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VVVVVV/desktop_version/src/titlerender.h
2020-01-08 10:37:50 -05:00

36 lines
1.0 KiB
C++

#ifndef TITLERENDERER_H
#define TITLERENDERER_H
#include "Graphics.h"
#include "UtilityClass.h"
#include "Maths.h"
#include "Entity.h"
#include "Map.h"
#include "Script.h"
class Stage
{
public:
int frameRate;
};
extern Stage stage;
extern Stage swfStage;
extern int temp;
void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help, musicclass& music);
void towerrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void gamerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, UtilityClass& help);
void maprender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void teleporterrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, UtilityClass& help);
void gamecompleterender(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help, mapclass& map);
void gamecompleterender2(Graphics& dwgfx, Game& game, entityclass& obj, UtilityClass& help);
#endif /* TITLERENDERER_H */