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VVVVVV/desktop_version/src/Textbox.h
Misa b3f7c174ea Fix special text box images sometimes flashing
These special images are the crewmates, Level Complete, and Game
Complete images. They flashed depending on if you were lucky and
happened to got your delta-timesteps just right when text boxes were
fading in and out.

Honestly, I'm surprised text box fading in/out hasn't ran into this
issue before. It's insane luck that this issue hasn't occurred before or
anything.

Well, anyways, to fix this, there's now an attribute `allowspecial` on
text boxes, and an optional parameter of the same name for
Graphics::createtextbox(). This attribute is the only thing that will
let these special text box images render. And any createtextbox()es that
utilize these special images have been updated accordingly.
2020-06-19 09:05:48 -04:00

53 lines
689 B
C++

#ifndef TEXTBOX_H
#define TEXTBOX_H
#include "SDL.h"
#include <string>
#include <vector>
class textboxclass
{
public:
textboxclass();
void centerx();
void centery();
void adjust();
void initcol(int rr, int gg, int bb);
void setcol(int rr, int gg, int bb);
void update();
void remove();
void removefast();
void resize();
void addline(std::string t);
public:
//Fundamentals
std::vector<std::string> line;
int xp, yp, lw, w, h;
int x,y;
int r,g,b;
int tr,tg,tb;
SDL_Rect textrect;
int timer;
float tl;
float prev_tl;
int tm;
int max;
bool allowspecial;
};
#endif /* TEXTBOX_H */