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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x105y103.txt

36 lines
4.1 KiB
Plaintext

case rn(105,103):
tmap = new Array();
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,572,573,574,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,693,693,693,693,693,693,693,693,612,492,614,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,652,653,654,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,692,0,0,0,692,0,0,692,0,572,573,573,574,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,693,694,693,693,693,694,693,693,694,693,612,492,492,614,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,692,0,0,0,692,0,0,692,0,652,653,653,654,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,692,0,0,0,692,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,692,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,572,573,574,0,0,0,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,612,492,614,0,0,0,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,652,653,654,0,0,0,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,572,573,574,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,693,693,693,693,693,693,693,693,693,693,693,612,492,614,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,652,653,654,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 272, 128, 10, 0, 104050); // (savepoint)
break;