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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-03 01:48:30 +02:00
VVVVVV/tools/editors/World Map Fork (for Eurogamer)/maps/other/x101y109.txt

36 lines
3.7 KiB
Plaintext

case rn(101,109):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,563,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,565,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,644,644,644,485,483,483,484,644,644,644,644,645,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,643,644,644,645,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,684,685,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,196,197,197,197,197,198,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,236,116,116,116,116,238,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("564,564,564,564,564,564,564,564,564,564,564,564,565,0,0,0,0,0,0,563,565,236,116,116,116,116,238,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,524,564,565,0,0,563,564,525,605,236,116,116,116,116,238,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,524,564,564,525,483,483,605,236,116,116,116,116,157,197,198,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,236,116,116,116,116,116,116,238,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,236,116,116,116,116,116,116,157,197,198,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,236,116,116,116,116,116,116,116,116,238,0,0,0,0,0,0,0,0,0");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,276,277,118,116,116,116,116,116,116,157,197,197,197,197,197,197,197,197,197");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,524,564,565,236,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,236,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,236,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116,116");
obj.createentity(game, 152, 64, 10, 0, 110010); // (savepoint)
break;