..
BinaryBlob.cpp
Fix warnings raised by GCC 8
2020-01-11 08:53:32 -05:00
BinaryBlob.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
BlockV.cpp
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
BlockV.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
editor.cpp
Don't draw text outline for roomtext in the editor
2020-03-04 15:50:52 -05:00
editor.h
Refactor edentities to not use separate length-trackers
2020-03-01 15:47:01 -05:00
Ent.cpp
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Ent.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Entity.cpp
Make tiles in tower mode behave consistently with tower tileset elsewhere
2020-02-05 22:08:48 +01:00
Entity.h
Make obj accessible from everywhere
2020-01-31 15:53:29 -08:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Add -basedir option to specify base user directory ( #154 )
2020-02-08 18:49:03 -05:00
FileSystemUtils.h
Add -basedir option to specify base user directory ( #154 )
2020-02-08 18:49:03 -05:00
Finalclass.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
Finalclass.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Game.cpp
Don't let custom levels tamper with main game save data
2020-03-15 12:29:26 -04:00
Game.h
Use dynamic credits lists for main menu credits screens (and add GitHub contributors) ( #160 )
2020-02-11 23:45:58 -05:00
GOGNetwork.c
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Graphics.cpp
Use uint32_t instead of char32_t
2020-02-11 06:02:35 -05:00
Graphics.h
Use uint32_t instead of char32_t
2020-02-11 06:02:35 -05:00
GraphicsResources.cpp
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
GraphicsResources.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp
Make "[Press ENTER to return to editor]" fade out after a bit
2020-02-09 22:31:33 -04:00
GraphicsUtil.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Input.cpp
Use dynamic credits lists for main menu credits screens (and add GitHub contributors) ( #160 )
2020-02-11 23:45:58 -05:00
Input.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
KeyPoll.cpp
Make the toggle fullscreen conditional more readable
2020-03-12 21:20:25 -04:00
KeyPoll.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
Labclass.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
Labclass.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Logic.cpp
Add option to compile without the level editor
2020-02-09 23:31:44 -05:00
Logic.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
main.cpp
Do proper error handling inside Screen::ResizeScreen()
2020-03-13 19:05:56 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Refactor edentities to not use separate length-trackers
2020-03-01 15:47:01 -05:00
Map.h
Refactor roomtext to not use ad-hoc objects / separate length trackers
2020-02-29 23:02:52 -05:00
Maths.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Music.cpp
Fixed some music bugs
2020-02-12 21:52:25 -05:00
Music.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
Network.c
int32_t > int
2020-01-13 11:27:16 -05:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Refactor roomtext to not use ad-hoc objects / separate length trackers
2020-02-29 23:02:52 -05:00
Otherlevel.h
Refactor roomtext to not use ad-hoc objects / separate length trackers
2020-02-29 23:02:52 -05:00
preloader.cpp
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
preloader.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Screen.cpp
Do proper error handling inside Screen::ResizeScreen()
2020-03-13 19:05:56 -04:00
Screen.h
Do proper error handling inside Screen::ResizeScreen()
2020-03-13 19:05:56 -04:00
Script.cpp
Add option to allow custom levels when the editor is disabled
2020-02-09 23:31:44 -05:00
Script.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Scripts.cpp
Fix undefined behavior when activating scripts
2020-02-08 00:10:56 -05:00
SoundSystem.cpp
add myself to the contributors file, fix formatting
2020-01-10 15:07:29 -07:00
SoundSystem.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Spacestation2.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
Spacestation2.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
SteamNetwork.c
Untested Haiku port?
2020-01-13 23:31:14 -05:00
TerminalScripts.cpp
Correct capitalization of song names
2020-01-15 22:05:37 -08:00
Textbox.cpp
Add support for Unicode rendering ( #47 )
2020-01-31 13:25:37 -05:00
Textbox.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
titlerender.cpp
Refactor roomtext to not use ad-hoc objects / separate length trackers
2020-02-29 23:02:52 -05:00
titlerender.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Tower.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
Tower.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
UtilityClass.cpp
Initialize x to 0 in ss_toi()
2020-02-20 00:05:55 -05:00
UtilityClass.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
WarpClass.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
WarpClass.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00