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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x119y114.txt

36 lines
4.1 KiB
Plaintext

case rn(119,114):
tmap = new Array();
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,571,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,649,650,651,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,689,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,571,0,689,0,0,689,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,690,691,690,690,691,690,690,690,690,690,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,569,570,571,0,0,0,0,0,0,0,649,650,651,0,689,0,0,689,0,0,0,0,0,609,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,690,691,690,609,489,611,0,0,0,0,0,0,0,0,0,0,0,689,0,0,0,0,0,569,570,570,531,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,649,650,651,0,0,0,0,0,0,0,0,0,0,0,689,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,689,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,571,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,649,650,651,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,570,531,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,0,0,0,0,0,0,0,569,570,571,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,569,571,0,0,0,0,0,609,489,611,690,690,690,690,690,690,690,609,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,690,691,690,609,611,0,0,0,0,0,649,650,651,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,689,0,649,651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,570,531,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
tmap.push("489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
obj.createentity(game, 80, 144, 10, 1, 115190); // (savepoint)
break;