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VVVVVV/desktop_version/src/CWrappers.cpp
Misa a926ce9851 Replace all free calls with VVV_free[func]
This replaces all calls to SDL_free with a new macro, VVV_free, that
nulls the pointer afterwards. This mitigates any use-after-frees and
also completely eliminates double-frees. The same is done for any
function to free specific objects such as SDL_FreeSurface, with the
VVV_freefunc macro.

No exceptions for any of these calls, even if the pointer is discarded
or zeroed afterwards anyway. Better safe than sorry.

This is a macro rather than a function that takes in a
pointer-to-pointer because such a function would have type issues that
require casting and that's just not safe.

Even though SDL_free and other SDL functions already check for NULL, the
macro has a NULL check for other functions that don't. For example,
FAudioVoice_DestroyVoice does not check for NULL.

FILESYSTEM_freeMemory has been axed in favor of VVV_free because it
functionally does the same thing except for `unsigned char*` only.
2022-11-30 22:50:08 -08:00

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360 B
C++

#include <SDL.h>
#include "UtilityClass.h"
extern "C" char* HELP_number_words(int _t)
{
/* C wrapper for UtilityClass::number_words.
* Caller must VVV_free. */
std::string str = help.number_words(_t);
char* buffer = (char*) SDL_malloc(str.size() + 1);
str.copy(buffer, str.size());
buffer[str.size()] = '\0';
return buffer;
}