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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-02 11:03:32 +02:00
VVVVVV/.github/workflows/ci.yml
Dav999-v 62449dfa9a CI: Skip "Download SDL" step instead of using Test-Path, use cache@v3
For some reason, this test takes a dozen seconds or more. Maybe because
it needs to boot up powershell or something like that? No idea, but
it's just sitting there. The cache action has a return value that
indicates whether there was a cache hit, so there's no need to use
Test-Path, saving CI time.

EDIT: Maybe the SDL cache hasn't ever been working. It seems to cache
30 bytes (huh?) and the folder it caches is C:\SDL, not C:\SDL2-2.24.0
as the folder would look like. So it was probably downloading SDL every
time anyway?

Also, I upgraded the cache@v2 action to cache@v3. I added a cache@v3
myself and noticed this was still using cache@v2, so I figured, why not
future-proof it? And that's when I notice this warning: "Node.js 12
actions are deprecated. Please update the following actions to use
Node.js 16: actions/cache@v2." So it's pretty good timing.
2023-03-24 16:56:26 -07:00

190 lines
5.1 KiB
YAML

name: CI
# Trigger this workflow on push or pull request
on: [push, pull_request]
env:
SRC_DIR_PATH: desktop_version
jobs:
build-mac:
name: Build (macos-latest)
runs-on: macos-latest
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Install dependencies
run: brew install ninja sdl2
- name: CMake configure (default version)
run: |
mkdir ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build
cmake -GNinja ..
- name: Build (default version)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (official)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (M&P)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (no custom levels)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DMAKEANDPLAY=OFF -DCUSTOM_LEVEL_SUPPORT=DISABLED ..
- name: Build (no custom levels)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (no editor)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DCUSTOM_LEVEL_SUPPORT=NO_EDITOR ..
- name: Build (no editor)
run: ninja -C ${SRC_DIR_PATH}/build
build-lin:
name: Build (CentOS 7)
runs-on: ubuntu-latest
container: ghcr.io/infoteddy/vvvvvv-build@sha256:50a2f769db3ca180286e9a76c1bf06b7016544a78e1fc7a9a0cc1144c675ced1
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: CMake configure (default version)
run: |
mkdir ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build
cmake ..
- name: Build (default version)
run: make -j $(nproc) -C ${SRC_DIR_PATH}/build
- name: CMake configure (official)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
make -j $(nproc) -C ${SRC_DIR_PATH}/build
- name: CMake configure (M&P)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: make -j $(nproc) -C ${SRC_DIR_PATH}/build
- name: CMake configure (no custom levels)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DMAKEANDPLAY=OFF -DCUSTOM_LEVEL_SUPPORT=DISABLED ..
- name: Build (no custom levels)
run: make -j $(nproc) -C ${SRC_DIR_PATH}/build
- name: CMake configure (no editor)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DCUSTOM_LEVEL_SUPPORT=NO_EDITOR ..
- name: Build (no editor)
run: make -j $(nproc) -C ${SRC_DIR_PATH}/build
build-win:
name: Build (windows-latest)
runs-on: windows-latest
env:
SDL_VERSION: 2.24.0
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Cache SDL
id: cache-windows-sdl
uses: actions/cache@v3
env:
cache-name: cache-sdl
with:
path: C:\SDL2-*
key: ${{ runner.os }}-build-${{ env.cache-name }}-${{ env.SDL_VERSION }}
- if: ${{ steps.cache-windows-sdl.outputs.cache-hit != 'true' }}
name: Download SDL if not cached
run: |
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL_VERSION/SDL2-devel-$env:SDL_VERSION-VC.zip" -o C:\SDL.zip
Expand-Archive C:\SDL.zip -DestinationPath C:\
- name: CMake configure (default version)
run: |
mkdir $env:SRC_DIR_PATH/build
cd $env:SRC_DIR_PATH/build
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
cmake -G "Visual Studio 17 2022" -A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main" ..
- name: Build (default version)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (official)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (M&P)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (no custom levels)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DMAKEANDPLAY=OFF -DCUSTOM_LEVEL_SUPPORT=DISABLED ..
- name: Build (no custom levels)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (no editor)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DCUSTOM_LEVEL_SUPPORT=NO_EDITOR ..
- name: Build (no editor)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .