mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-13 06:29:41 +01:00
3937a12a85
This allows translators to test all text boxes in the scripts. It doesn't run the scripts themselves - it only shows the basic appearance of each text box individually, so context may be lost but it's good to have a way to see any text boxes that might otherwise not be easily seen because they require specific circumstances to appear.
1094 lines
30 KiB
C++
1094 lines
30 KiB
C++
#define LOCALIZATIONSTORAGE_CPP
|
|
#include "Localization.h"
|
|
#include "LocalizationStorage.h"
|
|
|
|
#include "Constants.h"
|
|
#include "CustomLevels.h"
|
|
#include "FileSystemUtils.h"
|
|
#include "Graphics.h"
|
|
#include "Unused.h"
|
|
#include "UtilityClass.h"
|
|
#include "VFormat.h"
|
|
#include "Vlogging.h"
|
|
|
|
|
|
namespace loc
|
|
{
|
|
|
|
bool inited = false;
|
|
bool inited_custom = false;
|
|
|
|
char* custom_level_path = NULL;
|
|
|
|
std::vector<TextOverflow> text_overflows;
|
|
|
|
bool load_lang_doc(
|
|
const std::string& cat,
|
|
tinyxml2::XMLDocument& doc,
|
|
const std::string& langcode /*= lang*/,
|
|
const std::string& asset_cat /*= ""*/
|
|
)
|
|
{
|
|
/* Load a language-related XML file.
|
|
* cat is the "category", so "strings", "numbers", etc.
|
|
*
|
|
* asset_cat is only used when loading
|
|
* from custom level assets is possible. */
|
|
|
|
bool asset_loaded = false;
|
|
if (!asset_cat.empty())
|
|
{
|
|
asset_loaded = FILESYSTEM_loadAssetTiXml2Document(("lang/" + langcode + "/" + asset_cat + ".xml").c_str(), doc);
|
|
}
|
|
if (!asset_loaded && !FILESYSTEM_loadTiXml2Document(("lang/" + langcode + "/" + cat + ".xml").c_str(), doc))
|
|
{
|
|
vlog_debug("Could not load language file %s/%s.", langcode.c_str(), cat.c_str());
|
|
return false;
|
|
}
|
|
if (doc.Error())
|
|
{
|
|
vlog_error("Error parsing language file %s/%s: %s", langcode.c_str(), cat.c_str(), doc.ErrorStr());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void loadmeta(LangMeta& meta, const std::string& langcode = lang)
|
|
{
|
|
meta.active = true;
|
|
meta.code = langcode;
|
|
meta.autowordwrap = true;
|
|
meta.toupper = true;
|
|
meta.toupper_i_dot = false;
|
|
meta.toupper_lower_escape_char = false;
|
|
meta.menu_select = "[ {label} ]";
|
|
meta.menu_select_tight = "[{label}]";
|
|
meta.font_w = 8;
|
|
meta.font_h = 8;
|
|
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
if (!load_lang_doc("meta", doc, langcode))
|
|
{
|
|
return;
|
|
}
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
const char* pKey = pElem->Value();
|
|
const char* pText = pElem->GetText();
|
|
if (pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (SDL_strcmp(pKey, "active") == 0)
|
|
meta.active = help.Int(pText);
|
|
else if (SDL_strcmp(pKey, "nativename") == 0)
|
|
meta.nativename = std::string(pText);
|
|
else if (SDL_strcmp(pKey, "credit") == 0)
|
|
meta.credit = std::string(pText);
|
|
else if (SDL_strcmp(pKey, "action_hint") == 0)
|
|
meta.action_hint = std::string(pText);
|
|
else if (SDL_strcmp(pKey, "autowordwrap") == 0)
|
|
meta.autowordwrap = help.Int(pText);
|
|
else if (SDL_strcmp(pKey, "toupper") == 0)
|
|
meta.toupper = help.Int(pText);
|
|
else if (SDL_strcmp(pKey, "toupper_i_dot") == 0)
|
|
meta.toupper_i_dot = help.Int(pText);
|
|
else if (SDL_strcmp(pKey, "toupper_lower_escape_char") == 0)
|
|
meta.toupper_lower_escape_char = help.Int(pText);
|
|
else if (SDL_strcmp(pKey, "menu_select") == 0)
|
|
meta.menu_select = std::string(pText);
|
|
else if (SDL_strcmp(pKey, "menu_select_tight") == 0)
|
|
meta.menu_select_tight = std::string(pText);
|
|
}
|
|
}
|
|
|
|
static void map_store_translation(Textbook* textbook, hashmap* map, const char* eng, const char* tra)
|
|
{
|
|
/* Add the texts to the given textbook and set the translation in the given hashmap. */
|
|
if (eng == NULL)
|
|
{
|
|
return;
|
|
}
|
|
if (tra == NULL)
|
|
{
|
|
tra = "";
|
|
}
|
|
const char* tb_eng = textbook_store(textbook, eng);
|
|
const char* tb_tra = textbook_store(textbook, tra);
|
|
|
|
if (tb_eng == NULL || tb_tra == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
hashmap_set(map, (void*) tb_eng, SDL_strlen(tb_eng), (uintptr_t) tb_tra);
|
|
}
|
|
|
|
unsigned char form_for_count(int n)
|
|
{
|
|
int n_ix;
|
|
if (n > -100 && n < 100)
|
|
{
|
|
/* Plural forms for negative numbers are debatable in any language I'd imagine...
|
|
* But they shouldn't appear anyway unless there's a bug or you're asking for it.
|
|
* Or do YOU ever get -10 deaths while collecting -1 trinket? */
|
|
n_ix = SDL_abs(n);
|
|
}
|
|
else
|
|
{
|
|
/* Plural forms for 100 and above always just keep repeating. Thank goodness. */
|
|
n_ix = SDL_abs(n % 100) + 100;
|
|
}
|
|
|
|
return number_plural_form[n_ix];
|
|
}
|
|
|
|
static void callback_free_map_value(void* key, size_t ksize, uintptr_t value, void* usr)
|
|
{
|
|
UNUSED(key);
|
|
UNUSED(ksize);
|
|
UNUSED(usr);
|
|
|
|
hashmap_free((hashmap*) value);
|
|
}
|
|
|
|
static void resettext_custom(bool final_shutdown)
|
|
{
|
|
/* Reset/initialize custom level strings only.
|
|
* If final_shutdown, this just does a last cleanup of any allocations,
|
|
* otherwise it makes storage ready for first use (or reuse by a new language). */
|
|
|
|
if (inited_custom)
|
|
{
|
|
hashmap_iterate(map_translation_cutscene_custom, callback_free_map_value, NULL);
|
|
hashmap_free(map_translation_cutscene_custom);
|
|
|
|
textbook_clear(&textbook_custom);
|
|
}
|
|
else if (!final_shutdown)
|
|
{
|
|
inited_custom = true;
|
|
|
|
textbook_init(&textbook_custom);
|
|
}
|
|
|
|
if (!final_shutdown)
|
|
{
|
|
map_translation_cutscene_custom = hashmap_create();
|
|
|
|
SDL_zeroa(translation_roomnames_custom);
|
|
SDL_zeroa(explanation_roomnames_custom);
|
|
|
|
n_untranslated_roomnames_custom = 0;
|
|
n_unexplained_roomnames_custom = 0;
|
|
}
|
|
}
|
|
|
|
void unloadtext_custom(void)
|
|
{
|
|
resettext_custom(false);
|
|
|
|
loc::lang_custom = "";
|
|
|
|
SDL_free(custom_level_path);
|
|
custom_level_path = NULL;
|
|
}
|
|
|
|
void resettext(bool final_shutdown)
|
|
{
|
|
/* Reset/initialize strings.
|
|
* If final_shutdown, this just does a last cleanup of any allocations,
|
|
* otherwise it makes storage ready for first use (or reuse by a new language). */
|
|
|
|
if (inited)
|
|
{
|
|
hashmap_free(map_translation);
|
|
hashmap_iterate(map_translation_cutscene, callback_free_map_value, NULL);
|
|
hashmap_free(map_translation_cutscene);
|
|
hashmap_free(map_translation_plural);
|
|
hashmap_free(map_translation_roomnames_special);
|
|
|
|
textbook_clear(&textbook_main);
|
|
}
|
|
else if (!final_shutdown)
|
|
{
|
|
inited = true;
|
|
|
|
textbook_init(&textbook_main);
|
|
}
|
|
|
|
if (!final_shutdown)
|
|
{
|
|
map_translation = hashmap_create();
|
|
map_translation_cutscene = hashmap_create();
|
|
map_translation_plural = hashmap_create();
|
|
|
|
for (size_t i = 0; i <= 100; i++)
|
|
{
|
|
number[i] = "";
|
|
}
|
|
SDL_zeroa(number_plural_form);
|
|
|
|
SDL_zeroa(translation_roomnames);
|
|
SDL_zeroa(explanation_roomnames);
|
|
|
|
n_untranslated_roomnames = 0;
|
|
n_unexplained_roomnames = 0;
|
|
SDL_zeroa(n_untranslated_roomnames_area);
|
|
|
|
SDL_zeroa(n_untranslated);
|
|
|
|
map_translation_roomnames_special = hashmap_create();
|
|
}
|
|
|
|
resettext_custom(final_shutdown);
|
|
}
|
|
|
|
static bool parse_max(const char* max, unsigned short* max_w, unsigned short* max_h)
|
|
{
|
|
/* Parse a max string, like "33" or "33*3", into two shorts.
|
|
* Returns true if successful and max_w/max_h have gotten valid values, false otherwise. */
|
|
if (max == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
char* max_mut = SDL_strdup(max);
|
|
if (max_mut == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
char* asterisk = SDL_strchr(max_mut, '*');
|
|
if (asterisk != NULL)
|
|
{
|
|
asterisk[0] = '\0';
|
|
*max_h = (unsigned short) help.Int(&asterisk[1], 0);
|
|
}
|
|
else
|
|
{
|
|
*max_h = 1;
|
|
}
|
|
*max_w = (unsigned short) help.Int(max_mut, 0);
|
|
|
|
SDL_free(max_mut);
|
|
|
|
return *max_w != 0 && *max_h != 0;
|
|
}
|
|
|
|
static bool max_check_string(const char* str, const char* max)
|
|
{
|
|
/* Stores a detected overflow in the overflows vector, returns true if this happened */
|
|
unsigned short max_w, max_h;
|
|
if (str == NULL || !parse_max(max, &max_w, &max_h))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* Special case that must ALWAYS be 2 lines even when the font is bigger */
|
|
if (SDL_strcmp(str, "You have rescued a crew member!") == 0 && max_h == 1)
|
|
{
|
|
max_h = 2;
|
|
}
|
|
|
|
unsigned short max_w_px = max_w * get_langmeta()->font_w;
|
|
unsigned short max_h_px = max_h * SDL_max(10, get_langmeta()->font_h);
|
|
|
|
bool does_overflow = false;
|
|
|
|
if (max_h == 1)
|
|
{
|
|
does_overflow = graphics.len(str) > (int) max_w_px;
|
|
}
|
|
else
|
|
{
|
|
short lines;
|
|
graphics.string_wordwrap(str, max_w_px, &lines);
|
|
does_overflow = lines > (short) max_h;
|
|
}
|
|
|
|
if (does_overflow)
|
|
{
|
|
TextOverflow overflow;
|
|
overflow.lang = lang;
|
|
overflow.text = textbook_store(&textbook_main, str);
|
|
overflow.max_w = max_w;
|
|
overflow.max_h = max_h;
|
|
overflow.max_w_px = max_w_px;
|
|
overflow.max_h_px = max_h_px;
|
|
overflow.multiline = max_h > 1;
|
|
|
|
text_overflows.push_back(overflow);
|
|
|
|
vlog_warn("\"%s\" DOESN'T FIT into %s which is %dx%d or %dx%dpx",
|
|
str, max, max_w, max_h, max_w_px, max_h_px
|
|
);
|
|
}
|
|
else
|
|
{
|
|
vlog_debug("\"%s\" fits into %s which is %dx%d or %dx%dpx",
|
|
str, max, max_w, max_h, max_w_px, max_h_px
|
|
);
|
|
}
|
|
|
|
return does_overflow;
|
|
}
|
|
|
|
static void max_check_string_plural(unsigned char form, const char* str, const char* max, const char* var, unsigned int expect)
|
|
{
|
|
if (str == NULL || var == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Create an args index from just the name of the variable.
|
|
* Also get rid of all other placeholders.*/
|
|
char args_index[60];
|
|
vformat_buf(args_index, sizeof(args_index), "{var}:int, _:int", "var:str", var);
|
|
|
|
char buf[20*SCREEN_WIDTH_CHARS + 1];
|
|
|
|
if (expect > 100)
|
|
{
|
|
/* Treat `expect` as a single example, it's the number of digits that's most important */
|
|
if (form_for_count(expect) == form)
|
|
{
|
|
vformat_buf(buf, sizeof(buf), str, args_index, expect, 0);
|
|
|
|
max_check_string(buf, max);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Test all numbers from 0 to `expect`, since if we have wordy numbers, they have differing lengths */
|
|
for (unsigned int test = 0; test <= expect; test++)
|
|
{
|
|
if (form_for_count(test) == form)
|
|
{
|
|
vformat_buf(buf, sizeof(buf), str, args_index, test, 0);
|
|
|
|
if (max_check_string(buf, max))
|
|
{
|
|
/* One is enough */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void tally_untranslated(const char* tra, int* counter)
|
|
{
|
|
/* Count this translation in the untranslated count if it's untranslated. */
|
|
if (!show_translator_menu)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (tra == NULL || tra[0] == '\0')
|
|
{
|
|
(*counter)++;
|
|
}
|
|
}
|
|
|
|
static void loadtext_strings(bool check_max)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
if (!load_lang_doc("strings", doc))
|
|
{
|
|
return;
|
|
}
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "string");
|
|
|
|
const char* eng = pElem->Attribute("english");
|
|
const char* tra = pElem->Attribute("translation");
|
|
|
|
char textcase = pElem->UnsignedAttribute("case", 0);
|
|
|
|
if (textcase == 0)
|
|
{
|
|
map_store_translation(
|
|
&textbook_main,
|
|
map_translation,
|
|
eng,
|
|
tra
|
|
);
|
|
}
|
|
else
|
|
{
|
|
/* Only prefix with a disambiguator if a specific case number is set */
|
|
char* eng_prefixed = add_disambiguator(textcase, eng, NULL);
|
|
if (eng_prefixed == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
map_store_translation(
|
|
&textbook_main,
|
|
map_translation,
|
|
eng_prefixed,
|
|
tra
|
|
);
|
|
SDL_free(eng_prefixed);
|
|
}
|
|
|
|
/* Only tally an untranslated string if English isn't blank */
|
|
if (eng != NULL && eng[0] != '\0')
|
|
{
|
|
tally_untranslated(tra, &n_untranslated[UNTRANSLATED_STRINGS]);
|
|
}
|
|
if (check_max)
|
|
{
|
|
/* VFormat placeholders distort the limits check.
|
|
* (max_check_string ignores NULL strings.) */
|
|
char* filled = vformat_alloc(tra, "_:int", 0);
|
|
max_check_string(filled, pElem->Attribute("max"));
|
|
SDL_free(filled);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void loadtext_strings_plural(bool check_max)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
if (!load_lang_doc("strings_plural", doc))
|
|
{
|
|
return;
|
|
}
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "string");
|
|
|
|
const char* eng_plural = pElem->Attribute("english_plural");
|
|
if (eng_plural == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
tinyxml2::XMLElement* subElem;
|
|
FOR_EACH_XML_SUB_ELEMENT(pElem, subElem)
|
|
{
|
|
EXPECT_ELEM(subElem, "translation");
|
|
|
|
unsigned char form = subElem->IntAttribute("form", 0);
|
|
char* key = add_disambiguator(form+1, eng_plural, NULL);
|
|
if (key == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
map_store_translation(
|
|
&textbook_main,
|
|
map_translation_plural,
|
|
key,
|
|
subElem->Attribute("translation")
|
|
);
|
|
|
|
SDL_free(key);
|
|
|
|
tally_untranslated(subElem->Attribute("translation"), &n_untranslated[UNTRANSLATED_STRINGS_PLURAL]);
|
|
if (check_max)
|
|
{
|
|
max_check_string_plural(
|
|
form, subElem->Attribute("translation"),
|
|
pElem->Attribute("max"),
|
|
pElem->Attribute("var"), pElem->UnsignedAttribute("expect", 101)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool get_level_lang_path(bool custom_level, const char* cat, std::string& doc_path, std::string& doc_path_asset)
|
|
{
|
|
/* Calculate the path to a translation file for either the MAIN GAME or
|
|
* a CUSTOM LEVEL. cat can be "roomnames", "cutscenes", etc.
|
|
*
|
|
* doc_path and doc_path_asset are "out" parameters, and will be set to
|
|
* the appropriate filenames to use for language files outside of or
|
|
* inside level assets respectively (translations for custom levels can
|
|
* live in the main language folders too)
|
|
*
|
|
* Returns whether this is a (valid) custom level path. */
|
|
|
|
if (custom_level
|
|
&& custom_level_path != NULL
|
|
&& SDL_strncmp(custom_level_path, "levels/", 7) == 0
|
|
&& SDL_strlen(custom_level_path) > (sizeof(".vvvvvv")-1)
|
|
)
|
|
{
|
|
/* Get rid of .vvvvvv */
|
|
size_t len = SDL_strlen(custom_level_path)-7;
|
|
doc_path = std::string(custom_level_path, len);
|
|
doc_path.append("/custom_");
|
|
doc_path.append(cat);
|
|
|
|
/* For the asset path, also get rid of the levels/LEVELNAME/ */
|
|
doc_path_asset = "custom_";
|
|
doc_path_asset.append(cat);
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
doc_path = cat;
|
|
doc_path_asset = "";
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
const char* get_level_original_lang(tinyxml2::XMLHandle& hDoc)
|
|
{
|
|
/* cutscenes and roomnames files can specify the original language as
|
|
* an attribute of the root tag to change the attribute names of the
|
|
* original text (normally "english"). This makes level translations
|
|
* less confusing if the original language isn't English. */
|
|
|
|
const char* original = NULL;
|
|
tinyxml2::XMLElement* pRoot = hDoc.FirstChildElement().ToElement();
|
|
if (pRoot != NULL)
|
|
{
|
|
original = pRoot->Attribute("original");
|
|
}
|
|
if (original == NULL)
|
|
{
|
|
original = "english";
|
|
}
|
|
return original;
|
|
}
|
|
|
|
static std::string& get_level_lang_code(bool custom_level)
|
|
{
|
|
if (!custom_level || lang_custom == "")
|
|
{
|
|
return lang;
|
|
}
|
|
|
|
return lang_custom;
|
|
}
|
|
|
|
static void loadtext_cutscenes(bool custom_level)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
std::string doc_path;
|
|
std::string doc_path_asset;
|
|
bool valid_custom_level = get_level_lang_path(custom_level, "cutscenes", doc_path, doc_path_asset);
|
|
if (custom_level && !valid_custom_level)
|
|
{
|
|
return;
|
|
}
|
|
if (!load_lang_doc(doc_path, doc, get_level_lang_code(custom_level), doc_path_asset))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Textbook* textbook;
|
|
hashmap* map;
|
|
if (custom_level)
|
|
{
|
|
textbook = &textbook_custom;
|
|
map = map_translation_cutscene_custom;
|
|
}
|
|
else
|
|
{
|
|
textbook = &textbook_main;
|
|
map = map_translation_cutscene;
|
|
}
|
|
|
|
const char* original = get_level_original_lang(hDoc);
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "cutscene");
|
|
|
|
const char* script_id = textbook_store(textbook, pElem->Attribute("id"));
|
|
if (script_id == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
hashmap* cutscene_map = hashmap_create();
|
|
hashmap_set_free(
|
|
map,
|
|
(void*) script_id,
|
|
SDL_strlen(script_id),
|
|
(uintptr_t) cutscene_map,
|
|
callback_free_map_value,
|
|
NULL
|
|
);
|
|
|
|
tinyxml2::XMLElement* subElem;
|
|
FOR_EACH_XML_SUB_ELEMENT(pElem, subElem)
|
|
{
|
|
EXPECT_ELEM(subElem, "dialogue");
|
|
|
|
const char* eng = subElem->Attribute(original);
|
|
const char* tra = subElem->Attribute("translation");
|
|
if (!custom_level)
|
|
{
|
|
tally_untranslated(tra, &n_untranslated[UNTRANSLATED_CUTSCENES]);
|
|
}
|
|
if (eng == NULL || tra == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
const std::string eng_unwrapped = graphics.string_unwordwrap(eng);
|
|
char* eng_prefixed = add_disambiguator(subElem->UnsignedAttribute("case", 1), eng_unwrapped.c_str(), NULL);
|
|
if (eng_prefixed == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
const char* tb_eng = textbook_store(textbook, eng_prefixed);
|
|
const char* tb_tra = textbook_store(textbook, tra);
|
|
SDL_free(eng_prefixed);
|
|
if (tb_eng == NULL || tb_tra == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
TextboxFormat format;
|
|
format.text = tb_tra;
|
|
format.tt = subElem->BoolAttribute("tt", false);
|
|
format.centertext = subElem->BoolAttribute("centertext", false);
|
|
format.pad_left = subElem->UnsignedAttribute("pad_left", 0);
|
|
format.pad_right = subElem->UnsignedAttribute("pad_right", 0);
|
|
unsigned short pad = subElem->UnsignedAttribute("pad", 0);
|
|
format.pad_left += pad;
|
|
format.pad_right += pad;
|
|
format.wraplimit_raw = subElem->UnsignedAttribute("wraplimit", 0);
|
|
format.wraplimit = format.wraplimit_raw;
|
|
if (format.wraplimit == 0)
|
|
{
|
|
format.wraplimit = 36*8 - (format.pad_left+format.pad_right)*8;
|
|
}
|
|
format.padtowidth = subElem->UnsignedAttribute("padtowidth", 0);
|
|
|
|
const TextboxFormat* tb_format = (TextboxFormat*) textbook_store_raw(
|
|
textbook,
|
|
&format,
|
|
sizeof(TextboxFormat)
|
|
);
|
|
if (tb_format == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
hashmap_set(cutscene_map, (void*) tb_eng, SDL_strlen(tb_eng), (uintptr_t) tb_format);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void loadtext_numbers(void)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
if (!load_lang_doc("numbers", doc))
|
|
{
|
|
return;
|
|
}
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "number");
|
|
|
|
const char* value_str = pElem->Attribute("value");
|
|
int value = help.Int(value_str);
|
|
if (value >= 0 && value <= 100)
|
|
{
|
|
const char* tra = pElem->Attribute("translation");
|
|
if (tra == NULL)
|
|
{
|
|
tra = "";
|
|
}
|
|
number[value] = std::string(tra);
|
|
|
|
tally_untranslated(tra, &n_untranslated[UNTRANSLATED_NUMBERS]);
|
|
}
|
|
if (value >= 0 && value <= 199)
|
|
{
|
|
int form = pElem->IntAttribute("form", 0);
|
|
number_plural_form[value] = form;
|
|
if (value < 100)
|
|
{
|
|
number_plural_form[value+100] = form;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool fix_room_coords(bool custom_level, int* roomx, int* roomy)
|
|
{
|
|
*roomx %= 100;
|
|
*roomy %= 100;
|
|
|
|
if (!custom_level && *roomx == 9 && *roomy == 4)
|
|
{
|
|
// The Tower has two rooms, unify them
|
|
*roomy = 9;
|
|
}
|
|
|
|
int max_x = MAP_MAX_X;
|
|
int max_y = MAP_MAX_Y;
|
|
if (custom_level)
|
|
{
|
|
max_x = CUSTOM_MAP_MAX_X;
|
|
max_y = CUSTOM_MAP_MAX_Y;
|
|
}
|
|
|
|
return !(*roomx < 0 || *roomy < 0 || *roomx > max_x || *roomy > max_y);
|
|
}
|
|
|
|
static unsigned coords_to_area(int roomx, int roomy)
|
|
{
|
|
if (!fix_room_coords(false, &roomx, &roomy))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* We want to know per-area how many room names are untranslated... */
|
|
enum area_letter {
|
|
_, /* None */
|
|
S, /* SS1 */
|
|
L, /* Lab */
|
|
T, /* Tower */
|
|
Y, /* SS2 */
|
|
W, /* Warp */
|
|
I, /* Intermission */
|
|
G, /* Gravitron */
|
|
F /* Final */
|
|
};
|
|
static enum area_letter area_map[MAP_MAX_Y+1][MAP_MAX_Y+1] = {
|
|
{_,L,L,L,L,L,L,L,_,T,_,_,_,W,W,W,W,W,W,W},
|
|
{_,L,L,L,L,L,L,_,_,T,_,_,_,_,W,W,W,W,W,W},
|
|
{_,_,_,_,L,_,_,_,_,T,_,_,_,_,W,W,W,W,W,W},
|
|
{_,_,_,_,L,_,_,_,_,T,_,_,S,S,S,S,W,W,W,W},
|
|
{_,_,L,L,L,_,_,_,_,T,T,T,S,S,S,S,_,_,_,_},
|
|
{_,_,_,_,_,_,_,_,_,T,Y,Y,S,S,S,S,_,_,_,_},
|
|
{_,_,_,_,_,_,_,_,_,T,Y,Y,S,S,S,S,S,_,_,_},
|
|
{_,_,_,_,_,_,_,_,_,T,Y,Y,S,S,S,S,S,S,S,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,_,_,Y,Y,S,Y,Y,Y,_},
|
|
{_,_,_,_,_,_,_,_,T,T,_,_,_,Y,Y,Y,Y,Y,Y,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,_,_,Y,Y,Y,Y,Y,Y,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,Y,Y,Y,Y,Y,Y,Y,Y,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,Y,Y,Y,Y,Y,Y,_,Y,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,Y,Y,Y,Y,Y,Y,_,Y,_},
|
|
{_,_,_,_,_,_,_,_,_,T,_,Y,Y,_,_,_,_,_,Y,_},
|
|
{_,_,_,_,_,_,_,L,_,T,_,_,_,_,_,_,_,_,_,_},
|
|
{_,_,L,L,L,L,L,L,_,T,_,_,_,_,_,_,_,_,_,_},
|
|
{_,L,L,L,L,L,L,L,_,T,_,_,_,_,_,_,_,_,_,_},
|
|
{L,L,L,L,L,_,_,L,_,T,_,_,_,_,_,_,_,_,_,_},
|
|
{L,L,L,L,L,_,_,L,_,T,_,_,_,_,_,_,_,_,_,_}
|
|
};
|
|
static bool area_map_has_final = false;
|
|
|
|
if (!area_map_has_final)
|
|
{
|
|
static const enum area_letter final_map[9][14] = {
|
|
{_,_,_,_,_,_,_,_,_,_,_,_,G,F},
|
|
{_,_,_,_,_,_,_,_,_,_,_,_,G,F},
|
|
{_,_,_,_,_,_,_,_,_,_,_,_,G,F},
|
|
{F,F,F,F,F,F,F,F,F,F,_,_,G,F},
|
|
{F,F,F,F,F,_,F,F,F,F,_,_,G,F},
|
|
{_,_,_,_,_,_,_,_,F,F,F,F,F,F},
|
|
{_,_,_,_,_,F,F,F,F,F,F,_,_,_},
|
|
{_,_,_,_,_,_,_,_,_,_,_,_,_,_},
|
|
{I,I,I,I,I,I,I,I,I,I,I,I,I,I}
|
|
};
|
|
|
|
for (int y = 0; y < 9; y++)
|
|
{
|
|
for (int x = 0; x < 14; x++)
|
|
{
|
|
area_map[MAP_MAX_Y+1 - 9 + y][MAP_MAX_X+1 - 14 + x] = final_map[y][x];
|
|
}
|
|
}
|
|
area_map_has_final = true;
|
|
}
|
|
|
|
if (area_map[roomy][roomx] == 0)
|
|
{
|
|
vlog_error("LocalizationStorage: Room %d,%d has no area associated with it", roomx, roomy);
|
|
}
|
|
|
|
return area_map[roomy][roomx];
|
|
}
|
|
|
|
static void update_left_counter(const char* old_text, const char* new_text, int* counter, int* counter_area)
|
|
{
|
|
bool now_filled = new_text[0] != '\0';
|
|
if ((old_text == NULL || old_text[0] == '\0') && now_filled)
|
|
{
|
|
(*counter)--;
|
|
if (counter_area != NULL)
|
|
{
|
|
(*counter_area)--;
|
|
}
|
|
}
|
|
else if (old_text != NULL && old_text[0] != '\0' && !now_filled)
|
|
{
|
|
(*counter)++;
|
|
if (counter_area != NULL)
|
|
{
|
|
(*counter_area)++;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool store_roomname_translation(bool custom_level, int roomx, int roomy, const char* tra, const char* explanation)
|
|
{
|
|
if (!fix_room_coords(custom_level, &roomx, &roomy))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* We have some arrays filled with pointers, and we need to change those pointers */
|
|
const char** ptr_translation;
|
|
const char** ptr_explanation;
|
|
int* ptr_n_untranslated;
|
|
int* ptr_n_untranslated_area = NULL;
|
|
int* ptr_n_unexplained;
|
|
if (custom_level)
|
|
{
|
|
ptr_translation = &translation_roomnames_custom[roomy][roomx];
|
|
ptr_explanation = &explanation_roomnames_custom[roomy][roomx];
|
|
ptr_n_untranslated = &n_untranslated_roomnames_custom;
|
|
ptr_n_unexplained = &n_unexplained_roomnames_custom;
|
|
}
|
|
else
|
|
{
|
|
ptr_translation = &translation_roomnames[roomy][roomx];
|
|
ptr_explanation = &explanation_roomnames[roomy][roomx];
|
|
ptr_n_untranslated = &n_untranslated_roomnames;
|
|
ptr_n_untranslated_area = &n_untranslated_roomnames_area[coords_to_area(roomx, roomy)];
|
|
ptr_n_unexplained = &n_unexplained_roomnames;
|
|
}
|
|
|
|
if (tra != NULL)
|
|
{
|
|
update_left_counter(*ptr_translation, tra, ptr_n_untranslated, ptr_n_untranslated_area);
|
|
*ptr_translation = textbook_store(&textbook_main, tra);
|
|
}
|
|
if (explanation != NULL)
|
|
{
|
|
update_left_counter(*ptr_explanation, explanation, ptr_n_unexplained, NULL);
|
|
*ptr_explanation = textbook_store(&textbook_main, explanation);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void loadtext_roomnames(bool custom_level)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
std::string doc_path;
|
|
std::string doc_path_asset;
|
|
bool valid_custom_level = get_level_lang_path(custom_level, "roomnames", doc_path, doc_path_asset);
|
|
if (custom_level && !valid_custom_level)
|
|
{
|
|
return;
|
|
}
|
|
if (!load_lang_doc(doc_path, doc, get_level_lang_code(custom_level), doc_path_asset))
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* original = get_level_original_lang(hDoc);
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "roomname");
|
|
|
|
int x = pElem->IntAttribute("x", -1);
|
|
int y = pElem->IntAttribute("y", -1);
|
|
|
|
if (custom_level)
|
|
{
|
|
/* Extra safeguard: make sure the original room name matches! */
|
|
const char* original_roomname = pElem->Attribute(original);
|
|
if (original_roomname == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
const RoomProperty* const room = cl.getroomprop(x, y);
|
|
if (SDL_strcmp(original_roomname, room->roomname.c_str()) != 0)
|
|
#endif
|
|
{
|
|
continue;
|
|
}
|
|
|
|
n_untranslated_roomnames_custom++;
|
|
n_unexplained_roomnames_custom++;
|
|
}
|
|
else
|
|
{
|
|
n_untranslated_roomnames++;
|
|
n_unexplained_roomnames++;
|
|
n_untranslated_roomnames_area[coords_to_area(x, y)]++;
|
|
}
|
|
|
|
store_roomname_translation(
|
|
custom_level,
|
|
x,
|
|
y,
|
|
pElem->Attribute("translation"),
|
|
show_translator_menu ? pElem->Attribute("explanation") : NULL
|
|
);
|
|
}
|
|
}
|
|
|
|
static void loadtext_roomnames_special(void)
|
|
{
|
|
tinyxml2::XMLDocument doc;
|
|
tinyxml2::XMLHandle hDoc(&doc);
|
|
tinyxml2::XMLElement* pElem;
|
|
|
|
if (!load_lang_doc("roomnames_special", doc))
|
|
{
|
|
return;
|
|
}
|
|
|
|
FOR_EACH_XML_ELEMENT(hDoc, pElem)
|
|
{
|
|
EXPECT_ELEM(pElem, "roomname");
|
|
|
|
map_store_translation(
|
|
&textbook_main,
|
|
map_translation_roomnames_special,
|
|
pElem->Attribute("english"),
|
|
pElem->Attribute("translation")
|
|
);
|
|
|
|
tally_untranslated(pElem->Attribute("translation"), &n_untranslated[UNTRANSLATED_ROOMNAMES_SPECIAL]);
|
|
}
|
|
}
|
|
|
|
void loadtext_custom(const char* custom_path)
|
|
{
|
|
resettext_custom(false);
|
|
if (custom_level_path == NULL && custom_path != NULL)
|
|
{
|
|
custom_level_path = SDL_strdup(custom_path);
|
|
}
|
|
loadtext_cutscenes(true);
|
|
loadtext_roomnames(true);
|
|
}
|
|
|
|
void loadtext(bool check_max)
|
|
{
|
|
resettext(false);
|
|
loadmeta(langmeta);
|
|
|
|
if (lang == "en")
|
|
{
|
|
if (show_translator_menu)
|
|
{
|
|
// We may still need the room name explanations
|
|
loadtext_roomnames(false);
|
|
n_untranslated_roomnames = 0;
|
|
SDL_zeroa(n_untranslated_roomnames_area);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
loadtext_numbers();
|
|
loadtext_strings(check_max);
|
|
loadtext_strings_plural(check_max);
|
|
loadtext_cutscenes(false);
|
|
loadtext_roomnames(false);
|
|
loadtext_roomnames_special();
|
|
}
|
|
|
|
if (custom_level_path != NULL)
|
|
{
|
|
loadtext_custom(NULL);
|
|
}
|
|
}
|
|
|
|
void loadlanguagelist(void)
|
|
{
|
|
// Load the list of languages for the language screen
|
|
languagelist.clear();
|
|
|
|
std::vector<std::string> codes = FILESYSTEM_getLanguageCodes();
|
|
size_t opt = 0;
|
|
languagelist_curlang = 0;
|
|
for (size_t i = 0; i < codes.size(); i++)
|
|
{
|
|
LangMeta meta;
|
|
loadmeta(meta, codes[i]);
|
|
if (meta.active)
|
|
{
|
|
languagelist.push_back(meta);
|
|
|
|
if (lang == codes[i])
|
|
{
|
|
languagelist_curlang = opt;
|
|
}
|
|
opt++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
const char* map_lookup_text(hashmap* map, const char* eng, const char* fallback)
|
|
{
|
|
uintptr_t ptr_tra;
|
|
bool found = hashmap_get(map, (void*) eng, SDL_strlen(eng), &ptr_tra);
|
|
const char* tra = (const char*) ptr_tra;
|
|
|
|
if (found && tra != NULL && tra[0] != '\0')
|
|
{
|
|
return tra;
|
|
}
|
|
|
|
return fallback;
|
|
}
|
|
|
|
char* add_disambiguator(char disambiguator, const char* original_string, size_t* ext_alloc_len)
|
|
{
|
|
/* Create a version of the string prefixed with the given byte.
|
|
* This byte is used when the English string is just not enough to identify the correct translation.
|
|
* It's needed to store plural forms, and when the same text appears multiple times in a cutscene.
|
|
* Caller must SDL_free. */
|
|
|
|
size_t alloc_len = 1+SDL_strlen(original_string)+1;
|
|
|
|
char* alloc = (char*) SDL_malloc(alloc_len);
|
|
if (alloc == NULL)
|
|
{
|
|
return NULL;
|
|
}
|
|
alloc[0] = disambiguator;
|
|
SDL_memcpy(&alloc[1], original_string, alloc_len-1);
|
|
|
|
if (ext_alloc_len != NULL)
|
|
{
|
|
*ext_alloc_len = alloc_len;
|
|
}
|
|
|
|
return alloc;
|
|
}
|
|
|
|
} /* namespace loc */
|