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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x113y114.txt

37 lines
4.0 KiB
Plaintext

case rn(113,114):
tmap = new Array();
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,90,250,250,250,250,250,250,250,250,250,250,250,250,250,91,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,90,250,250,250,250,250,250,250,250,250,250,250,251,0,0,0,0,0,0,0,0,0,815,695,695,695,209,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,815,695,695,695,209,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,815,695,695,695,209,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,815,695,695,695,209,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,169,170,170,170,170,131,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,775,776,776,776,776,776,776,776,776,776,776,776,776,776,776,777,0,0,0,209,89,89,89,89,89,89");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,249,250,250,250,250,250,250");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,815,695,695,695,695,169,170,170,170,170,170,170,171,695,695,817,0,0,0,0,815,695,695,695,695,695");
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,211,0,815,695,695,695,695,209,89,89,89,89,89,89,211,695,695,817,0,0,0,0,815,695,695,695,695,695");
tmap.push("89,89,89,89,89,89,89,89,90,250,250,250,251,0,815,695,695,695,695,209,89,89,89,89,89,89,211,695,695,817,0,0,0,0,815,695,695,695,695,695");
tmap.push("89,89,89,89,89,89,89,89,211,0,0,756,0,0,815,695,695,695,695,209,89,89,89,89,89,89,211,695,695,817,0,0,0,0,815,695,695,695,695,695");
tmap.push("89,89,89,89,89,89,89,89,211,0,0,756,0,0,815,695,695,695,695,209,89,89,89,89,89,89,211,695,695,817,0,0,0,0,815,695,695,695,695,695");
tmap.push("250,250,250,250,250,250,250,250,251,0,0,756,0,0,815,695,695,695,695,209,89,89,89,89,89,89,130,170,170,170,170,170,170,170,170,170,170,170,170,170");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,756,0,0,0,0,0,756,0,0,815,695,695,695,695,695,695,695,695,695,695,695,695,695,695,817,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,396,397,397,397,397,397,397,397,397,397,397,397,398,856,856,856,856,856,856,856,856,856,856,856,856,857,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,476,477,477,477,477,477,477,477,477,477,477,477,478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 280, 32, 10, 1, 115130); // (savepoint)
obj.createentity(game, 0, 0, 10, 0, 115131); // (savepoint)
break;