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VVVVVV/desktop_version/src/GOGNetwork.c
Misa bf64b95416 Ifdef out network code for M&P
M&P contains network code despite M&P not being a Steam/GOG release (as
Steam/GOG releases are full releases of the game, not
custom-levels-only releases).

While unlocking achievements is already ifdef'd out in M&P, let's remove
the network code entirely to make sure people can't do other shenanigans
with M&P builds, and also to have a smaller binary size.
2020-08-02 23:43:55 -04:00

36 lines
404 B
C

#include "MakeAndPlay.h"
#ifndef MAKEANDPLAY
#include <stdint.h>
/* Totally unimplemented right now! */
int32_t GOG_init()
{
return 0;
}
void GOG_shutdown()
{
}
void GOG_update()
{
}
void GOG_unlockAchievement(const char *name)
{
}
int32_t GOG_getAchievementProgress(const char *name)
{
return 0;
}
void GOG_setAchievementProgress(const char *name, int32_t stat)
{
}
#endif /* MAKEANDPLAY */