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a46c817c69
Some people might be confused by the reference to M&P in the instructions referring to downloading data.zip (#1026). data.zip is the same between M&P and full versions of the game and is orthogonal to which version of the game is built. Building M&P just requires uncommenting `#define MAKEANDPLAY` in `MakeAndPlay.h`. So clarify that you can grab data.zip from your existing copy of the game, or from the Make and Play _page_ (not necessarily the Make and Play edition of the game), and add instructions for building the M&P version. Closes #1027. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).