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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 14:38:30 +02:00
VVVVVV/desktop_version/src
AllyTally 6b1a7ebce6 Make "[Press ENTER to return to editor]" fade out after a bit
This makes the "[Press ENTER to return to editor]" fade out after a few frames, allowing screenshots of custom levels to be cleaner and to make sure nothing is obscured while the user is editing their level.
This commit also adds alpha support in BlitSurfaceColoured, where it takes into account the alpha of the pixel *and* the alpha of the color.
`graphics::getRGBA(r,g,b,a)` was added to help with this.
2020-02-09 22:31:33 -04:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
editor.h Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Entity.h Make obj accessible from everywhere 2020-01-31 15:53:29 -08:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
FileSystemUtils.h Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Finalclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Game.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
Graphics.h Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Fix Prize for the Reckless moving platform kludge happening in customs 2020-02-06 10:12:24 -05:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Map.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Music.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Otherlevel.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Script.cpp Account for height of textbox in flipme() 2020-02-02 20:41:41 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp Fix undefined behavior when activating scripts 2020-02-08 00:10:56 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Make "[Press ENTER to return to editor]" fade out after a bit 2020-02-09 22:31:33 -04:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Abstract UtilityClass::number() to be more generic 2020-01-23 10:00:26 -05:00
UtilityClass.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
WarpClass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00