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VVVVVV/desktop_version/lang/eo/strings_plural.xml
Dav999-v 88c8ad5a57 Add per-area untranslated roomname counters
This makes it easy from the "explore game" menu to see which levels
still have untranslated room names and how many.
2022-12-31 20:04:56 -08:00

32 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!-- Please read README.txt for information about the language files -->
<strings_plural>
<string english_plural="You rescued {n_crew|wordy} crewmates" english_singular="You rescued {n_crew|wordy} crewmate" explanation="These two strings are displayed underneath each other (1/2)" max="40" var="n_crew" expect="6">
<translation form="0" translation="Vi savis {n_crew|wordy} ŝipanojn"/>
<translation form="1" translation="Vi savis {n_crew|wordy} ŝipanon"/>
</string>
<string english_plural="and found {n_trinkets|wordy} trinkets." english_singular="and found {n_trinkets|wordy} trinket." explanation="These two strings are displayed underneath each other (2/2)" max="38*2" var="n_trinkets" expect="20">
<translation form="0" translation="kaj trovis {n_trinkets|wordy} kolektaĵojn."/>
<translation form="1" translation="kaj trovis {n_trinkets|wordy} kolektaĵon."/>
</string>
<string english_plural="And you found {n_trinkets|wordy} trinkets." english_singular="And you found {n_trinkets|wordy} trinket." explanation="You rescued all the crewmates! And you found XX trinket(s)." max="38*3" var="n_trinkets" expect="20">
<translation form="0" translation="Kaj vi trovis {n_trinkets|wordy} kolektaĵojn."/>
<translation form="1" translation="Kaj vi trovis {n_trinkets|wordy} kolektaĵon."/>
</string>
<string english_plural="{n_crew|wordy} crewmates remain" english_singular="{n_crew|wordy} crewmate remains" explanation="Reminder: you can add |upper for an uppercase letter." max="40" var="n_crew" expect="100">
<translation form="0" translation="{n_crew|wordy|upper} ŝipanoj restas"/>
<translation form="1" translation="{n_crew|wordy|upper} ŝipano restas"/>
</string>
<string english_plural="{n_crew|wordy} remain" english_singular="{n_crew|wordy} remains" explanation="You have rescued a crew member! XX remain" max="32" var="n_crew" expect="100">
<translation form="0" translation="{n_crew|wordy|upper} restas"/>
<translation form="1" translation="{n_crew|wordy|upper} restas"/>
</string>
<string english_plural="Hardest Room (with {n_deaths} deaths)" english_singular="Hardest Room (with {n_deaths} death)" explanation="game complete screen" max="40" var="n_deaths" expect="1000">
<translation form="0" translation="Plej malfacila ĉambro (kun {n_deaths} mortoj)"/>
<translation form="1" translation="Plej malfacila ĉambro (kun {n_deaths} morto)"/>
</string>
<string english_plural="{n} normal room names untranslated" english_singular="{n} normal room name untranslated" explanation="per-area counts for room name translator mode" max="38*4" var="n" expect="48">
<translation form="0" translation=""/>
<translation form="1" translation=""/>
</string>
</strings_plural>