|
|
graphics.footerrect.y = 230+ed.roomnamehide;
|
|
SDL_BlitSurface(graphics.footerbuffer, NULL, graphics.backBuffer, &graphics.footerrect);
|
|
}
|
|
else
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230+ed.roomnamehide,320,10, graphics.getRGB(0,0,0));
|
|
}
|
|
graphics.bprint(5,231+ed.roomnamehide,ed.level[ed.levx+(ed.maxwidth*ed.levy)].roomname, 196, 196, 255 - help.glow, true);
|
|
graphics.bprint(4, 222, "SPACE ^ SHIFT ^", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(268,222, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint(4, 232, "SPACE ^ SHIFT ^", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(268,232, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
}
|
|
}
|
|
|
|
if(ed.shiftmenu)
|
|
{
|
|
fillboxabs(0, 127,161+8,140,graphics.getRGB(64,64,64));
|
|
FillRect(graphics.backBuffer, 0,128,160+8,140, graphics.getRGB(0,0,0));
|
|
graphics.Print(4, 130, "F1: Change Tileset",164,164,164,false);
|
|
graphics.Print(4, 140, "F2: Change Colour",164,164,164,false);
|
|
graphics.Print(4, 150, "F3: Change Enemies",164,164,164,false);
|
|
graphics.Print(4, 160, "F4: Enemy Bounds",164,164,164,false);
|
|
graphics.Print(4, 170, "F5: Platform Bounds",164,164,164,false);
|
|
|
|
graphics.Print(4, 190, "F10: Direct Mode",164,164,164,false);
|
|
|
|
graphics.Print(4, 210, "W: Change Warp Dir",164,164,164,false);
|
|
graphics.Print(4, 220, "E: Change Roomname",164,164,164,false);
|
|
|
|
fillboxabs(220, 207,100,60,graphics.getRGB(64,64,64));
|
|
FillRect(graphics.backBuffer, 221,208,160,60, graphics.getRGB(0,0,0));
|
|
graphics.Print(224, 210, "S: Save Map",164,164,164,false);
|
|
graphics.Print(224, 220, "L: Load Map",164,164,164,false);
|
|
}
|
|
}
|
|
|
|
|
|
if(!ed.settingsmod && !ed.scripteditmod)
|
|
{
|
|
//Same as above, without borders
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
graphics.bprint(2,2, "1: Walls",196, 196, 255 - help.glow);
|
|
break;
|
|
case 1:
|
|
graphics.bprint(2,2, "2: Backing",196, 196, 255 - help.glow);
|
|
break;
|
|
case 2:
|
|
graphics.bprint(2,2, "3: Spikes",196, 196, 255 - help.glow);
|
|
break;
|
|
case 3:
|
|
graphics.bprint(2,2, "4: Trinkets",196, 196, 255 - help.glow);
|
|
break;
|
|
case 4:
|
|
graphics.bprint(2,2, "5: Checkpoint",196, 196, 255 - help.glow);
|
|
break;
|
|
case 5:
|
|
graphics.bprint(2,2, "6: Disappear",196, 196, 255 - help.glow);
|
|
break;
|
|
case 6:
|
|
graphics.bprint(2,2, "7: Conveyors",196, 196, 255 - help.glow);
|
|
break;
|
|
case 7:
|
|
graphics.bprint(2,2, "8: Moving",196, 196, 255 - help.glow);
|
|
break;
|
|
case 8:
|
|
graphics.bprint(2,2, "9: Enemies",196, 196, 255 - help.glow);
|
|
break;
|
|
case 9:
|
|
graphics.bprint(2,2, "0: Grav Line",196, 196, 255 - help.glow);
|
|
break;
|
|
case 10:
|
|
graphics.bprint(2,2, "R: Roomtext",196, 196, 255 - help.glow);
|
|
break;
|
|
case 11:
|
|
graphics.bprint(2,2, "T: Terminal",196, 196, 255 - help.glow);
|
|
break;
|
|
case 12:
|
|
graphics.bprint(2,2, "Y: Script Box",196, 196, 255 - help.glow);
|
|
break;
|
|
case 13:
|
|
graphics.bprint(2,2, "U: Warp Token",196, 196, 255 - help.glow);
|
|
break;
|
|
case 14:
|
|
graphics.bprint(2,2, "I: Warp Lines",196, 196, 255 - help.glow);
|
|
break;
|
|
case 15:
|
|
graphics.bprint(2,2, "O: Crewmate",196, 196, 255 - help.glow);
|
|
break;
|
|
case 16:
|
|
graphics.bprint(2,2, "P: Start Point",196, 196, 255 - help.glow);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(ed.notedelay>0 || ed.oldnotedelay>0)
|
|
{
|
|
float alpha = graphics.lerp(ed.oldnotedelay, ed.notedelay);
|
|
FillRect(graphics.backBuffer, 0,115,320,18, graphics.getRGB(92,92,92));
|
|
FillRect(graphics.backBuffer, 0,116,320,16, graphics.getRGB(0,0,0));
|
|
graphics.Print(0,121, ed.note,196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), true);
|
|
}
|
|
|
|
graphics.drawfade();
|
|
|
|
graphics.render();
|
|
}
|
|
|
|
void editorlogic()
|
|
{
|
|
//Misc
|
|
help.updateglow();
|
|
graphics.updatetitlecolours();
|
|
|
|
game.customcol=ed.getlevelcol(ed.levx+(ed.levy*ed.maxwidth))+1;
|
|
ed.entcol=ed.getenemycol(game.customcol);
|
|
|
|
graphics.setcol(ed.entcol);
|
|
ed.entcolreal = graphics.ct.colour;
|
|
|
|
if (game.shouldreturntoeditor)
|
|
{
|
|
game.shouldreturntoeditor = false;
|
|
}
|
|
|
|
map.bypos -= 2;
|
|
map.bscroll = -2;
|
|
|
|
ed.entframedelay--;
|
|
if(ed.entframedelay<=0)
|
|
{
|
|
ed.entframe=(ed.entframe+1)%4;
|
|
ed.entframedelay=8;
|
|
}
|
|
|
|
ed.oldnotedelay = ed.notedelay;
|
|
if(ed.notedelay>0)
|
|
{
|
|
ed.notedelay--;
|
|
}
|
|
|
|
if (game.ghostsenabled)
|
|
{
|
|
for (size_t i = 0; i < ed.ghosts.size(); i++)
|
|
{
|
|
GhostInfo& ghost = ed.ghosts[i];
|
|
|
|
if ((int) i > ed.currentghosts || ghost.rx != ed.levx || ghost.ry != ed.levy)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
graphics.setcol(ghost.col);
|
|
ghost.realcol = graphics.ct.colour;
|
|
}
|
|
|
|
if (ed.currentghosts + 1 < (int)ed.ghosts.size()) {
|
|
ed.currentghosts++;
|
|
if (ed.zmod) ed.currentghosts++;
|
|
} else {
|
|
ed.currentghosts = (int)ed.ghosts.size() - 1;
|
|
}
|
|
}
|
|
|
|
if (!ed.settingsmod)
|
|
{
|
|
switch(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir)
|
|
{
|
|
case 1:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(3);
|
|
break;
|
|
case 2:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(4);
|
|
break;
|
|
case 3:
|
|
graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(5);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if (!game.colourblindmode)
|
|
{
|
|
graphics.updatetowerbackground();
|
|
}
|
|
|
|
if (graphics.fademode == 1)
|
|
{
|
|
//Return to game
|
|
map.nexttowercolour();
|
|
map.colstate = 10;
|
|
game.gamestate = TITLEMODE;
|
|
script.hardreset();
|
|
graphics.fademode = 4;
|
|
music.haltdasmusik();
|
|
FILESYSTEM_unmountassets(); // should be before music.play(6)
|
|
music.play(6);
|
|
map.nexttowercolour();
|
|
ed.settingsmod=false;
|
|
graphics.backgrounddrawn=false;
|
|
game.returntomenu(Menu::playerworlds);
|
|
}
|
|
}
|
|
|
|
|
|
void editormenuactionpress()
|
|
{
|
|
switch (game.currentmenuname)
|
|
{
|
|
case Menu::ed_desc:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
ed.titlemod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=EditorData::GetInstance().title;
|
|
break;
|
|
case 1:
|
|
ed.creatormod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=EditorData::GetInstance().creator;
|
|
break;
|
|
case 2:
|
|
ed.desc1mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=ed.Desc1;
|
|
break;
|
|
case 3:
|
|
ed.websitemod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=ed.website;
|
|
break;
|
|
case 4:
|
|
music.playef(11);
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
case Menu::ed_settings:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
//Change level description stuff
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_desc);
|
|
map.nexttowercolour();
|
|
break;
|
|
case 1:
|
|
//Enter script editormode
|
|
music.playef(11);
|
|
ed.scripteditmod=true;
|
|
ed.clearscriptbuffer();
|
|
key.enabletextentry();
|
|
key.keybuffer="";
|
|
ed.hookmenupage=0;
|
|
ed.hookmenu=0;
|
|
ed.scripthelppage=0;
|
|
ed.scripthelppagedelay=0;
|
|
ed.sby=0;
|
|
ed.sbx=0, ed.pagey=0;
|
|
break;
|
|
case 2:
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_music);
|
|
map.nexttowercolour();
|
|
if(ed.levmusic>0) music.play(ed.levmusic);
|
|
break;
|
|
case 3:
|
|
music.playef(11);
|
|
game.ghostsenabled = !game.ghostsenabled;
|
|
break;
|
|
case 4:
|
|
//Load level
|
|
ed.settingsmod=false;
|
|
graphics.backgrounddrawn=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 5:
|
|
//Save level
|
|
ed.settingsmod=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 6:
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_quit);
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
case Menu::ed_music:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
ed.levmusic++;
|
|
if(ed.levmusic==16) ed.levmusic=0;
|
|
if(ed.levmusic>0)
|
|
{
|
|
music.play(ed.levmusic);
|
|
}
|
|
else
|
|
{
|
|
music.haltdasmusik();
|
|
}
|
|
music.playef(11);
|
|
break;
|
|
case 1:
|
|
music.playef(11);
|
|
music.fadeout();
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
case Menu::ed_quit:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
//Saving and quit
|
|
ed.saveandquit=true;
|
|
|
|
ed.settingsmod=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 1:
|
|
//Quit without saving
|
|
music.playef(11);
|
|
music.fadeout();
|
|
graphics.fademode = 2;
|
|
break;
|
|
case 2:
|
|
//Go back to editor
|
|
music.playef(11);
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void editorinput()
|
|
{
|
|
game.mx = (float) key.mx;
|
|
game.my = (float) key.my;
|
|
ed.tilex=(game.mx - (game.mx%8))/8;
|
|
ed.tiley=(game.my - (game.my%8))/8;
|
|
if (game.stretchMode == 1) {
|
|
// In this mode specifically, we have to fix the mouse coordinates
|
|
int winwidth, winheight;
|
|
graphics.screenbuffer->GetWindowSize(&winwidth, &winheight);
|
|
ed.tilex = ed.tilex * 320 / winwidth;
|
|
ed.tiley = ed.tiley * 240 / winheight;
|
|
}
|
|
|
|
bool up_pressed = key.isDown(SDLK_UP) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_UP);
|
|
bool down_pressed = key.isDown(SDLK_DOWN) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_DOWN);
|
|
bool left_pressed = key.isDown(SDLK_LEFT) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_LEFT);
|
|
bool right_pressed = key.isDown(SDLK_RIGHT) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_RIGHT);
|
|
|
|
game.press_left = false;
|
|
game.press_right = false;
|
|
game.press_action = false;
|
|
game.press_map = false;
|
|
|
|
if (key.isDown(KEYBOARD_LEFT) || key.isDown(KEYBOARD_a) || key.controllerWantsLeft(false))
|
|
{
|
|
game.press_left = true;
|
|
}
|
|
if (key.isDown(KEYBOARD_RIGHT) || key.isDown(KEYBOARD_d) || key.controllerWantsRight(false))
|
|
{
|
|
game.press_right = true;
|
|
}
|
|
if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(game.controllerButton_flip))
|
|
{
|
|
game.press_action = true;
|
|
};
|
|
|
|
if (key.keymap[SDLK_F9] && (ed.keydelay==0)) {
|
|
ed.keydelay = 30;
|
|
ed.note="Reloaded resources";
|
|
ed.notedelay=45;
|
|
graphics.reloadresources();
|
|
}
|
|
|
|
if (key.isDown(KEYBOARD_ENTER)) game.press_map = true;
|
|
if (key.isDown(27) && !ed.settingskey)
|
|
{
|
|
ed.settingskey=true;
|
|
if (ed.textmod)
|
|
{
|
|
key.disabletextentry();
|
|
if (ed.textmod >= FIRST_ENTTEXT && ed.textmod <= LAST_ENTTEXT)
|
|
{
|
|
*ed.textptr = ed.oldenttext;
|
|
if (ed.oldenttext == "")
|
|
{
|
|
removeedentity(ed.textent);
|
|
}
|
|
}
|
|
|
|
ed.textmod = TEXT_NONE;
|
|
|
|
ed.shiftmenu = false;
|
|
ed.shiftkey = false;
|
|
}
|
|
else if (key.textentry())
|
|
{
|
|
key.disabletextentry();
|
|
ed.titlemod=false;
|
|
ed.desc1mod=false;
|
|
ed.desc2mod=false;
|
|
ed.desc3mod=false;
|
|
ed.websitemod=false;
|
|
ed.creatormod=false;
|
|
|
|
ed.shiftmenu=false;
|
|
ed.shiftkey=false;
|
|
}
|
|
else if(ed.boundarymod>0)
|
|
{
|
|
ed.boundarymod=0;
|
|
}
|
|
else
|
|
{
|
|
|
|
ed.settingsmod=!ed.settingsmod;
|
|
graphics.backgrounddrawn=false;
|
|
|
|
if (ed.settingsmod)
|
|
{
|
|
bool edsettings_in_stack = false;
|
|
for (size_t i = 0; i < game.menustack.size(); i++)
|
|
{
|
|
if (game.menustack[i].name == Menu::ed_settings)
|
|
{
|
|
edsettings_in_stack = true;
|
|
break;
|
|
}
|
|
}
|
|
if (edsettings_in_stack)
|
|
{
|
|
game.returntomenu(Menu::ed_settings);
|
|
}
|
|
else
|
|
{
|
|
game.createmenu(Menu::ed_settings);
|
|
}
|
|
map.nexttowercolour();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!key.isDown(27))
|
|
{
|
|
ed.settingskey=false;
|
|
}
|
|
|
|
if(key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
|
|
{
|
|
if(key.leftbutton) key.rightbutton=true;
|
|
}
|
|
|
|
if(ed.scripteditmod)
|
|
{
|
|
if(ed.scripthelppage==0)
|
|
{
|
|
//hook select menu
|
|
if(ed.keydelay>0) ed.keydelay--;
|
|
|
|
if(up_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.hookmenu--;
|
|
}
|
|
|
|
if(down_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.hookmenu++;
|
|
}
|
|
|
|
if(ed.hookmenu>=(int)ed.hooklist.size())
|
|
{
|
|
ed.hookmenu=ed.hooklist.size()-1;
|
|
}
|
|
if(ed.hookmenu<0) ed.hookmenu=0;
|
|
|
|
if(ed.hookmenu<ed.hookmenupage)
|
|
{
|
|
ed.hookmenupage=ed.hookmenu;
|
|
}
|
|
|
|
if(ed.hookmenu>=ed.hookmenupage+9)
|
|
{
|
|
ed.hookmenupage=ed.hookmenu+8;
|
|
}
|
|
|
|
if(!key.keymap[SDLK_BACKSPACE]) ed.deletekeyheld=0;
|
|
|
|
if(key.keymap[SDLK_BACKSPACE] && ed.deletekeyheld==0 && !ed.hooklist.empty())
|
|
{
|
|
ed.deletekeyheld=1;
|
|
music.playef(2);
|
|
ed.removehook(ed.hooklist[(ed.hooklist.size()-1)-ed.hookmenu]);
|
|
}
|
|
|
|
if (!game.press_action && !game.press_left && !game.press_right
|
|
&& !up_pressed && !down_pressed && !key.isDown(27)) game.jumpheld = false;
|
|
if (!game.jumpheld)
|
|
{
|
|
if (game.press_action || game.press_left || game.press_right || game.press_map
|
|
|| up_pressed || down_pressed || key.isDown(27))
|
|
{
|
|
game.jumpheld = true;
|
|
}
|
|
if ((game.press_action || game.press_map) && !ed.hooklist.empty())
|
|
{
|
|
game.mapheld=true;
|
|
ed.scripthelppage=1;
|
|
key.keybuffer="";
|
|
ed.sbscript=ed.hooklist[(ed.hooklist.size()-1)-ed.hookmenu];
|
|
ed.loadhookineditor(ed.sbscript);
|
|
|
|
ed.sby=ed.sb.size()-1;
|
|
ed.pagey=0;
|
|
while(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
}
|
|
|
|
if (key.isDown(27))
|
|
{
|
|
ed.scripteditmod=false;
|
|
ed.settingsmod=false;
|
|
}
|
|
}
|
|
}
|
|
else if(ed.scripthelppage==1)
|
|
{
|
|
//Script editor!
|
|
if (key.isDown(27))
|
|
{
|
|
ed.scripthelppage=0;
|
|
game.jumpheld = true;
|
|
//save the script for use again!
|
|
ed.addhook(ed.sbscript);
|
|
}
|
|
|
|
if(ed.keydelay>0) ed.keydelay--;
|
|
|
|
if(up_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.sby--;
|
|
if(ed.sby<=5)
|
|
{
|
|
if(ed.pagey>0)
|
|
{
|
|
ed.pagey--;
|
|
ed.sby++;
|
|
}
|
|
else
|
|
{
|
|
if(ed.sby<0) ed.sby=0;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
}
|
|
|
|
if(down_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
if(ed.sby+ed.pagey<(int)ed.sb.size()-1)
|
|
{
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
}
|
|
|
|
if(key.linealreadyemptykludge)
|
|
{
|
|
ed.keydelay=6;
|
|
key.linealreadyemptykludge=false;
|
|
}
|
|
|
|
if(key.pressedbackspace && ed.sb[ed.pagey+ed.sby]=="" && ed.keydelay<=0)
|
|
{
|
|
//Remove this line completely
|
|
ed.removeline(ed.pagey+ed.sby);
|
|
ed.sby--;
|
|
if(ed.sby<=5)
|
|
{
|
|
if(ed.pagey>0)
|
|
{
|
|
ed.pagey--;
|
|
ed.sby++;
|
|
}
|
|
else
|
|
{
|
|
if(ed.sby<0) ed.sby=0;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.keydelay=6;
|
|
}
|
|
|
|
ed.sb[ed.pagey+ed.sby]=key.keybuffer;
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
|
|
if(!game.press_map && !key.isDown(27)) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
//Continue to next line
|
|
if(ed.sby+ed.pagey>=(int)ed.sb.size()) //we're on the last line
|
|
{
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
}
|
|
else
|
|
{
|
|
//We're not, insert a line instead
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
ed.insertline(ed.sby+ed.pagey);
|
|
key.keybuffer="";
|
|
ed.sbx = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ed.textmod)
|
|
{
|
|
*ed.textptr = key.keybuffer;
|
|
|
|
if (!game.press_map && !key.isDown(27))
|
|
{
|
|
game.mapheld = false;
|
|
}
|
|
if (!game.mapheld && game.press_map)
|
|
{
|
|
game.mapheld = true;
|
|
key.disabletextentry();
|
|
switch (ed.textmod)
|
|
{
|
|
case TEXT_GOTOROOM:
|
|
{
|
|
std::vector<std::string> coords = split(key.keybuffer, ',');
|
|
if (coords.size() != 2)
|
|
{
|
|
ed.note = "[ ERROR: Invalid format ]";
|
|
ed.notedelay = 45;
|
|
break;
|
|
}
|
|
ed.levx = clamp(help.Int(coords[0].c_str()) - 1, 0, ed.mapwidth - 1);
|
|
ed.levy = clamp(help.Int(coords[1].c_str()) - 1, 0, ed.mapheight - 1);
|
|
graphics.backgrounddrawn = false;
|
|
break;
|
|
}
|
|
case TEXT_LOAD:
|
|
{
|
|
std::string loadstring = ed.filename + ".vvvvvv";
|
|
if (ed.load(loadstring))
|
|
{
|
|
// don't use filename, it has the full path
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "[ Loaded map: %s.vvvvvv ]", ed.filename.c_str());
|
|
ed.note = buffer;
|
|
}
|
|
else
|
|
{
|
|
ed.note = "[ ERROR: Could not load level ]";
|
|
}
|
|
ed.notedelay = 45;
|
|
break;
|
|
}
|
|
case TEXT_SAVE:
|
|
{
|
|
std::string savestring = ed.filename + ".vvvvvv";
|
|
if (ed.save(savestring))
|
|
{
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "[ Saved map: %s.vvvvvv ]", ed.filename.c_str());
|
|
ed.note = buffer;
|
|
}
|
|
else
|
|
{
|
|
ed.note = "[ ERROR: Could not save level! ]";
|
|
ed.saveandquit = false;
|
|
}
|
|
ed.notedelay = 45;
|
|
|
|
if (ed.saveandquit)
|
|
{
|
|
graphics.fademode = 2; // quit editor
|
|
}
|
|
break;
|
|
}
|
|
case TEXT_SCRIPT:
|
|
ed.clearscriptbuffer();
|
|
if (!ed.checkhook(key.keybuffer))
|
|
{
|
|
ed.addhook(key.keybuffer);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ed.shiftmenu = false;
|
|
ed.shiftkey = false;
|
|
ed.textmod = TEXT_NONE;
|
|
}
|
|
}
|
|
else if (key.textentry())
|
|
{
|
|
if(ed.titlemod)
|
|
{
|
|
EditorData::GetInstance().title=key.keybuffer;
|
|
}
|
|
else if(ed.creatormod)
|
|
{
|
|
EditorData::GetInstance().creator=key.keybuffer;
|
|
}
|
|
else if(ed.websitemod)
|
|
{
|
|
ed.website=key.keybuffer;
|
|
}
|
|
else if(ed.desc1mod)
|
|
{
|
|
ed.Desc1=key.keybuffer;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
ed.Desc2=key.keybuffer;
|
|
}
|
|
else if(ed.desc3mod)
|
|
{
|
|
ed.Desc3=key.keybuffer;
|
|
}
|
|
|
|
if(!game.press_map && !key.isDown(27)) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
if(ed.titlemod)
|
|
{
|
|
EditorData::GetInstance().title=key.keybuffer;
|
|
ed.titlemod=false;
|
|
}
|
|
else if(ed.creatormod)
|
|
{
|
|
EditorData::GetInstance().creator=key.keybuffer;
|
|
ed.creatormod=false;
|
|
}
|
|
else if(ed.websitemod)
|
|
{
|
|
ed.website=key.keybuffer;
|
|
ed.websitemod=false;
|
|
}
|
|
else if(ed.desc1mod)
|
|
{
|
|
ed.Desc1=key.keybuffer;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
ed.Desc2=key.keybuffer;
|
|
}
|
|
else if(ed.desc3mod)
|
|
{
|
|
ed.Desc3=key.keybuffer;
|
|
ed.desc3mod=false;
|
|
}
|
|
key.disabletextentry();
|
|
|
|
if(ed.desc1mod)
|
|
{
|
|
ed.desc1mod=false;
|
|
|
|
ed.desc2mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=ed.Desc2;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
ed.desc2mod=false;
|
|
|
|
ed.desc3mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=ed.Desc3;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ed.settingsmod)
|
|
{
|
|
if (!game.press_action && !game.press_left && !game.press_right
|
|
&& !up_pressed && !down_pressed) game.jumpheld = false;
|
|
if (!game.jumpheld)
|
|
{
|
|
if (game.press_action || game.press_left || game.press_right || game.press_map
|
|
|| up_pressed || down_pressed)
|
|
{
|
|
game.jumpheld = true;
|
|
}
|
|
|
|
if(game.menustart)
|
|
{
|
|
if (game.press_left || up_pressed)
|
|
{
|
|
game.currentmenuoption--;
|
|
}
|
|
else if (game.press_right || down_pressed)
|
|
{
|
|
game.currentmenuoption++;
|
|
}
|
|
}
|
|
|
|
if (game.currentmenuoption < 0) game.currentmenuoption = game.menuoptions.size()-1;
|
|
if (game.currentmenuoption >= (int) game.menuoptions.size() ) game.currentmenuoption = 0;
|
|
|
|
if (game.press_action)
|
|
{
|
|
editormenuactionpress();
|
|
}
|
|
}
|
|
}
|
|
else if (ed.keydelay > 0)
|
|
{
|
|
ed.keydelay--;
|
|
}
|
|
else if (key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
|
|
{
|
|
// Ctrl modifiers
|
|
ed.dmtileeditor=10;
|
|
if(left_pressed)
|
|
{
|
|
ed.dmtile--;
|
|
ed.keydelay=3;
|
|
if(ed.dmtile<0) ed.dmtile+=1200;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
ed.dmtile++;
|
|
ed.keydelay=3;
|
|
|
|
if(ed.dmtile>=1200) ed.dmtile-=1200;
|
|
}
|
|
if(up_pressed)
|
|
{
|
|
ed.dmtile-=40;
|
|
ed.keydelay=3;
|
|
if(ed.dmtile<0) ed.dmtile+=1200;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
ed.dmtile+=40;
|
|
ed.keydelay=3;
|
|
|
|
if(ed.dmtile>=1200) ed.dmtile-=1200;
|
|
}
|
|
}
|
|
else if (key.keymap[SDLK_LSHIFT] || key.keymap[SDLK_RSHIFT])
|
|
{
|
|
// Shift modifiers
|
|
if (key.keymap[SDLK_F1])
|
|
{
|
|
ed.switch_tileset(true);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if (key.keymap[SDLK_F2])
|
|
{
|
|
ed.switch_tilecol(true);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if (key.keymap[SDLK_F3])
|
|
{
|
|
ed.switch_enemy(true);
|
|
ed.keydelay=6;
|
|
}
|
|
|
|
if (up_pressed || down_pressed || left_pressed || right_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
if(up_pressed)
|
|
{
|
|
ed.mapheight--;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
ed.mapheight++;
|
|
}
|
|
else if(left_pressed)
|
|
{
|
|
ed.mapwidth--;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
ed.mapwidth++;
|
|
}
|
|
|
|
if(ed.mapwidth<1) ed.mapwidth=1;
|
|
if(ed.mapheight<1) ed.mapheight=1;
|
|
if(ed.mapwidth>=ed.maxwidth) ed.mapwidth=ed.maxwidth;
|
|
if(ed.mapheight>=ed.maxheight) ed.mapheight=ed.maxheight;
|
|
ed.note = "Mapsize is now [" + help.String(ed.mapwidth) + "," + help.String(ed.mapheight) + "]";
|
|
ed.notedelay=45;
|
|
}
|
|
|
|
if(!ed.shiftkey)
|
|
{
|
|
if(ed.shiftmenu)
|
|
{
|
|
ed.shiftmenu=false;
|
|
}
|
|
else
|
|
{
|
|
ed.shiftmenu=true;
|
|
}
|
|
}
|
|
ed.shiftkey=true;
|
|
}
|
|
else
|
|
{
|
|
// No modifiers
|
|
ed.shiftkey=false;
|
|
if(key.keymap[SDLK_F1])
|
|
{
|
|
ed.switch_tileset();
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if(key.keymap[SDLK_F2])
|
|
{
|
|
ed.switch_tilecol();
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if(key.keymap[SDLK_F3])
|
|
{
|
|
ed.switch_enemy();
|
|
ed.keydelay=6;
|
|
}
|
|
if(key.keymap[SDLK_F4])
|
|
{
|
|
ed.keydelay=6;
|
|
ed.boundarytype=1;
|
|
ed.boundarymod=1;
|
|
}
|
|
if(key.keymap[SDLK_F5])
|
|
{
|
|
ed.keydelay=6;
|
|
ed.boundarytype=2;
|
|
ed.boundarymod=1;
|
|
}
|
|
if(key.keymap[SDLK_F10])
|
|
{
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].directmode==1)
|
|
{
|
|
ed.level[ed.levx+(ed.levy*ed.maxwidth)].directmode=0;
|
|
ed.note="Direct Mode Disabled";
|
|
}
|
|
else
|
|
{
|
|
ed.level[ed.levx+(ed.levy*ed.maxwidth)].directmode=1;
|
|
ed.note="Direct Mode Enabled";
|
|
}
|
|
graphics.backgrounddrawn=false;
|
|
|
|
ed.notedelay=45;
|
|
ed.updatetiles=true;
|
|
ed.keydelay=6;
|
|
}
|
|
if(key.keymap[SDLK_1]) ed.drawmode=0;
|
|
if(key.keymap[SDLK_2]) ed.drawmode=1;
|
|
if(key.keymap[SDLK_3]) ed.drawmode=2;
|
|
if(key.keymap[SDLK_4]) ed.drawmode=3;
|
|
if(key.keymap[SDLK_5]) ed.drawmode=4;
|
|
if(key.keymap[SDLK_6]) ed.drawmode=5;
|
|
if(key.keymap[SDLK_7]) ed.drawmode=6;
|
|
if(key.keymap[SDLK_8]) ed.drawmode=7;
|
|
if(key.keymap[SDLK_9]) ed.drawmode=8;
|
|
if(key.keymap[SDLK_0]) ed.drawmode=9;
|
|
if(key.keymap[SDLK_r]) ed.drawmode=10;
|
|
if(key.keymap[SDLK_t]) ed.drawmode=11;
|
|
if(key.keymap[SDLK_y]) ed.drawmode=12;
|
|
if(key.keymap[SDLK_u]) ed.drawmode=13;
|
|
if(key.keymap[SDLK_i]) ed.drawmode=14;
|
|
if(key.keymap[SDLK_o]) ed.drawmode=15;
|
|
if(key.keymap[SDLK_p]) ed.drawmode=16;
|
|
|
|
if(key.keymap[SDLK_w])
|
|
{
|
|
int j=0, tx=0, ty=0;
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
if(edentity[i].t==50)
|
|
{
|
|
tx=(edentity[i].p1-(edentity[i].p1%40))/40;
|
|
ty=(edentity[i].p2-(edentity[i].p2%30))/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
j++;
|
|
}
|
|
}
|
|
}
|
|
if(j>0)
|
|
{
|
|
ed.note="ERROR: Cannot have both warp types";
|
|
ed.notedelay=45;
|
|
}
|
|
else
|
|
{
|
|
ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir=(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir+1)%4;
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir==0)
|
|
{
|
|
ed.note="Room warping disabled";
|
|
ed.notedelay=45;
|
|
graphics.backgrounddrawn=false;
|
|
}
|
|
else if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir==1)
|
|
{
|
|
ed.note="Room warps horizontally";
|
|
ed.notedelay=45;
|
|
graphics.backgrounddrawn=false;
|
|
}
|
|
else if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir==2)
|
|
{
|
|
ed.note="Room warps vertically";
|
|
ed.notedelay=45;
|
|
graphics.backgrounddrawn=false;
|
|
}
|
|
else if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir==3)
|
|
{
|
|
ed.note="Room warps in all directions";
|
|
ed.notedelay=45;
|
|
graphics.backgrounddrawn=false;
|
|
}
|
|
}
|
|
ed.keydelay=6;
|
|
}
|
|
if(key.keymap[SDLK_e])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_ROOMNAME, "Enter new room name:", &(ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname));
|
|
game.mapheld=true;
|
|
}
|
|
if (key.keymap[SDLK_g])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_GOTOROOM, "Enter room coordinates x,y:", NULL);
|
|
game.mapheld=true;
|
|
}
|
|
|
|
//Save and load
|
|
if(key.keymap[SDLK_s])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save map as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
}
|
|
|
|
if(key.keymap[SDLK_l])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
|
|
game.mapheld=true;
|
|
}
|
|
|
|
if(!game.press_map) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
|
|
//Ok! Scan the room for the closest checkpoint
|
|
int testeditor=-1;
|
|
int startpoint=0;
|
|
//First up; is there a start point on this screen?
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
//if() on screen
|
|
if(edentity[i].t==16 && testeditor==-1)
|
|
{
|
|
int tx=(edentity[i].x-(edentity[i].x%40))/40;
|
|
int ty=(edentity[i].y-(edentity[i].y%30))/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
testeditor=i;
|
|
startpoint=1;
|
|
}
|
|
}
|
|
}
|
|
if(testeditor==-1)
|
|
{
|
|
//Ok, settle for a check point
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
//if() on screen
|
|
if(edentity[i].t==10 && testeditor==-1)
|
|
{
|
|
int tx=(edentity[i].x-(edentity[i].x%40))/40;
|
|
int ty=(edentity[i].y-(edentity[i].y%30))/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
testeditor=i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(testeditor==-1)
|
|
{
|
|
ed.note="ERROR: No checkpoint to spawn at";
|
|
ed.notedelay=45;
|
|
}
|
|
else
|
|
{
|
|
ed.currentghosts = 0;
|
|
if(startpoint==0)
|
|
{
|
|
//Checkpoint spawn
|
|
int tx=(edentity[testeditor].x-(edentity[testeditor].x%40))/40;
|
|
int ty=(edentity[testeditor].y-(edentity[testeditor].y%30))/30;
|
|
game.edsavex = (edentity[testeditor].x%40)*8 - 4;
|
|
game.edsavey = (edentity[testeditor].y%30)*8;
|
|
game.edsaverx = 100+tx;
|
|
game.edsavery = 100+ty;
|
|
game.edsavegc = 1-edentity[testeditor].p1;
|
|
game.edsavey--;
|
|
game.edsavedir = 0;
|
|
}
|
|
else
|
|
{
|
|
//Start point spawn
|
|
int tx=(edentity[testeditor].x-(edentity[testeditor].x%40))/40;
|
|
int ty=(edentity[testeditor].y-(edentity[testeditor].y%30))/30;
|
|
game.edsavex = (edentity[testeditor].x%40)*8 - 4;
|
|
game.edsavey = (edentity[testeditor].y%30)*8;
|
|
game.edsaverx = 100+tx;
|
|
game.edsavery = 100+ty;
|
|
game.edsavegc = 0;
|
|
game.edsavey--;
|
|
game.edsavedir=1-edentity[testeditor].p1;
|
|
}
|
|
|
|
music.haltdasmusik();
|
|
graphics.backgrounddrawn=false;
|
|
ed.returneditoralpha = 1000; // Let's start it higher than 255 since it gets clamped
|
|
ed.oldreturneditoralpha = 1000;
|
|
script.startgamemode(21);
|
|
}
|
|
}
|
|
}
|
|
|
|
ed.hmod = key.keymap[SDLK_h];
|
|
ed.vmod = key.keymap[SDLK_v];
|
|
ed.bmod = key.keymap[SDLK_b];
|
|
ed.cmod = key.keymap[SDLK_c];
|
|
ed.xmod = key.keymap[SDLK_x];
|
|
ed.zmod = key.keymap[SDLK_z];
|
|
|
|
if(key.keymap[SDLK_COMMA])
|
|
{
|
|
ed.drawmode--;
|
|
ed.keydelay=6;
|
|
}
|
|
else if(key.keymap[SDLK_PERIOD])
|
|
{
|
|
ed.drawmode++;
|
|
ed.keydelay=6;
|
|
}
|
|
|
|
if(ed.drawmode<0)
|
|
{
|
|
ed.drawmode=16;
|
|
if(ed.spacemod) ed.spacemenu=0;
|
|
}
|
|
if(ed.drawmode>16) ed.drawmode=0;
|
|
if(ed.drawmode>9)
|
|
{
|
|
if(ed.spacemod) ed.spacemenu=1;
|
|
}
|
|
else
|
|
{
|
|
if(ed.spacemod) ed.spacemenu=0;
|
|
}
|
|
|
|
if(up_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levy--;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levy++;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(left_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levx--;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levx++;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
|
|
if(ed.levx<0) ed.levx+=ed.mapwidth;
|
|
if(ed.levx>= ed.mapwidth) ed.levx-=ed.mapwidth;
|
|
if(ed.levy<0) ed.levy+=ed.mapheight;
|
|
if(ed.levy>=ed.mapheight) ed.levy-=ed.mapheight;
|
|
if(key.keymap[SDLK_SPACE])
|
|
{
|
|
ed.spacemod = !ed.spacemod;
|
|
ed.keydelay=6;
|
|
}
|
|
}
|
|
|
|
if(!ed.settingsmod)
|
|
{
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.boundx1=(ed.tilex*8);
|
|
ed.boundy1=(ed.tiley*8);
|
|
ed.boundarymod=2;
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
if((ed.tilex*8)+8>=ed.boundx1 || (ed.tiley*8)+8>=ed.boundy1)
|
|
{
|
|
ed.boundx2=(ed.tilex*8)+8;
|
|
ed.boundy2=(ed.tiley*8)+8;
|
|
}
|
|
else
|
|
{
|
|
ed.boundx2=ed.boundx1+8;
|
|
ed.boundy2=ed.boundy1+8;
|
|
}
|
|
if(ed.boundarytype==0)
|
|
{
|
|
//Script trigger
|
|
ed.lclickdelay=1;
|
|
ed.textent=edentity.size();
|
|
addedentity((ed.boundx1/8)+(ed.levx*40),(ed.boundy1/8)+ (ed.levy*30),19,
|
|
(ed.boundx2-ed.boundx1)/8, (ed.boundy2-ed.boundy1)/8);
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(edentity[ed.textent].scriptname));
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.boundarytype==1)
|
|
{
|
|
//Enemy bounds
|
|
int tmp=ed.levx+(ed.levy*ed.maxwidth);
|
|
ed.level[tmp].enemyx1=ed.boundx1;
|
|
ed.level[tmp].enemyy1=ed.boundy1;
|
|
ed.level[tmp].enemyx2=ed.boundx2;
|
|
ed.level[tmp].enemyy2=ed.boundy2;
|
|
}
|
|
else if(ed.boundarytype==2)
|
|
{
|
|
//Platform bounds
|
|
int tmp=ed.levx+(ed.levy*ed.maxwidth);
|
|
ed.level[tmp].platx1=ed.boundx1;
|
|
ed.level[tmp].platy1=ed.boundy1;
|
|
ed.level[tmp].platx2=ed.boundx2;
|
|
ed.level[tmp].platy2=ed.boundy2;
|
|
}
|
|
else if(ed.boundarytype==3)
|
|
{
|
|
//Copy
|
|
}
|
|
ed.boundarymod=0;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
if(key.rightbutton)
|
|
{
|
|
ed.boundarymod=0;
|
|
}
|
|
}
|
|
else if(ed.warpmod)
|
|
{
|
|
//Placing warp token
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
if(ed.free(ed.tilex, ed.tiley)==0)
|
|
{
|
|
edentity[ed.warpent].p1=ed.tilex+(ed.levx*40);
|
|
edentity[ed.warpent].p2=ed.tiley+(ed.levy*30);
|
|
ed.warpmod=false;
|
|
ed.warpent=-1;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
if(key.rightbutton)
|
|
{
|
|
removeedentity(ed.warpent);
|
|
ed.warpmod=false;
|
|
ed.warpent=-1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Mouse input
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
//Depending on current mode, place something
|
|
if(ed.drawmode==0)
|
|
{
|
|
//place tiles
|
|
//Are we in direct mode?
|
|
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].directmode>=1)
|
|
{
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, ed.dmtile);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, ed.dmtile);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, ed.dmtile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 80);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 80);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.drawmode==1)
|
|
{
|
|
//place background tiles
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 2);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 2);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 2);
|
|
}
|
|
}
|
|
else if(ed.drawmode==2)
|
|
{
|
|
//place spikes
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 8);
|
|
}
|
|
|
|
int tmp=edentat(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30));
|
|
if(tmp==-1)
|
|
{
|
|
//Room text and script triggers can be placed in walls
|
|
if(ed.drawmode==10)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=edentity.size();
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),17);
|
|
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(edentity[ed.textent].scriptname));
|
|
}
|
|
else if(ed.drawmode==12) //Script Trigger
|
|
{
|
|
ed.boundarytype=0;
|
|
ed.boundx1=ed.tilex*8;
|
|
ed.boundy1=ed.tiley*8;
|
|
ed.boundarymod=2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
if(tmp==-1 && ed.free(ed.tilex,ed.tiley)==0)
|
|
{
|
|
if(ed.drawmode==3)
|
|
{
|
|
if(ed.numtrinkets()<100)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),9);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Max number of trinkets is 100";
|
|
ed.notedelay=45;
|
|
}
|
|
}
|
|
else if(ed.drawmode==4)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),10, 1);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==5)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),3);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==6)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),2,5);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==7)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),2,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==8)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),1,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==9)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),11,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==11)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=edentity.size();
|
|
addedentity(ed.tilex+(ed.levx*40),ed.tiley+ (ed.levy*30),18,0);
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name", &(edentity[ed.textent].scriptname));
|
|
}
|
|
else if(ed.drawmode==13)
|
|
{
|
|
ed.warpmod=true;
|
|
ed.warpent=edentity.size();
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),13);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==14)
|
|
{
|
|
//Warp lines
|
|
if(ed.level[ed.levx+(ed.maxwidth*ed.levy)].warpdir==0)
|
|
{
|
|
if(ed.tilex==0)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,0);
|
|
}
|
|
else if(ed.tilex==39)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,1);
|
|
}
|
|
else if(ed.tiley==0)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,2);
|
|
}
|
|
else if(ed.tiley==29)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,3);
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Warp lines must be on edges";
|
|
ed.notedelay=45;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Cannot have both warp types";
|
|
ed.notedelay=45;
|
|
}
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==15) //Crewmate
|
|
{
|
|
if(ed.numcrewmates()<100)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),15,int(fRandom() * 6));
|
|
ed.lclickdelay=1;
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Max number of crewmates is 100";
|
|
ed.notedelay=45;
|
|
}
|
|
}
|
|
else if(ed.drawmode==16) //Start Point
|
|
{
|
|
//If there is another start point, destroy it
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
if(edentity[i].t==16)
|
|
{
|
|
removeedentity(i);
|
|
i--;
|
|
}
|
|
}
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),16,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
else if(tmp == -1)
|
|
{
|
|
//Important! Do nothing, or else Undefined Behavior will happen
|
|
}
|
|
else if(edentity[tmp].t==1)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%4;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==2)
|
|
{
|
|
if(edentity[tmp].p1>=5)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%9;
|
|
if(edentity[tmp].p1<5) edentity[tmp].p1=5;
|
|
}
|
|
else
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%4;
|
|
}
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==10)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==11)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==15)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%6;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==16)
|
|
{
|
|
edentity[tmp].p1=(edentity[tmp].p1+1)%2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==17)
|
|
{
|
|
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(edentity[tmp].scriptname));
|
|
ed.textent=tmp;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(edentity[tmp].t==18 || edentity[tmp].t==19)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=tmp;
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(edentity[ed.textent].scriptname));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
|
|
if(key.rightbutton)
|
|
{
|
|
//place tiles
|
|
if(ed.drawmode < 2) {
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 0);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 0);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 0);
|
|
}
|
|
for(size_t i=0; i<edentity.size(); i++)
|
|
{
|
|
if(edentity[i].x==ed.tilex + (ed.levx*40)&& edentity[i].y==ed.tiley+ (ed.levy*30))
|
|
{
|
|
removeedentity(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(key.middlebutton)
|
|
{
|
|
ed.dmtile=ed.contents[ed.tilex + (ed.levx*40) + ed.vmult[ed.tiley + (ed.levy*30)]];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ed.updatetiles && ed.level[ed.levx + (ed.levy*ed.maxwidth)].directmode==0)
|
|
{
|
|
ed.updatetiles=false;
|
|
//Correctly set the tiles in the current room
|
|
switch(ed.level[ed.levx + (ed.levy*ed.maxwidth)].tileset)
|
|
{
|
|
case 0: //The Space Station
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
|
|
if(ed.contents[temp]>=3 && ed.contents[temp]<80)
|
|
{
|
|
//Fix spikes
|
|
ed.contents[temp]=ed.spikedir(i,j);
|
|
}
|
|
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
|
|
{
|
|
//Fix background
|
|
ed.contents[temp]=ed.backedgetile(i,j)+ed.backbase(ed.levx,ed.levy);
|
|
}
|
|
else if(ed.contents[temp]>0)
|
|
{
|
|
//Fix tiles
|
|
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 1: //Outside
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
|
|
if(ed.contents[temp]>=3 && ed.contents[temp]<80)
|
|
{
|
|
//Fix spikes
|
|
ed.contents[temp]=ed.spikedir(i,j);
|
|
}
|
|
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
|
|
{
|
|
//Fix background
|
|
ed.contents[temp]=ed.outsideedgetile(i,j)+ed.backbase(ed.levx,ed.levy);
|
|
}
|
|
else if(ed.contents[temp]>0)
|
|
{
|
|
//Fix tiles
|
|
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2: //Lab
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
|
|
if(ed.contents[temp]>=3 && ed.contents[temp]<80)
|
|
{
|
|
//Fix spikes
|
|
ed.contents[temp]=ed.labspikedir(i,j, ed.level[ed.levx + (ed.maxwidth*ed.levy)].tilecol);
|
|
}
|
|
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
|
|
{
|
|
//Fix background
|
|
ed.contents[temp]=713;
|
|
}
|
|
else if(ed.contents[temp]>0)
|
|
{
|
|
//Fix tiles
|
|
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 3: //Warp Zone/Intermission
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
|
|
if(ed.contents[temp]>=3 && ed.contents[temp]<80)
|
|
{
|
|
//Fix spikes
|
|
ed.contents[temp]=ed.spikedir(i,j);
|
|
}
|
|
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
|
|
{
|
|
//Fix background
|
|
ed.contents[temp]=713;
|
|
}
|
|
else if(ed.contents[temp]>0)
|
|
{
|
|
//Fix tiles
|
|
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 4: //The ship
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=i+(ed.levx*40) + ed.vmult[j+(ed.levy*30)];
|
|
if(ed.contents[temp]>=3 && ed.contents[temp]<80)
|
|
{
|
|
//Fix spikes
|
|
ed.contents[temp]=ed.spikedir(i,j);
|
|
}
|
|
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
|
|
{
|
|
//Fix background
|
|
ed.contents[temp]=ed.backedgetile(i,j)+ed.backbase(ed.levx,ed.levy);
|
|
}
|
|
else if(ed.contents[temp]>0)
|
|
{
|
|
//Fix tiles
|
|
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 5: //The Tower
|
|
break;
|
|
case 6: //Custom Set 1
|
|
break;
|
|
case 7: //Custom Set 2
|
|
break;
|
|
case 8: //Custom Set 3
|
|
break;
|
|
case 9: //Custom Set 4
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif /* NO_EDITOR */
|
|
|
|
// Return a graphics-ready color based off of the given tileset and tilecol
|
|
// Much kudos to Dav999 for saving me a lot of work, because I stole these colors from const.lua in Ved! -Info Teddy
|
|
Uint32 editorclass::getonewaycol(const int rx, const int ry)
|
|
{
|
|
const int roomnum = rx + ry*maxwidth;
|
|
if (roomnum < 0 || roomnum >= 400)
|
|
{
|
|
return graphics.getRGB(255, 255, 255);
|
|
}
|
|
const edlevelclass& room = level[roomnum];
|
|
switch (room.tileset) {
|
|
|
|
case 0: // Space Station
|
|
switch (room.tilecol) {
|
|
case -1:
|
|
return graphics.getRGB(109, 109, 109);
|
|
case 0:
|
|
return graphics.getRGB(131, 141, 235);
|
|
case 1:
|
|
return graphics.getRGB(227, 140, 227);
|
|
case 2:
|
|
return graphics.getRGB(242, 126, 151);
|
|
case 3:
|
|
return graphics.getRGB(229, 235, 133);
|
|
case 4:
|
|
return graphics.getRGB(148, 238, 130);
|
|
case 5:
|
|
return graphics.getRGB(140, 165, 227);
|
|
case 6:
|
|
return graphics.getRGB(227, 140, 148);
|
|
case 7:
|
|
return graphics.getRGB(140, 173, 228);
|
|
case 8:
|
|
return graphics.getRGB(142, 235, 137);
|
|
case 9:
|
|
return graphics.getRGB(137, 235, 206);
|
|
case 10:
|
|
return graphics.getRGB(235, 139, 223);
|
|
case 11:
|
|
return graphics.getRGB(238, 130, 138);
|
|
case 12:
|
|
return graphics.getRGB(137, 235, 178);
|
|
case 13:
|
|
return graphics.getRGB(125, 205, 247);
|
|
case 14:
|
|
return graphics.getRGB(190, 137, 235);
|
|
case 15:
|
|
return graphics.getRGB(235, 137, 206);
|
|
case 16:
|
|
return graphics.getRGB(229, 247, 127);
|
|
case 17:
|
|
return graphics.getRGB(127, 200, 247);
|
|
case 18:
|
|
return graphics.getRGB(197, 137, 235);
|
|
case 19:
|
|
return graphics.getRGB(235, 131, 175);
|
|
case 20:
|
|
return graphics.getRGB(242, 210, 123);
|
|
case 21:
|
|
return graphics.getRGB(131, 235, 158);
|
|
case 22:
|
|
return graphics.getRGB(242, 126, 151);
|
|
case 23:
|
|
return graphics.getRGB(219, 243, 123);
|
|
case 24:
|
|
return graphics.getRGB(131, 234, 145);
|
|
case 25:
|
|
return graphics.getRGB(131, 199, 234);
|
|
case 26:
|
|
return graphics.getRGB(141, 131, 234);
|
|
case 27:
|
|
return graphics.getRGB(226, 140, 144);
|
|
case 28:
|
|
return graphics.getRGB(129, 236, 144);
|
|
case 29:
|
|
return graphics.getRGB(235, 231, 131);
|
|
case 30:
|
|
return graphics.getRGB(153, 235, 131);
|
|
case 31:
|
|
return graphics.getRGB(207, 131, 235);
|
|
}
|
|
break;
|
|
|
|
case 1: // Outside
|
|
switch (room.tilecol) {
|
|
case 0:
|
|
return graphics.getRGB(57, 86, 140);
|
|
case 1:
|
|
return graphics.getRGB(156, 42, 42);
|
|
case 2:
|
|
return graphics.getRGB(42, 156, 155);
|
|
case 3:
|
|
return graphics.getRGB(125, 36, 162);
|
|
case 4:
|
|
return graphics.getRGB(191, 198, 0);
|
|
case 5:
|
|
return graphics.getRGB(0, 198, 126);
|
|
case 6:
|
|
return graphics.getRGB(224, 110, 177);
|
|
case 7:
|
|
return graphics.getRGB(255, 142, 87);
|
|
}
|
|
break;
|
|
|
|
case 2: // Lab
|
|
switch (room.tilecol) {
|
|
case 0:
|
|
return graphics.getRGB(0, 165, 206);
|
|
case 1:
|
|
return graphics.getRGB(206, 5, 0);
|
|
case 2:
|
|
return graphics.getRGB(222, 0, 173);
|
|
case 3:
|
|
return graphics.getRGB(27, 67, 255);
|
|
case 4:
|
|
return graphics.getRGB(194, 206, 0);
|
|
case 5:
|
|
return graphics.getRGB(0, 206, 39);
|
|
case 6:
|
|
return graphics.getRGB(0, 165, 206);
|
|
}
|
|
break;
|
|
|
|
case 3: // Warp Zone
|
|
switch (room.tilecol) {
|
|
case 0:
|
|
return graphics.getRGB(113, 178, 197);
|
|
case 1:
|
|
return graphics.getRGB(197, 113, 119);
|
|
case 2:
|
|
return graphics.getRGB(196, 113, 197);
|
|
case 3:
|
|
return graphics.getRGB(149, 113, 197);
|
|
case 4:
|
|
return graphics.getRGB(197, 182, 113);
|
|
case 5:
|
|
return graphics.getRGB(141, 197, 113);
|
|
case 6:
|
|
return graphics.getRGB(109, 109, 109);
|
|
}
|
|
break;
|
|
|
|
case 4: // Ship
|
|
switch (room.tilecol) {
|
|
case 0:
|
|
return graphics.getRGB(0, 206, 39);
|
|
case 1:
|
|
return graphics.getRGB(0, 165, 206);
|
|
case 2:
|
|
return graphics.getRGB(194, 206, 0);
|
|
case 3:
|
|
return graphics.getRGB(206, 0, 160);
|
|
case 4:
|
|
return graphics.getRGB(27, 67, 255);
|
|
case 5:
|
|
return graphics.getRGB(206, 5, 0);
|
|
}
|
|
break;
|
|
|
|
}
|
|
|
|
// Uh, I guess return solid white
|
|
return graphics.getRGB(255, 255, 255);
|
|
}
|
|
|
|
// This version detects the room automatically
|
|
Uint32 editorclass::getonewaycol()
|
|
{
|
|
if (game.gamestate == EDITORMODE)
|
|
return getonewaycol(ed.levx, ed.levy);
|
|
else if (map.custommode)
|
|
return getonewaycol(game.roomx - 100, game.roomy - 100);
|
|
|
|
// Uh, I guess return solid white
|
|
return graphics.getRGB(255, 255, 255);
|
|
}
|
|
|
|
int editorclass::numtrinkets()
|
|
{
|
|
int temp = 0;
|
|
for (size_t i = 0; i < edentity.size(); i++)
|
|
{
|
|
if (edentity[i].t == 9)
|
|
{
|
|
temp++;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
int editorclass::numcrewmates()
|
|
{
|
|
int temp = 0;
|
|
for (size_t i = 0; i < edentity.size(); i++)
|
|
{
|
|
if (edentity[i].t == 15)
|
|
{
|
|
temp++;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
#endif /* NO_CUSTOM_LEVELS */
|