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VVVVVV/desktop_version/src
Misa cfd355bf4d Don't let custom levels tamper with main game save data
Someone being mean could've overwritten the telesaves of unsuspecting
players, or unlocked a bunch of stuff which they shouldn't have for
those players, using things like the telesave() command and gamestates.
To prevent this, return early in Game::savequick(), Game::savetele(),
and Game::unlocknum() if we are in custommode.
2020-03-15 12:29:26 -04:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Don't draw text outline for roomtext in the editor 2020-03-04 15:50:52 -05:00
editor.h Refactor edentities to not use separate length-trackers 2020-03-01 15:47:01 -05:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Entity.h Make obj accessible from everywhere 2020-01-31 15:53:29 -08:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
FileSystemUtils.h Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Finalclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Don't let custom levels tamper with main game save data 2020-03-15 12:29:26 -04:00
Game.h Use dynamic credits lists for main menu credits screens (and add GitHub contributors) (#160) 2020-02-11 23:45:58 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Use uint32_t instead of char32_t 2020-02-11 06:02:35 -05:00
Graphics.h Use uint32_t instead of char32_t 2020-02-11 06:02:35 -05:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Use dynamic credits lists for main menu credits screens (and add GitHub contributors) (#160) 2020-02-11 23:45:58 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Make the toggle fullscreen conditional more readable 2020-03-12 21:20:25 -04:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Add option to compile without the level editor 2020-02-09 23:31:44 -05:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Do proper error handling inside Screen::ResizeScreen() 2020-03-13 19:05:56 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Refactor edentities to not use separate length-trackers 2020-03-01 15:47:01 -05:00
Map.h Refactor roomtext to not use ad-hoc objects / separate length trackers 2020-02-29 23:02:52 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Fixed some music bugs 2020-02-12 21:52:25 -05:00
Music.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Refactor roomtext to not use ad-hoc objects / separate length trackers 2020-02-29 23:02:52 -05:00
Otherlevel.h Refactor roomtext to not use ad-hoc objects / separate length trackers 2020-02-29 23:02:52 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Do proper error handling inside Screen::ResizeScreen() 2020-03-13 19:05:56 -04:00
Screen.h Do proper error handling inside Screen::ResizeScreen() 2020-03-13 19:05:56 -04:00
Script.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp Fix undefined behavior when activating scripts 2020-02-08 00:10:56 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Refactor roomtext to not use ad-hoc objects / separate length trackers 2020-02-29 23:02:52 -05:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Initialize x to 0 in ss_toi() 2020-02-20 00:05:55 -05:00
UtilityClass.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
WarpClass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00