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VVVVVV/desktop_version/src
Misa 9b125ad8df Prevent removing line if there is only one line
This fixes another way you could end up typing on a non-existent line in
the script editor.

In a script with only 1 line, which is empty, the game would let you
press backspace on it, removing the line. This results in you typing on
a non-existent line.

You will keep typing on it until you either close the script or press
Up. If you press Up, you will be unable to get back to the non-existent
line, for it doesn't exist - but the text you typed on the non-existent
line will still be there, until you close the script and re-open it.
2020-02-10 22:57:00 -05:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Prevent removing line if there is only one line 2020-02-10 22:57:00 -05:00
editor.h Merge pull request #158 from AllyTally/entertoreturn 2020-02-10 18:41:13 +01:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Entity.h Make obj accessible from everywhere 2020-01-31 15:53:29 -08:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
FileSystemUtils.h Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Finalclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Game.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
Graphics.h Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Add option to compile without the level editor 2020-02-09 23:31:44 -05:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Map.h Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Music.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Otherlevel.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Script.cpp Add option to allow custom levels when the editor is disabled 2020-02-09 23:31:44 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp Fix undefined behavior when activating scripts 2020-02-08 00:10:56 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Merge pull request #158 from AllyTally/entertoreturn 2020-02-10 18:41:13 +01:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Abstract UtilityClass::number() to be more generic 2020-01-23 10:00:26 -05:00
UtilityClass.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
WarpClass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00