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4ae6c77110
I really thought I was going to need to block changing the language in-game altogether, but activity zone prompts are now fixed and the only obvious problem I can think of right now is having a dialogue open, so I just disable the language option if a textbox is displayed. (like how the map menu only has the save option if a script is running) |
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.. | ||
cutscenes.xml | ||
meta.xml | ||
numbers.xml | ||
roomnames.xml | ||
roomnames_special.xml | ||
strings.xml | ||
strings_plural.xml |