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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x117y117.txt

36 lines
3.1 KiB
Plaintext

case rn(117,117):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,569,570,570,570,570,570,571,0,0,0,0,0,0,0,0,569,570,570,570,570,570,571,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,611,0,0,0,0,0,0,0,0,609,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,490,650,650,650,651,0,0,0,0,0,0,0,0,649,650,650,650,491,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,649,650,651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,649,650,651,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,569,570,571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,570,571,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,530,570,570,570,571,0,0,0,0,0,0,0,0,569,570,570,570,531,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,611,0,0,0,0,0,0,0,0,609,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,649,650,650,650,650,650,651,0,0,0,0,0,0,0,0,649,650,650,650,650,650,651,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 112, 72, 14); //Teleporter!
break;